Player Matchup

Achilles
Achilles
GFFM HICK
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,263 Elo+
Party 1
Neith
Neith
ZapAaCcUuDdaCat
Neith
Level 16
God Stats
4W - 0L
1,704 SR
Queue Stats
49W - 24L
1,690 Elo+
Party 1
Ao Kuang
Ao Kuang
stupidhippy96
Ao Kuang
Level 28
God Stats
6W - 3L
1,877 SR
Queue Stats
545W - 483L
1,645 Elo+
Party 1
Team Averages
Level 19
1,694 SR
1,533 Elo+

VS

Team Averages
Level 31
1,420 SR
1,458 Elo+
Da Ji
Da Ji
HellJumper3206
Da Ji
Level 27
God Stats
0W - 2L
1,093 SR
Queue Stats
34W - 39L
1,386 Elo+
Solo
King Arthur
King Arthur
NACHO L1BRE52
King Arthur
Level 21
God Stats
3W - 3L
1,498 SR
Queue Stats
35W - 41L
1,453 Elo+
Party 2
Anubis
Anubis
Saxonified
Anubis
Level 46
God Stats
42W - 33L
1,669 SR
Queue Stats
57W - 58L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GFFM HICK
Achilles
14
0 / 3 / 14
10,747
632
5,509
14,241
15,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 1 / 5
13,106
771
17,426
8,954
3,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
stupidhippy96
Ao Kuang
16
6 / 6 / 7
12,010
706
9,915
12,307
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 6
10,526
619
7,850
12,391
3,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
NACHO L1BRE52
King Arthur
13
3 / 3 / 5
10,339
608
8,655
17,829
10,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Saxonified
Anubis
16
4 / 4 / 5
11,354
668
10,135
11,081
4,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
16
Kills
10
10
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
GFFM HICK
Achilles
0
3
14
2.33
L
3
9
6
0.67
L
King Arthur
NACHO L1BRE52
King Arthur
3
3
5
1.83
L
Anubis
Saxonified
Anubis
4
4
5
1.63
W
10
1
5
12.5
W
Ao Kuang
stupidhippy96
Ao Kuang
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,850
Damage
26,640
35,502
Taken
41,301
22,336
Mitigated
19,023
11,751
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GFFM HICK
Achilles
5,509
1,605
0
3,170
14,241
15,445
838
3,790
10,451
0
15,937
L
7,850
1,342
0
400
12,391
3,691
860
3,629
8,687
0
22,408
L
King Arthur
NACHO L1BRE52
King Arthur
8,655
741
0
4,032
17,829
10,485
65
2,503
15,154
0
39,313
L
Anubis
Saxonified
Anubis
10,135
666
0
5,086
11,081
4,847
247
4,138
6,793
68,741
0
W
17,426
6,917
0
4,449
8,954
3,277
1,358
2,537
6,417
0
90,064
W
Ao Kuang
stupidhippy96
Ao Kuang
9,915
1,990
0
4,132
12,307
3,614
859
4,559
7,748
46,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
32,219
204
Minions Killed
172
0
Camps Cleared
0
849,736
Distance Traveled
795,406
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,747
632
13
1
0
279,440
1
L
Da Ji
10,526
619
24
1
0
245,328
2
L
King Arthur
10,339
608
39
2
0
278,393
2
L
Anubis
11,354
668
109
6
0
271,685
3
W
Neith
13,106
771
128
8
0
281,784
1
W
Ao Kuang
12,010
706
63
4
0
288,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role