Player Matchup

Heimdallr
Heimdallr
Cannon_ThiefXx
Heimdallr
Level 45
God Stats
6W - 5L
1,261 SR
Queue Stats
104W - 117L
1,421 Elo+
Solo
Khepri
Khepri
EDandFlow
Khepri
Level 115
God Stats
4W - 4L
1,802 SR
Queue Stats
64W - 73L
1,489 Elo+
Solo
Odin
Odin
SplitdHail
Odin
Level 96
God Stats
5W - 2L
1,545 SR
Queue Stats
385W - 449L
1,481 Elo+
Party 2
Ra
Ra
ronhell025
Ra
Level 160
God Stats
33W - 13L
1,609 SR
Queue Stats
525W - 593L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
santabanta21
Tsukuyomi
Level 69
God Stats
36W - 47L
1,502 SR
Queue Stats
142W - 208L
1,436 Elo+
Party 2
Team Averages
Level 97
1,544 SR
1,483 Elo+

VS

Team Averages
Level 50
1,479 SR
1,425 Elo+
Tiamat
Tiamat
Coltagious16
Tiamat
Level 67
God Stats
14W - 15L
1,381 SR
Queue Stats
231W - 327L
1,406 Elo+
Party 1
Ymir
Ymir
IIQAQII
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
MagicBear
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,294 Elo+
Solo
Rama
Rama
Scuzcii
Rama
Level 43
God Stats
2W - 8L
1,712 SR
Queue Stats
579W - 532L
1,523 Elo+
Solo
Pele
Pele
thomasjack96
Pele
Level 107
God Stats
1W - 3L
1,301 SR
Queue Stats
41W - 93L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cannon_ThiefXx
Heimdallr
16
7 / 0 / 3
8,821
630
6,474
7,036
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
EDandFlow
Khepri
13
2 / 0 / 9
7,716
551
3,402
9,333
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 3 / 1
7,315
523
7,410
11,069
7,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 5
8,350
596
5,358
5,858
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
santabanta21
Tsukuyomi
13
2 / 3 / 9
7,620
544
7,402
7,898
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 5 / 0
6,089
435
5,014
8,827
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
IIQAQII
Ymir
8
0 / 6 / 0
4,971
355
1,864
7,477
3,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
12
4 / 3 / 1
7,647
546
9,510
12,020
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
Scuzcii
Rama
12
0 / 2 / 0
6,710
479
3,800
7,170
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,706
479
2,604
8,048
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
5
6
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cannon_ThiefXx
Heimdallr
7
0
3
8.5
L
Tiamat
0
5
0
0
W
Khepri
EDandFlow
Khepri
2
0
9
6.5
L
Ymir
IIQAQII
Ymir
0
6
0
0
L
Odin
4
3
1
1.5
L
Rama
Scuzcii
Rama
0
2
0
0
W
4
3
1
1.5
W
3
0
5
5.5
W
Tsukuyomi
santabanta21
Tsukuyomi
2
3
9
2.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,046
Damage
22,792
41,194
Taken
43,542
20,991
Mitigated
20,554
17,806
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cannon_ThiefXx
Heimdallr
6,474
2,656
0
4,528
7,036
2,950
252
598
6,438
0
62,487
L
Tiamat
5,014
429
0
1,636
8,827
3,306
10
3,800
4,822
37,397
0
W
Khepri
EDandFlow
Khepri
3,402
388
0
2,635
9,333
5,357
0
3,356
5,957
25,479
0
L
Ymir
IIQAQII
Ymir
1,864
274
0
167
7,477
3,508
0
1,823
5,533
7,498
0
L
Odin
9,510
4,111
0
3,780
12,020
9,222
0
1,157
10,533
0
35,944
L
Rama
Scuzcii
Rama
3,800
2,743
0
2,330
7,170
1,988
1,264
531
6,639
0
41,325
W
7,410
3,391
0
3,450
11,069
7,465
0
161
10,408
0
36,377
W
5,358
425
1,383
3,164
5,858
2,294
503
2,083
3,775
64,289
0
W
Tsukuyomi
santabanta21
Tsukuyomi
7,402
2,263
0
2,646
7,898
2,925
23
680
7,121
0
42,980
L
2,604
495
0
3,218
8,048
2,530
0
1,131
6,816
0
37,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
32,123
450
Minions Killed
333
0
Camps Cleared
0
1,402,072
Distance Traveled
1,263,149
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,821
630
108
8
0
234,115
2
L
Tiamat
6,089
435
72
5
0
229,779
4
W
Khepri
7,716
551
38
3
0
273,099
0
L
Ymir
4,971
355
15
1
0
293,902
1
L
Odin
7,647
546
77
6
0
260,950
2
L
Rama
6,710
479
84
6
0
222,115
5
W
Odin
7,315
523
77
6
0
272,356
2
W
Ra
8,350
596
146
10
0
319,060
5
W
Tsukuyomi
7,620
544
81
6
0
303,442
0
L
Pele
6,706
479
85
6
0
256,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role