Player Matchup

Sobek
Sobek
GuppiX7
Sobek
Level 125
God Stats
11W - 10L
1,502 SR
Queue Stats
210W - 179L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TorpidTortoise
Tsukuyomi
Level 127
God Stats
2W - 3L
1,568 SR
Queue Stats
165W - 197L
1,518 Elo+
Party 3
Zhong Kui
Zhong Kui
Whytee
Zhong Kui
Level 106
God Stats
2W - 2L
1,598 SR
Queue Stats
25W - 17L
1,438 Elo+
Solo
Chiron
Chiron
WolfManRicky
Chiron
Level 65
God Stats
7W - 4L
1,598 SR
Queue Stats
143W - 125L
1,517 Elo+
Party 2
Persephone
Persephone
vjade
Persephone
Level 115
God Stats
192W - 225L
1,572 SR
Queue Stats
405W - 474L
1,506 Elo+
Party 3
Team Averages
Level 108
1,568 SR
1,503 Elo+

VS

Team Averages
Level 99
1,595 SR
1,606 Elo+
Olorun
Olorun
Draconistaker
Olorun
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 157L
1,520 Elo+
Solo
Poseidon
Poseidon
Ilovecats8787
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
daddydrees
Zhong Kui
Level 125
God Stats
2W - 1L
1,522 SR
Queue Stats
249W - 238L
1,579 Elo+
Party 1
Osiris
Osiris
prezmarty
Osiris
Level 8
God Stats
1W - 1L
1,745 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 1
Thor
Thor
xXDNMEXx
Thor
Level 151
God Stats
5W - 9L
1,710 SR
Queue Stats
486W - 475L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GuppiX7
Sobek
15
5 / 0 / 8
11,153
620
5,846
16,810
21,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
TorpidTortoise
Tsukuyomi
15
3 / 7 / 3
9,929
552
5,491
14,676
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Whytee
Zhong Kui
18
9 / 3 / 4
11,694
650
17,354
18,262
15,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
18
4 / 0 / 2
11,558
642
4,960
9,587
3,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
vjade
Persephone
16
1 / 3 / 5
10,597
589
7,375
11,857
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,489
527
6,365
9,516
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Ilovecats8787
Poseidon
16
7 / 4 / 3
9,788
544
12,700
10,792
3,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
daddydrees
Zhong Kui
14
1 / 2 / 2
8,813
490
6,021
12,180
11,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
prezmarty
Osiris
12
0 / 8 / 2
7,214
401
1,363
12,428
7,909
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
14
2 / 5 / 3
8,497
472
10,655
17,519
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
22
Kills
13
13
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Sobek
GuppiX7
Sobek
5
0
8
9
L
Poseidon
Ilovecats8787
Poseidon
7
4
3
2.13
W
Tsukuyomi
TorpidTortoise
Tsukuyomi
3
7
3
0.64
W
Zhong Kui
Whytee
Zhong Kui
9
3
4
3.67
W
Chiron
4
0
2
5
L
Zhong Kui
daddydrees
Zhong Kui
1
2
2
1
L
Osiris
prezmarty
Osiris
0
8
2
0.13
W
Persephone
vjade
Persephone
1
3
5
1.17
L
Thor
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,026
Damage
37,104
71,192
Taken
62,435
51,364
Mitigated
31,692
33,256
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,365
3,367
0
3,241
9,516
2,898
104
4,088
5,336
51,557
0
W
Sobek
GuppiX7
Sobek
5,846
546
0
7,849
16,810
21,619
822
5,766
11,044
24,880
0
L
Poseidon
Ilovecats8787
Poseidon
12,700
2,442
0
3,494
10,792
3,516
0
5,875
4,746
62,897
0
W
Tsukuyomi
TorpidTortoise
Tsukuyomi
5,491
565
0
3,663
14,676
6,249
77
4,346
10,330
0
50,090
W
Zhong Kui
Whytee
Zhong Kui
17,354
2,830
0
10,370
18,262
15,231
4,956
6,539
11,723
75,618
0
W
Chiron
4,960
2,114
1,030
6,258
9,587
3,915
6,483
2,698
6,889
0
106,522
L
Zhong Kui
daddydrees
Zhong Kui
6,021
828
0
2,748
12,180
11,288
0
5,946
6,172
41,183
0
L
Osiris
prezmarty
Osiris
1,363
258
0
504
12,428
7,909
1,072
5,466
6,962
0
27,066
W
Persephone
vjade
Persephone
7,375
473
0
4,086
11,857
4,350
1,094
5,735
6,119
60,244
0
L
Thor
10,655
2,081
0
6,440
17,519
6,081
0
8,807
8,644
0
52,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
43,801
548
Minions Killed
426
0
Camps Cleared
0
1,592,711
Distance Traveled
1,606,700
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,489
527
93
5
0
303,153
2
W
Sobek
11,153
620
23
1
0
342,626
3
L
Poseidon
9,788
544
119
7
0
334,968
4
W
Tsukuyomi
9,929
552
99
6
0
339,607
1
W
Zhong Kui
11,694
650
137
8
0
257,622
4
W
Chiron
11,558
642
177
10
0
326,761
2
L
Zhong Kui
8,813
490
66
4
0
324,205
5
L
Osiris
7,214
401
51
3
0
293,525
1
W
Persephone
10,597
589
112
6
0
326,095
6
L
Thor
8,497
472
97
5
0
350,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role