Player Matchup

Zeus
Zeus
CallmeRepty
Zeus
Level 29
God Stats
11W - 7L
1,740 SR
Queue Stats
58W - 41L
1,661 Elo+
Solo
Guan Yu
Guan Yu
CriolloSilvestre
Guan Yu
Level 8
God Stats
5W - 2L
1,724 SR
Queue Stats
16W - 11L
1,460 Elo+
Party 1
King Arthur
King Arthur
OnlySololo
King Arthur
Level 7
God Stats
3W - 1L
1,491 SR
Queue Stats
7W - 2L
1,672 Elo+
Party 1
Cerberus
Cerberus
Peltorp
Cerberus
Level 23
God Stats
3W - 0L
1,864 SR
Queue Stats
11W - 4L
1,696 Elo+
Solo
Anhur
Anhur
bakadis
Anhur
Level 29
God Stats
7W - 1L
1,732 SR
Queue Stats
56W - 33L
1,634 Elo+
Solo
Team Averages
Level 19
1,710 SR
1,625 Elo+

VS

Team Averages
Level 19
1,648 SR
1,585 Elo+
Aphrodite
Aphrodite
Davo5124
Aphrodite
Level 15
God Stats
18W - 31L
1,345 SR
Queue Stats
69W - 93L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Ferrovius
Jormungandr
Level 29
God Stats
6W - 12L
1,428 SR
Queue Stats
195W - 184L
1,496 Elo+
Solo
Hun Batz
Hun Batz
Iamagirladdme
Hun Batz
Level 7
God Stats
1W - 1L
1,754 SR
Queue Stats
38W - 39L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
Lugıa
Erlang Shen
Level 27
God Stats
1W - 1L
1,788 SR
Queue Stats
64W - 45L
1,694 Elo+
Solo
Apollo
Apollo
aquablaze4
Apollo
Level 18
God Stats
9W - 4L
1,927 SR
Queue Stats
121W - 76L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 4
16,216
601
22,830
18,796
6,478
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 4 / 3
15,746
583
12,149
22,759
20,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
OnlySololo
King Arthur
20
4 / 1 / 7
15,704
582
22,545
37,955
39,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Peltorp
Cerberus
19
3 / 5 / 8
13,938
516
13,792
29,194
34,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
bakadis
Anhur
20
6 / 5 / 7
15,710
582
23,670
26,924
12,415
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Davo5124
Aphrodite
19
1 / 4 / 12
13,162
487
9,075
19,073
16,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Ferrovius
Jormungandr
19
2 / 3 / 1
12,873
477
23,960
31,127
31,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Iamagirladdme
Hun Batz
8
0 / 2 / 1
8,326
308
1,140
5,915
1,362
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Lugıa
Erlang Shen
20
12 / 8 / 2
15,335
568
28,780
38,850
25,245
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
aquablaze4
Apollo
20
6 / 6 / 3
13,140
487
18,848
25,008
9,013
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
23
Kills
21
22
Deaths
23
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
7
4
1.14
W
4
4
3
1.38
L
Aphrodite
Davo5124
Aphrodite
1
4
12
1.75
L
Jormungandr
Ferrovius
Jormungandr
2
3
1
0.83
L
Hun Batz
Iamagirladdme
Hun Batz
0
2
1
0.25
L
Erlang Shen
Lugıa
Erlang Shen
12
8
2
1.63
W
King Arthur
OnlySololo
King Arthur
4
1
7
7.5
W
Cerberus
Peltorp
Cerberus
3
5
8
1.4
L
Apollo
aquablaze4
Apollo
6
6
3
1.25
W
Anhur
bakadis
Anhur
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,986
Damage
81,803
135,628
Taken
119,973
113,323
Mitigated
83,212
58,026
Healing
40,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,830
3,624
0
2,570
18,796
6,478
1,111
1,929
16,867
128,267
0
W
12,149
3,535
2,742
9,697
22,759
20,487
3,974
4,447
17,358
0
117,322
L
Aphrodite
Davo5124
Aphrodite
9,075
1,950
5,974
10,432
19,073
16,210
631
8,413
10,468
51,412
0
L
Jormungandr
Ferrovius
Jormungandr
23,960
2,482
0
6,210
31,127
31,382
234
4,843
26,255
107,217
0
L
Hun Batz
Iamagirladdme
Hun Batz
1,140
117
0
1,222
5,915
1,362
0
209
5,664
0
18,939
L
Erlang Shen
Lugıa
Erlang Shen
28,780
16,074
0
7,767
38,850
25,245
0
13,512
24,985
0
135,580
W
King Arthur
OnlySololo
King Arthur
22,545
2,203
0
17,053
37,955
39,485
241
14,766
23,189
77
103,919
W
Cerberus
Peltorp
Cerberus
13,792
1,869
498
11,173
29,194
34,458
556
7,303
21,891
38,641
0
L
Apollo
aquablaze4
Apollo
18,848
11,587
0
9,024
25,008
9,013
6,738
9,064
15,902
0
110,389
W
Anhur
bakadis
Anhur
23,670
13,246
0
14,293
26,924
12,415
4,554
6,482
19,977
0
146,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,314
Gold Earned
62,836
823
Minions Killed
691
0
Camps Cleared
0
2,602,095
Distance Traveled
2,058,504
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,216
601
168
6
0
417,495
5
W
Guan Yu
15,746
583
188
7
0
617,294
3
L
Aphrodite
13,162
487
88
3
0
500,324
2
L
Jormungandr
12,873
477
188
7
0
449,809
2
L
Hun Batz
8,326
308
35
1
0
139,838
0
L
Erlang Shen
15,335
568
197
7
0
490,915
2
W
King Arthur
15,704
582
182
7
0
577,906
3
W
Cerberus
13,938
516
64
2
0
527,949
9
L
Apollo
13,140
487
183
7
0
477,618
2
W
Anhur
15,710
582
221
8
0
461,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role