Player Matchup

Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond III
DarkEnergy292
Kukulkan
Diamond III
Level 160
God Stats
7W - 7L
1,796 SR
Queue Stats
757W - 753L
2,269 MMR
Solo
Apollo
Apollo
Diamond I
Joe_of_Astora
Apollo
Diamond I
Level 157
God Stats
27W - 11L
1,955 SR
Queue Stats
264W - 208L
2,586 MMR
Solo
Izanami
Izanami
Platinum I
Magechkin
Izanami
Platinum I
Level 120
God Stats
4W - 2L
1,852 SR
Queue Stats
123W - 106L
1,995 MMR
Solo
Sun Wukong
Sun Wukong
Masters
finisher3294
Sun Wukong
Masters
Level 123
God Stats
48W - 31L
1,754 SR
Queue Stats
693W - 700L
2,208 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,771 SR
2,112 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 95
1,617 SR
2,214 MMR
Poseidon
Poseidon
Platinum I
Ah Puchs Nan
Poseidon
Platinum I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
2,171 MMR
Party 1
Scylla
Scylla
Diamond III
Crunchy1
Scylla
Diamond III
Level 153
God Stats
24W - 22L
1,657 SR
Queue Stats
669W - 640L
2,076 MMR
Solo
Ra
Ra
Platinum II
ManilaAlarm4452
Ra
Platinum II
Level 78
God Stats
4W - 5L
1,661 SR
Queue Stats
101W - 82L
1,782 MMR
Party 1
Thor
Thor
Masters
khurzyyM
Thor
Masters
Level 125
God Stats
51W - 49L
1,764 SR
Queue Stats
706W - 662L
2,618 MMR
Solo
Rama
Rama
Diamond II
sоrrу
Rama
Diamond II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
2,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 5 / 7
10,854
434
5,377
27,855
32,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
DarkEnergy292
Kukulkan
20
3 / 5 / 5
12,814
513
16,200
14,102
7,006
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 6 / 6
13,623
545
18,623
19,963
9,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Magechkin
Izanami
17
1 / 5 / 3
11,458
458
5,588
21,239
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
finisher3294
Sun Wukong
20
3 / 6 / 10
13,484
539
18,176
32,345
28,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
TiamatAo KuangTsukuyomiSetAthena

VS

Bans
NemesisKhepriAresGuan YuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ah Puchs Nan
Poseidon
20
3 / 4 / 6
15,071
603
10,307
24,595
16,903
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Crunchy1
Scylla
20
10 / 2 / 7
16,817
673
19,876
17,964
7,629
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
1 / 7 / 7
14,419
577
15,319
20,370
11,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
20
8 / 5 / 7
15,701
628
18,313
22,867
13,843
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
sоrrу
Rama
20
5 / 2 / 7
15,296
612
23,776
23,130
10,482
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
61
20
Kills
27
27
Deaths
20
31
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
7
0.9
W
Poseidon
Ah Puchs Nan
Poseidon
3
4
6
1.5
W
Scylla
Crunchy1
Scylla
10
2
7
6.75
L
Kukulkan
DarkEnergy292
Kukulkan
3
5
5
1.1
L
12
6
6
2.5
L
Izanami
Magechkin
Izanami
1
5
3
0.5
W
1
7
7
0.64
L
Sun Wukong
finisher3294
Sun Wukong
3
6
10
1.33
W
Thor
8
5
7
2.3
W
Rama
sоrrу
Rama
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,964
Damage
87,591
115,504
Taken
108,926
84,685
Mitigated
60,122
25,882
Healing
43,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,377
526
0
4,327
27,855
32,561
114
9,414
18,288
34,615
0
W
Poseidon
Ah Puchs Nan
Poseidon
10,307
1,646
0
3,313
24,595
16,903
639
5,076
19,519
61,308
0
W
Scylla
Crunchy1
Scylla
19,876
1,677
170
8,534
17,964
7,629
632
6,219
11,745
129,834
0
L
Kukulkan
DarkEnergy292
Kukulkan
16,200
1,163
0
1,623
14,102
7,006
600
6,149
7,744
102,762
0
L
18,623
12,331
0
1,155
19,963
9,171
1,024
6,763
13,194
0
74,515
L
Izanami
Magechkin
Izanami
5,588
4,393
0
5,589
21,239
7,282
869
5,641
15,504
0
93,881
W
15,319
2,691
4,247
7,708
20,370
11,265
1,458
1,146
19,224
102,157
0
L
Sun Wukong
finisher3294
Sun Wukong
18,176
3,937
0
13,188
32,345
28,665
1,018
17,133
15,054
0
104,549
W
Thor
18,313
7,202
0
5,143
22,867
13,843
2,214
6,145
16,722
0
146,916
W
Rama
sоrrу
Rama
23,776
20,011
0
14,568
23,130
10,482
1,792
4,498
18,632
0
142,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,233
Gold Earned
77,304
692
Minions Killed
851
0
Camps Cleared
0
2,276,545
Distance Traveled
2,324,736
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,854
434
60
2
0
460,340
10
W
Poseidon
15,071
603
69
3
0
490,670
9
W
Scylla
16,817
673
215
9
0
479,349
10
L
Kukulkan
12,814
513
178
7
0
475,906
9
L
Apollo
13,623
545
106
4
0
502,679
0
L
Izanami
11,458
458
167
7
0
398,052
5
W
Ra
14,419
577
202
8
0
444,740
2
L
Sun Wukong
13,484
539
181
7
0
439,568
3
W
Thor
15,701
628
173
7
0
491,362
6
W
Rama
15,296
612
192
8
0
418,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role