Player Matchup

Aphrodite
Aphrodite
Devine_Roger
Aphrodite
Level 17
God Stats
3W - 6L
1,323 SR
Queue Stats
29W - 30L
1,498 Elo+
Solo
Cthulhu
Cthulhu
I WeMiX I
Cthulhu
Level 16
God Stats
4W - 5L
1,227 SR
Queue Stats
104W - 143L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
Uh Oh Potato543
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,610 Elo+
Solo
Medusa
Medusa
its iLoLz
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
l The Bot l
Ymir
Level 4
God Stats
6W - 11L
1,500 SR
Queue Stats
103W - 136L
1,543 Elo+
Party 2
Team Averages
Level 17
1,410 SR
1,524 Elo+

VS

Team Averages
Level 45
1,619 SR
1,631 Elo+
Ra
Ra
Im_NoSmurf-___-
Ra
Level 5
God Stats
2W - 0L
1,739 SR
Queue Stats
4W - 1L
1,806 Elo+
Party 1
Hel
Hel
Moneyreid17
Hel
Level 108
God Stats
2W - 0L
1,760 SR
Queue Stats
140W - 127L
1,517 Elo+
Party 1
Skadi
Skadi
Moonfire_1811
Skadi
Level 13
God Stats
7W - 4L
1,580 SR
Queue Stats
66W - 59L
1,408 Elo+
Solo
Arachne
Arachne
Onii-Chan-Kenobi
Arachne
Level 86
God Stats
3W - 1L
1,275 SR
Queue Stats
46W - 43L
1,543 Elo+
Party 1
Neith
Neith
SteA1k__Sauce
Neith
Level 11
God Stats
2W - 0L
1,742 SR
Queue Stats
18W - 5L
1,883 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Devine_Roger
Aphrodite
7
0 / 4 / 1
5,562
397
2,192
6,330
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
I WeMiX I
Cthulhu
9
1 / 3 / 0
5,369
384
3,254
9,583
10,765
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
Uh Oh Potato543
Erlang Shen
10
1 / 10 / 1
5,693
407
4,996
13,886
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
its iLoLz
Medusa
11
2 / 8 / 0
6,580
470
5,254
11,268
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 0
4,829
345
520
8,756
7,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 13
8,316
594
6,466
6,020
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 1 / 6
8,216
587
9,189
5,965
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 3 / 4
8,135
581
2,865
7,850
2,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
8 / 0 / 8
9,036
645
9,424
10,419
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
14 / 0 / 3
9,810
701
11,198
8,177
3,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
4
Kills
30
30
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Devine_Roger
Aphrodite
0
4
1
0.13
L
Cthulhu
I WeMiX I
Cthulhu
1
3
0
0.33
W
2
0
13
8.5
W
6
1
6
9
W
0
3
4
0.67
W
8
0
8
12
W
14
0
3
15.5
L
Erlang Shen
Uh Oh Potato543
Erlang Shen
1
10
1
0.15
L
Medusa
its iLoLz
Medusa
2
8
0
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,216
Damage
39,142
49,823
Taken
38,431
32,210
Mitigated
16,165
6,275
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Devine_Roger
Aphrodite
2,192
350
2,304
2,244
6,330
4,399
336
2,076
4,110
15,069
0
L
Cthulhu
I WeMiX I
Cthulhu
3,254
189
0
0
9,583
10,765
100
2,170
7,313
19,541
0
W
6,466
826
1,021
3,213
6,020
2,725
1,450
930
5,090
46,775
0
W
9,189
750
2,586
3,176
5,965
2,675
1,292
356
5,609
30,475
0
W
2,865
1,767
0
441
7,850
2,395
1,614
588
7,262
0
54,842
W
9,424
5,689
0
4,564
10,419
5,301
255
2,614
7,805
0
44,304
W
11,198
5,614
0
2,992
8,177
3,069
5,323
1,478
6,699
0
61,552
L
Erlang Shen
Uh Oh Potato543
Erlang Shen
4,996
2,109
0
572
13,886
6,403
0
4,519
9,097
0
22,881
L
Medusa
its iLoLz
Medusa
5,254
2,267
0
1,155
11,268
3,592
362
3,858
7,200
0
31,997
L
520
162
0
0
8,756
7,051
50
2,246
6,448
9,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
43,513
176
Minions Killed
443
0
Camps Cleared
0
1,212,444
Distance Traveled
1,310,400
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,562
397
18
1
0
291,217
0
L
Cthulhu
5,369
384
44
3
0
230,415
0
W
Ra
8,316
594
90
6
0
259,235
0
W
Hel
8,216
587
44
3
0
271,013
0
W
Skadi
8,135
581
106
8
0
236,459
1
W
Arachne
9,036
645
95
7
0
308,231
3
W
Neith
9,810
701
108
8
0
235,462
1
L
Erlang Shen
5,693
407
41
3
0
270,891
2
L
Medusa
6,580
470
58
4
0
230,412
0
L
Ymir
4,829
345
15
1
0
189,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role