Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CinderedGod
Cthulhu
Level 29
God Stats
28W - 15L
1,683 SR
Queue Stats
34W - 24L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ghostrider108
Tsukuyomi
Level 15
God Stats
4W - 3L
1,546 SR
Queue Stats
4W - 6L
1,291 Elo+
Party 1
King Arthur
King Arthur
Rarkiepoo
King Arthur
Level 14
God Stats
3W - 5L
1,272 SR
Queue Stats
4W - 6L
1,291 Elo+
Party 1
Cernunnos
Cernunnos
Roguish Vargas
Cernunnos
Level 25
God Stats
4W - 5L
1,248 SR
Queue Stats
53W - 45L
1,460 Elo+
Solo
Team Averages
Level 22
1,450 SR
1,420 Elo+

VS

Team Averages
Level 26
1,528 SR
1,541 Elo+
Ymir
Ymir
Clockwork77777
Ymir
Level 87
God Stats
12W - 14L
1,594 SR
Queue Stats
245W - 208L
1,579 Elo+
Party 2
King Arthur
King Arthur
ImaginBeinPwned
King Arthur
Level 19
God Stats
2W - 4L
1,318 SR
Queue Stats
36W - 38L
1,516 Elo+
Solo
Hun Batz
Hun Batz
MistahClean
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,269 Elo+
Solo
Sol
Sol
TairyHesticleees
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,647 Elo+
Party 2
Chiron
Chiron
TheWolfmanWhite
Chiron
Level 15
God Stats
13W - 12L
1,728 SR
Queue Stats
56W - 48L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 2 / 1
13,259
631
18,470
19,717
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
CinderedGod
Cthulhu
15
3 / 3 / 10
9,380
447
11,579
13,148
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Ghostrider108
Tsukuyomi
15
4 / 6 / 4
9,945
474
7,366
16,946
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Rarkiepoo
King Arthur
17
4 / 1 / 1
10,586
504
11,119
14,085
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Roguish Vargas
Cernunnos
16
1 / 7 / 6
9,674
461
8,640
14,594
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 10
8,680
413
7,588
17,238
16,447
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
ImaginBeinPwned
King Arthur
16
3 / 1 / 3
9,881
471
13,431
19,175
16,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
MistahClean
Hun Batz
19
4 / 2 / 5
11,329
539
6,462
12,516
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 5 / 5
10,524
501
10,827
13,017
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 4 / 5
9,642
459
13,367
17,525
6,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
18
Kills
19
19
Deaths
18
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
1
3.25
W
Cthulhu
CinderedGod
Cthulhu
3
3
10
2.67
L
3
6
10
1.33
W
Tsukuyomi
Ghostrider108
Tsukuyomi
4
6
4
1
L
King Arthur
ImaginBeinPwned
King Arthur
3
1
3
4.5
L
Hun Batz
MistahClean
Hun Batz
4
2
5
3.25
W
King Arthur
Rarkiepoo
King Arthur
4
1
1
4.5
W
Cernunnos
Roguish Vargas
Cernunnos
1
7
6
0.57
L
5
5
5
1.5
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,174
Damage
51,675
78,490
Taken
79,471
42,478
Mitigated
48,926
34,146
Healing
22,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,470
6,823
0
13,576
19,717
8,331
1,993
6,305
13,312
129,294
0
W
Cthulhu
CinderedGod
Cthulhu
11,579
880
1,006
2,795
13,148
10,413
361
4,436
8,712
44,822
0
L
7,588
77
306
1,175
17,238
16,447
0
5,614
11,020
28,112
0
W
Tsukuyomi
Ghostrider108
Tsukuyomi
7,366
1,539
0
7,402
16,946
6,588
0
3,061
13,749
0
54,975
L
King Arthur
ImaginBeinPwned
King Arthur
13,431
1,534
0
8,411
19,175
16,669
0
5,328
13,212
0
52,051
L
Hun Batz
MistahClean
Hun Batz
6,462
2,202
0
4,484
12,516
4,878
1,991
4,282
8,234
0
83,269
W
King Arthur
Rarkiepoo
King Arthur
11,119
542
0
5,365
14,085
10,820
398
1,508
11,736
0
53,346
W
Cernunnos
Roguish Vargas
Cernunnos
8,640
4,344
0
4,002
14,594
6,326
826
3,105
11,439
0
62,958
L
10,827
2,374
0
3,381
13,017
4,918
0
8,139
4,778
50,607
0
L
13,367
5,297
1,050
3,889
17,525
6,014
0
5,827
11,281
0
69,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,844
Gold Earned
50,056
606
Minions Killed
465
0
Camps Cleared
0
1,886,382
Distance Traveled
1,871,414
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,259
631
231
11
0
342,024
4
W
Cthulhu
9,380
447
63
3
0
419,915
0
L
Ymir
8,680
413
36
2
0
390,131
3
W
Tsukuyomi
9,945
474
96
5
0
367,074
1
L
King Arthur
9,881
471
98
5
0
411,222
6
L
Hun Batz
11,329
539
144
7
0
364,664
3
W
King Arthur
10,586
504
101
5
0
408,175
6
W
Cernunnos
9,674
461
115
5
0
349,194
0
L
Sol
10,524
501
94
4
0
351,033
1
L
Chiron
9,642
459
93
4
0
354,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role