Player Matchup

Anhur
Anhur
Hcaeb_Nairb
Anhur
Level 141
God Stats
11W - 10L
1,753 SR
Queue Stats
17W - 14L
1,781 Elo+
Solo
Tyr
Tyr
Kujau
Tyr
Level 77
God Stats
9W - 4L
1,688 SR
Queue Stats
247W - 143L
1,602 Elo+
Party 2
Ra
Ra
Movi
Ra
Level 118
God Stats
0W - 2L
1,262 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 2
Team Averages
Level 112
1,568 SR
1,628 Elo+

VS

Team Averages
Level 102
1,504 SR
1,571 Elo+
Ne Zha
Ne Zha
DarthGeorge7363
Ne Zha
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 181L
1,569 Elo+
Party 1
Ares
Ares
TakeawayCake648
Ares
Level 59
God Stats
5W - 0L
1,512 SR
Queue Stats
171W - 128L
1,643 Elo+
Party 1
Guan Yu
Guan Yu
llDEFORESll
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,250
635
10,190
11,412
3,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
Kujau
Tyr
10
0 / 3 / 3
7,515
578
4,193
11,680
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
Movi
Ra
12
3 / 6 / 1
8,372
644
7,277
9,720
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
8,295
638
6,457
10,382
4,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 0 / 11
10,642
819
11,898
9,485
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
llDEFORESll
Guan Yu
14
10 / 0 / 4
10,658
820
10,777
11,770
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
14
14
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
1
5
2
0.4
L
Tyr
Kujau
Tyr
0
3
3
0.5
L
Ra
Movi
Ra
3
6
1
0.58
W
3
0
11
8.5
W
Guan Yu
llDEFORESll
Guan Yu
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,660
Damage
29,132
32,812
Taken
31,637
15,332
Mitigated
22,253
8,950
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,457
1,316
0
1,529
10,382
4,499
1,204
3,301
7,031
0
38,778
L
10,190
6,780
0
3,702
11,412
3,311
0
3,850
7,262
0
37,714
L
Tyr
Kujau
Tyr
4,193
473
0
1,550
11,680
8,784
0
6,310
4,970
0
12,547
L
Ra
Movi
Ra
7,277
1,159
1,073
2,625
9,720
3,237
0
1,759
7,561
40,426
0
W
11,898
167
0
1,267
9,485
9,242
480
1,850
7,510
36,667
0
W
Guan Yu
llDEFORESll
Guan Yu
10,777
1,341
1,228
2,889
11,770
8,512
1,252
2,268
9,277
0
28,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,137
Gold Earned
29,595
145
Minions Killed
134
0
Camps Cleared
0
681,312
Distance Traveled
766,999
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,295
638
62
5
0
243,518
2
L
Anhur
8,250
635
56
4
0
205,688
3
L
Tyr
7,515
578
21
2
0
251,007
4
L
Ra
8,372
644
68
5
0
224,617
0
W
Ares
10,642
819
40
3
0
256,638
4
W
Guan Yu
10,658
820
32
2
0
266,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role