Player Matchup

Khepri
Khepri
JayyVaderr
Khepri
Level 13
God Stats
30W - 15L
1,728 SR
Queue Stats
112W - 94L
1,588 Elo+
Party 2
Bakasura
Bakasura
ProgenitorLM24
Bakasura
Level 22
God Stats
6W - 2L
1,500 SR
Queue Stats
101W - 84L
1,574 Elo+
Party 2
Artemis
Artemis
alphawolf122115
Artemis
Level 17
God Stats
38W - 29L
1,539 SR
Queue Stats
51W - 44L
1,516 Elo+
Party 2
Team Averages
Level 17
1,589 SR
1,559 Elo+

VS

Team Averages
Level 47
1,436 SR
1,397 Elo+
Medusa
Medusa
CAT_abay
Medusa
Level 10
God Stats
0W - 1L
1,299 SR
Queue Stats
9W - 13L
1,403 Elo+
Party 1
Cerberus
Cerberus
LowkeyDripp
Cerberus
Level 101
God Stats
2W - 4L
1,508 SR
Queue Stats
207W - 159L
1,554 Elo+
Party 1
Tiamat
Tiamat
LvlXAššBlaster
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JayyVaderr
Khepri
18
0 / 0 / 18
14,444
722
6,428
14,456
14,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
17
13 / 2 / 2
14,749
737
13,827
13,111
6,086
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 3 / 11
13,834
692
20,743
12,668
5,371
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CAT_abay
Medusa
14
0 / 7 / 2
10,989
549
4,409
13,377
4,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
LowkeyDripp
Cerberus
16
4 / 3 / 1
13,842
692
14,222
22,385
24,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
1 / 10 / 0
11,158
558
10,772
15,010
9,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
20
Kills
5
5
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
CAT_abay
Medusa
0
7
2
0.14
W
Khepri
JayyVaderr
Khepri
0
0
18
9
L
Cerberus
LowkeyDripp
Cerberus
4
3
1
1.5
L
1
10
0
0.1
W
Bakasura
13
2
2
7
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,998
Damage
29,403
40,235
Taken
50,772
26,331
Mitigated
38,067
11,552
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CAT_abay
Medusa
4,409
1,334
0
527
13,377
4,326
0
1,769
10,978
0
33,374
W
Khepri
JayyVaderr
Khepri
6,428
468
0
2,944
14,456
14,874
461
9,843
4,613
35,074
0
L
Cerberus
LowkeyDripp
Cerberus
14,222
437
0
6,761
22,385
24,447
0
3,174
18,528
66,471
0
L
10,772
1,807
708
2,570
15,010
9,294
0
1,517
13,165
39,034
0
W
Bakasura
13,827
10,663
0
5,271
13,111
6,086
927
6,570
6,541
0
63,686
W
20,743
11,233
286
3,051
12,668
5,371
2,495
8,962
3,706
0
80,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
35,989
236
Minions Killed
228
0
Camps Cleared
0
1,056,088
Distance Traveled
1,034,060
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,989
549
56
3
0
352,191
0
W
Khepri
14,444
722
40
2
0
397,188
0
L
Cerberus
13,842
692
112
6
0
387,545
3
L
Tiamat
11,158
558
60
3
0
294,324
0
W
Bakasura
14,749
737
95
5
0
339,827
2
W
Artemis
13,834
692
101
5
0
319,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role