Player Matchup

Ymir
Ymir
Arbinator
Ymir
Level 28
God Stats
2W - 0L
1,712 SR
Queue Stats
20W - 12L
1,597 Elo+
Solo
Nemesis
Nemesis
Kaowi
Nemesis
Level 25
God Stats
9W - 15L
1,723 SR
Queue Stats
242W - 250L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Khorbling
Tsukuyomi
Level 88
God Stats
8W - 4L
1,500 SR
Queue Stats
267W - 277L
1,470 Elo+
Party 2
Janus
Janus
NOClueMan
Janus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,392 Elo+
Party 3
Odin
Odin
TouchMyGlands
Odin
Level 80
God Stats
1W - 1L
1,296 SR
Queue Stats
27W - 30L
1,392 Elo+
Party 3
Team Averages
Level 56
1,546 SR
1,471 Elo+

VS

Team Averages
Level 106
1,607 SR
1,524 Elo+
He Bo
He Bo
AmarettoMan
He Bo
Level 122
God Stats
1W - 3L
1,371 SR
Queue Stats
115W - 118L
1,511 Elo+
Solo
Hercules
Hercules
I-Godsbane-I
Hercules
Level 155
God Stats
4W - 4L
1,655 SR
Queue Stats
43W - 31L
1,605 Elo+
Party 1
Eset
Eset
MistressYuuki
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,471 Elo+
Party 1
Da Ji
Da Ji
ShadeWolf19
Da Ji
Level 69
God Stats
0W - 1L
1,727 SR
Queue Stats
8W - 7L
1,532 Elo+
Party 1
Chaac
Chaac
sabers_perez
Chaac
Level 157
God Stats
0W - 1L
1,781 SR
Queue Stats
31W - 28L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
7 / 5 / 20
11,925
745
11,260
21,159
27,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Kaowi
Nemesis
18
7 / 5 / 16
11,677
730
14,503
15,690
10,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Khorbling
Tsukuyomi
20
10 / 3 / 18
12,842
803
24,031
10,746
5,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
NOClueMan
Janus
20
9 / 3 / 25
13,419
839
30,384
10,587
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 25
11,722
733
14,239
27,436
22,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 8
9,842
615
14,410
15,675
6,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
I-Godsbane-I
Hercules
20
8 / 3 / 8
11,461
716
14,443
28,375
45,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 10 / 7
9,517
595
10,045
16,153
7,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 9 / 7
10,757
672
8,321
17,030
9,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 6 / 10
10,644
665
20,581
27,389
37,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
59
37
Kills
19
19
Deaths
37
104
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
W
Ymir
7
5
20
3.4
L
Hercules
I-Godsbane-I
Hercules
8
3
8
4
W
Nemesis
Kaowi
Nemesis
7
5
16
3
W
Tsukuyomi
Khorbling
Tsukuyomi
10
3
18
6.33
L
2
10
7
0.55
W
Janus
NOClueMan
Janus
9
3
25
7.17
L
5
9
7
0.94
W
4
3
25
5.5
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,417
Damage
67,800
85,618
Taken
104,622
70,545
Mitigated
105,204
36,404
Healing
38,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,410
1,061
1,564
2,112
15,675
6,276
44
7,331
8,344
31,070
0
W
Ymir
11,260
1,872
1,755
1,357
21,159
27,347
380
5,285
15,298
23,495
0
L
Hercules
I-Godsbane-I
Hercules
14,443
2,707
2,857
11,405
28,375
45,245
0
8,589
19,786
447
21,215
W
Nemesis
Kaowi
Nemesis
14,503
4,797
3,514
4,548
15,690
10,227
383
3,229
11,850
0
23,380
W
Tsukuyomi
Khorbling
Tsukuyomi
24,031
3,912
1,586
1,734
10,746
5,721
3,335
2,746
7,681
0
46,865
L
10,045
1,151
4,721
1,727
16,153
7,005
0
8,113
8,040
16,983
0
W
Janus
NOClueMan
Janus
30,384
2,678
4,584
2,723
10,587
4,907
592
2,390
7,965
56,053
0
L
8,321
1,223
941
759
17,030
9,239
0
7,309
9,721
0
11,326
W
14,239
5,856
2,634
11,969
27,436
22,343
1,408
10,631
16,033
0
21,740
L
20,581
3,221
1,369
10,775
27,389
37,439
0
10,302
17,087
409
42,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,585
Gold Earned
52,221
144
Minions Killed
129
0
Camps Cleared
0
1,486,998
Distance Traveled
1,271,229
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,842
615
41
3
0
240,617
0
W
Ymir
11,925
745
31
2
0
245,709
0
L
Hercules
11,461
716
20
1
0
295,404
0
W
Nemesis
11,677
730
12
1
0
341,596
1
W
Tsukuyomi
12,842
803
36
2
0
323,017
1
L
Eset
9,517
595
23
1
0
232,259
0
W
Janus
13,419
839
53
3
0
272,895
1
L
Da Ji
10,757
672
1
0
0
247,422
0
W
Odin
11,722
733
12
1
0
303,781
0
L
Chaac
10,644
665
44
3
0
255,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role