Player Matchup

Anubis
Anubis
ApolloVerday
Anubis
Level 30
God Stats
40W - 35L
1,540 SR
Queue Stats
148W - 126L
1,484 Elo+
Party 1
Ares
Ares
Dyuhbeetis
Ares
Level 143
God Stats
12W - 10L
1,536 SR
Queue Stats
226W - 209L
1,517 Elo+
Party 1
Skadi
Skadi
cheapcatfood
Skadi
Level 54
God Stats
23W - 17L
1,441 SR
Queue Stats
92W - 81L
1,523 Elo+
Party 1
Team Averages
Level 76
1,506 SR
1,508 Elo+

VS

Team Averages
Level 88
1,449 SR
1,459 Elo+
Cerberus
Cerberus
ElRompeQlo777
Cerberus
Level 88
God Stats
20W - 11L
1,683 SR
Queue Stats
193W - 201L
1,463 Elo+
Party 2
Merlin
Merlin
Kedatui
Merlin
Level 76
God Stats
2W - 4L
1,230 SR
Queue Stats
222W - 275L
1,429 Elo+
Party 2
Bellona
Bellona
LordAndroxus
Bellona
Level 100
God Stats
2W - 1L
1,436 SR
Queue Stats
249W - 264L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 7 / 3
11,889
626
7,443
13,162
5,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 6 / 4
13,346
702
15,458
20,625
23,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 5 / 6
11,387
599
8,786
17,851
6,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElRompeQlo777
Cerberus
16
4 / 3 / 13
13,600
716
10,597
22,784
28,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Kedatui
Merlin
16
4 / 4 / 12
12,641
665
18,065
10,228
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
LordAndroxus
Bellona
17
10 / 3 / 7
13,810
727
15,433
21,706
17,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
18
18
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
7
3
0.79
L
5
6
4
1.17
W
Cerberus
ElRompeQlo777
Cerberus
4
3
13
3.5
W
Merlin
Kedatui
Merlin
4
4
12
2.5
W
Bellona
LordAndroxus
Bellona
10
3
7
4.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,687
Damage
44,095
51,638
Taken
54,718
36,037
Mitigated
50,615
7,234
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,443
50
0
3,410
13,162
5,726
0
7,783
5,379
49,281
0
L
15,458
447
0
1,235
20,625
23,931
231
11,437
9,188
37,375
0
W
Cerberus
ElRompeQlo777
Cerberus
10,597
310
0
3,935
22,784
28,375
455
9,718
13,066
27,599
0
W
Merlin
Kedatui
Merlin
18,065
356
0
1,867
10,228
4,439
1,493
4,441
5,787
78,370
0
W
Bellona
LordAndroxus
Bellona
15,433
3,967
0
4,297
21,706
17,801
623
8,790
10,867
4,031
49,514
L
8,786
3,174
0
2,589
17,851
6,380
1,010
10,581
7,270
0
52,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,622
Gold Earned
40,051
190
Minions Killed
205
0
Camps Cleared
0
983,183
Distance Traveled
1,030,313
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,889
626
86
5
0
300,463
1
L
Ares
13,346
702
22
1
0
352,730
2
W
Cerberus
13,600
716
32
2
0
342,496
4
W
Merlin
12,641
665
109
6
0
332,090
1
W
Bellona
13,810
727
64
3
0
355,727
4
L
Skadi
11,387
599
82
4
0
329,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role