Player Matchup

Hachiman
Hachiman
JaharialıSnake
Hachiman
Level 30
God Stats
5W - 3L
1,662 SR
Queue Stats
11W - 14L
1,418 Elo+
Solo
Osiris
Osiris
Kapuga
Osiris
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,782 Elo+
Solo
Hun Batz
Hun Batz
Mangeb
Hun Batz
Level 27
God Stats
16W - 7L
1,658 SR
Queue Stats
76W - 64L
1,510 Elo+
Solo
Janus
Janus
Mimatix
Janus
Level 26
God Stats
2W - 6L
1,617 SR
Queue Stats
120W - 127L
1,410 Elo+
Solo
Yemoja
Yemoja
SupergirlEwunia
Yemoja
Level 26
God Stats
11W - 19L
1,458 SR
Queue Stats
62W - 110L
1,301 Elo+
Solo
Team Averages
Level 27
1,579 SR
1,484 Elo+

VS

Team Averages
Level 20
1,600 SR
1,474 Elo+
Artio
Artio
DievasEgzistuoja
Artio
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,517 Elo+
Solo
Anhur
Anhur
Pacomuna
Anhur
Level 26
God Stats
4W - 3L
1,891 SR
Queue Stats
59W - 52L
1,418 Elo+
Solo
Ares
Ares
exostatistic
Ares
Level 17
God Stats
3W - 1L
1,693 SR
Queue Stats
163W - 162L
1,683 Elo+
Solo
Ah Puch
Ah Puch
sie11dra073
Ah Puch
Level 27
God Stats
23W - 25L
1,445 SR
Queue Stats
38W - 48L
1,343 Elo+
Party 1
Thanatos
Thanatos
teun9o
Thanatos
Level 20
God Stats
5W - 4L
1,473 SR
Queue Stats
27W - 24L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 4 / 1
4,658
388
1,865
4,745
906
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Kapuga
Osiris
11
1 / 1 / 3
5,938
495
5,189
5,666
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Mangeb
Hun Batz
11
2 / 1 / 2
6,343
529
4,010
7,702
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Mimatix
Janus
10
3 / 4 / 2
6,473
539
4,519
6,524
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 2
4,913
409
1,260
6,112
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
7,017
585
3,868
6,011
3,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Pacomuna
Anhur
11
2 / 0 / 4
6,351
529
3,274
3,659
1,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
2 / 1 / 5
6,152
513
4,476
7,858
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
sie11dra073
Ah Puch
11
1 / 2 / 5
6,567
547
6,285
4,114
1,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
teun9o
Thanatos
10
4 / 2 / 5
6,238
520
3,461
6,793
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
14
14
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Hachiman
0
4
1
0.13
L
Osiris
Kapuga
Osiris
1
1
3
2.5
L
Hun Batz
Mangeb
Hun Batz
2
1
2
3
L
Janus
Mimatix
Janus
3
4
2
1
W
Anhur
Pacomuna
Anhur
2
0
4
4
L
0
4
2
0.25
W
2
1
5
4.5
W
Ah Puch
sie11dra073
Ah Puch
1
2
5
1.75
W
Thanatos
teun9o
Thanatos
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,843
Damage
21,364
30,749
Taken
28,435
10,280
Mitigated
13,053
7,236
Healing
13,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,868
659
775
3,161
6,011
3,942
0
763
5,230
30,027
0
L
Hachiman
1,865
1,235
0
220
4,745
906
0
1,519
3,226
0
13,329
L
Osiris
Kapuga
Osiris
5,189
1,746
0
1,244
5,666
2,842
544
2,883
2,783
66
28,482
L
Hun Batz
Mangeb
Hun Batz
4,010
1,387
0
2,774
7,702
2,532
652
3,251
4,451
0
32,849
L
Janus
Mimatix
Janus
4,519
429
0
1,426
6,524
2,009
0
4,779
1,745
28,844
0
W
Anhur
Pacomuna
Anhur
3,274
1,454
0
1,208
3,659
1,120
340
837
2,780
0
38,234
L
1,260
183
104
1,468
6,112
1,991
0
2,197
3,915
9,110
0
W
4,476
42
0
2,958
7,858
4,719
48
1,779
6,027
16,328
0
W
Ah Puch
sie11dra073
Ah Puch
6,285
248
0
1,235
4,114
1,215
93
591
3,495
35,856
0
W
Thanatos
teun9o
Thanatos
3,461
704
0
3,839
6,793
2,057
0
1,657
5,058
0
26,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,325
Gold Earned
32,325
245
Minions Killed
274
0
Camps Cleared
0
1,051,950
Distance Traveled
1,079,398
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,017
585
58
5
0
212,888
3
L
Hachiman
4,658
388
27
2
0
169,299
1
L
Osiris
5,938
495
59
5
0
236,411
4
L
Hun Batz
6,343
529
70
6
0
226,494
0
L
Janus
6,473
539
73
6
0
230,644
4
W
Anhur
6,351
529
82
7
0
227,264
0
L
Yemoja
4,913
409
16
1
0
189,102
2
W
Ares
6,152
513
17
1
0
198,419
4
W
Ah Puch
6,567
547
68
6
0
211,953
5
W
Thanatos
6,238
520
49
4
0
228,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role