Player Matchup

Athena
Athena
BestFren
Athena
Level 58
God Stats
5W - 5L
1,255 SR
Queue Stats
269W - 237L
1,464 Elo+
Solo
Anubis
Anubis
Im7uckinInsan3
Anubis
Level 140
God Stats
18W - 11L
1,599 SR
Queue Stats
338W - 280L
1,558 Elo+
Party 1
Ra
Ra
Jokaku Enjo3785
Ra
Level 158
God Stats
8W - 11L
1,448 SR
Queue Stats
581W - 532L
1,558 Elo+
Party 1
Rama
Rama
Mando275
Rama
Level 122
God Stats
11W - 6L
1,788 SR
Queue Stats
158W - 117L
1,563 Elo+
Party 1
Loki
Loki
MasterLoky
Loki
Level 83
God Stats
12W - 3L
1,607 SR
Queue Stats
60W - 61L
1,449 Elo+
Solo
Team Averages
Level 112
1,539 SR
1,518 Elo+

VS

Team Averages
Level 101
1,527 SR
1,498 Elo+
Scylla
Scylla
CommunismBest42
Scylla
Level 88
God Stats
85W - 91L
1,615 SR
Queue Stats
558W - 550L
1,502 Elo+
Party 2
Ra
Ra
JotaaKR
Ra
Level 124
God Stats
0W - 1L
1,288 SR
Queue Stats
75W - 69L
1,483 Elo+
Party 3
Anhur
Anhur
SeyeR201
Anhur
Level 153
God Stats
8W - 4L
1,641 SR
Queue Stats
188W - 172L
1,489 Elo+
Party 3
Sun Wukong
Sun Wukong
WaterWitch5031
Sun Wukong
Level 59
God Stats
3W - 4L
1,593 SR
Queue Stats
153W - 155L
1,504 Elo+
Party 2
Thanatos
Thanatos
Wolfenstien7616
Thanatos
Level 80
God Stats
15W - 14L
1,497 SR
Queue Stats
337W - 325L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BestFren
Athena
11
0 / 2 / 9
7,077
544
3,477
7,861
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
9 / 0 / 3
8,816
678
9,835
7,374
3,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 0
7,763
597
2,912
4,856
2,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
13
1 / 2 / 0
7,646
588
4,345
6,564
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 3
8,100
623
3,198
6,627
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,267
482
2,762
4,951
1,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
5,905
454
1,572
4,916
2,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
SeyeR201
Anhur
12
4 / 3 / 0
7,089
545
4,200
8,585
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WaterWitch5031
Sun Wukong
12
2 / 2 / 2
6,884
530
4,577
8,589
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
11
2 / 4 / 2
6,526
502
4,499
9,638
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
8
8
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
BestFren
Athena
0
2
9
2.25
L
0
5
0
0
W
9
0
3
10.5
W
1
2
0
0.5
L
0
2
2
0.5
W
Rama
1
2
0
0.5
W
5
2
3
3.25
L
Anhur
SeyeR201
Anhur
4
3
0
1.33
L
Sun Wukong
WaterWitch5031
Sun Wukong
2
2
2
1.5
L
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
17,610
33,282
Taken
36,679
13,182
Mitigated
13,300
13,317
Healing
15,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BestFren
Athena
3,477
1,268
0
1,809
7,861
3,984
0
1,303
6,508
21,277
0
L
2,762
524
0
141
4,951
1,052
0
3,930
1,021
34,532
0
W
9,835
243
0
4,673
7,374
3,417
462
2,453
4,896
53,610
0
W
2,912
455
0
2,271
4,856
2,218
260
0
4,556
47,826
0
L
1,572
307
498
1,619
4,916
2,129
384
2,849
2,067
30,409
0
W
Rama
4,345
3,600
0
1,042
6,564
1,664
172
261
6,303
0
54,828
W
3,198
877
0
3,522
6,627
1,899
0
317
6,285
0
41,600
L
Anhur
SeyeR201
Anhur
4,200
2,650
0
3,402
8,585
2,580
533
883
7,702
0
33,560
L
Sun Wukong
WaterWitch5031
Sun Wukong
4,577
710
0
3,003
8,589
4,741
0
4,609
3,980
0
37,189
L
Thanatos
4,499
1,373
0
7,208
9,638
2,798
210
3,953
5,685
0
31,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,402
Gold Earned
32,671
420
Minions Killed
335
0
Camps Cleared
0
1,265,422
Distance Traveled
1,131,034
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,077
544
37
3
0
280,972
6
L
Scylla
6,267
482
70
5
0
220,666
1
W
Anubis
8,816
678
110
8
0
236,051
4
W
Ra
7,763
597
89
7
0
231,078
1
L
Ra
5,905
454
57
4
0
224,521
0
W
Rama
7,646
588
102
8
0
210,184
4
W
Loki
8,100
623
82
6
0
307,137
4
L
Anhur
7,089
545
77
6
0
208,320
2
L
Sun Wukong
6,884
530
70
5
0
219,140
0
L
Thanatos
6,526
502
61
5
0
258,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role