Player Matchup

Ymir
Ymir
BIGGIECHEESE3537
Ymir
Level 18
God Stats
2W - 9L
1,174 SR
Queue Stats
9W - 42L
1,122 Elo+
Solo
Tiamat
Tiamat
BambiisDad
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ItsBirb
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 77
1,391 SR
1,374 Elo+

VS

Team Averages
Level 85
1,564 SR
1,665 Elo+
Merlin
Merlin
JaiJai5
Merlin
Level 48
God Stats
63W - 45L
1,693 SR
Queue Stats
91W - 65L
1,696 Elo+
Party 2
Cerberus
Cerberus
screensun
Cerberus
Level 82
God Stats
7W - 3L
1,500 SR
Queue Stats
324W - 252L
1,626 Elo+
Party 2
Arachne
Arachne
xiaoilluminati
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
787W - 470L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,657
566
4,221
11,198
6,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
BambiisDad
Tiamat
9
0 / 5 / 0
5,959
596
4,652
7,536
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ItsBirb
Danzaburou
9
0 / 2 / 0
6,098
610
5,731
6,800
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JaiJai5
Merlin
11
4 / 0 / 9
7,762
776
8,331
4,074
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
screensun
Cerberus
11
4 / 0 / 7
8,123
812
5,750
9,869
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
5 / 0 / 7
7,825
783
7,759
7,290
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Tiamat
BambiisDad
Tiamat
0
5
0
0
L
Danzaburou
ItsBirb
Danzaburou
0
2
0
0
W
Merlin
JaiJai5
Merlin
4
0
9
8.5
W
Cerberus
screensun
Cerberus
4
0
7
7.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,604
Damage
21,840
25,534
Taken
21,233
11,655
Mitigated
13,148
2,961
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,221
989
0
0
11,198
6,115
0
4,984
6,072
7,707
0
L
Tiamat
BambiisDad
Tiamat
4,652
459
0
1,412
7,536
3,261
0
5,174
2,287
20,931
0
L
Danzaburou
ItsBirb
Danzaburou
5,731
3,127
0
1,549
6,800
2,279
0
3,987
2,713
0
22,094
W
Merlin
JaiJai5
Merlin
8,331
444
0
905
4,074
1,399
403
1,206
2,770
39,511
0
W
Cerberus
screensun
Cerberus
5,750
281
0
2,771
9,869
7,970
108
3,850
5,631
13,594
0
W
7,759
4,289
0
3,809
7,290
3,779
590
3,185
3,919
0
19,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,714
Gold Earned
23,710
106
Minions Killed
132
0
Camps Cleared
0
459,724
Distance Traveled
549,681
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,657
566
10
1
0
153,681
0
L
Tiamat
5,959
596
48
5
0
144,252
0
L
Danzaburou
6,098
610
48
5
0
161,791
2
W
Merlin
7,762
776
75
8
0
169,536
0
W
Cerberus
8,123
812
26
3
0
186,434
1
W
Arachne
7,825
783
31
3
0
193,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role