Player Matchup

Neith
Neith
Ching_Zee
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,612 Elo+
Solo
Izanami
Izanami
Cristobal_Balenc
Izanami
Level 28
God Stats
47W - 30L
1,718 SR
Queue Stats
214W - 216L
1,550 Elo+
Solo
Ganesha
Ganesha
centaurium-prox
Ganesha
Level 8
God Stats
1W - 2L
1,450 SR
Queue Stats
502W - 463L
1,712 Elo+
Solo
Aphrodite
Aphrodite
qwurtyy
Aphrodite
Level 8
God Stats
1W - 1L
1,821 SR
Queue Stats
13W - 11L
1,600 Elo+
Solo
Mercury
Mercury
sudden_horn2
Mercury
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
263W - 212L
1,687 Elo+
Solo
Team Averages
Level 15
1,598 SR
1,632 Elo+

VS

Team Averages
Level 22
1,490 SR
1,672 Elo+
Danzaburou
Danzaburou
CarryDiff
Danzaburou
Level 6
God Stats
8W - 5L
1,387 SR
Queue Stats
72W - 41L
1,713 Elo+
Party 1
Chronos
Chronos
RRUS FatEskimo
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,621 Elo+
Party 2
Bastet
Bastet
SmurfCauseDrunk
Bastet
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 124L
1,754 Elo+
Party 1
Nike
Nike
UV3829
Nike
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 151L
1,791 Elo+
Party 2
Cthulhu
Cthulhu
ZOTTmaster
Cthulhu
Level 82
God Stats
9W - 6L
1,562 SR
Queue Stats
329W - 326L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ching_Zee
Neith
16
1 / 13 / 2
10,522
405
5,149
19,052
5,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 13 / 4
11,731
451
17,288
23,577
7,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 5
9,843
379
4,861
19,618
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
qwurtyy
Aphrodite
19
7 / 5 / 6
13,253
510
15,159
18,995
18,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
sudden_horn2
Mercury
20
7 / 8 / 6
13,249
510
20,682
26,113
10,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarryDiff
Danzaburou
20
18 / 3 / 7
16,943
652
22,827
20,320
9,657
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 2 / 7
11,942
459
3,743
12,077
4,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
16 / 5 / 10
15,026
578
30,207
20,391
9,438
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
UV3829
Nike
18
3 / 7 / 4
13,105
504
6,510
27,417
25,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
ZOTTmaster
Cthulhu
18
4 / 3 / 20
12,976
499
14,748
24,859
24,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
94
18
Kills
46
46
Deaths
20
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CarryDiff
Danzaburou
18
3
7
7.17
L
Neith
Ching_Zee
Neith
1
13
2
0.15
L
3
13
4
0.38
W
5
2
7
4.25
W
16
5
10
4.2
W
Nike
UV3829
Nike
3
7
4
0.71
W
Cthulhu
ZOTTmaster
Cthulhu
4
3
20
4.67
L
0
7
5
0.36
L
Aphrodite
qwurtyy
Aphrodite
7
5
6
2
L
Mercury
sudden_horn2
Mercury
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,139
Damage
78,035
107,355
Taken
105,064
56,227
Mitigated
74,251
28,584
Healing
37,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CarryDiff
Danzaburou
22,827
12,016
0
11,382
20,320
9,657
8,219
4,000
16,320
0
113,754
L
Neith
Ching_Zee
Neith
5,149
3,105
0
2,307
19,052
5,964
1,076
2,186
16,766
0
47,599
L
17,288
9,266
0
1,922
23,577
7,633
3,033
4,309
19,143
0
75,157
W
3,743
1,237
0
2,577
12,077
4,784
5,058
2,800
9,277
62,841
0
W
30,207
9,550
0
5,935
20,391
9,438
0
2,431
17,960
0
104,679
W
Nike
UV3829
Nike
6,510
1,147
0
7,161
27,417
25,405
2,659
5,060
22,357
6,925
50,159
W
Cthulhu
ZOTTmaster
Cthulhu
14,748
1,309
1,272
9,363
24,859
24,967
913
5,729
19,130
65,492
0
L
4,861
642
24
3,022
19,618
13,315
67
5,256
14,362
25,969
0
L
Aphrodite
qwurtyy
Aphrodite
15,159
1,718
5,749
9,576
18,995
18,618
86
3,513
15,282
70,376
0
L
Mercury
sudden_horn2
Mercury
20,682
9,954
0
5,984
26,113
10,697
28
4,581
21,407
0
98,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,598
Gold Earned
69,992
513
Minions Killed
582
0
Camps Cleared
0
2,104,932
Distance Traveled
2,499,078
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,943
652
166
6
0
458,555
1
L
Neith
10,522
405
101
4
0
354,424
1
L
Izanami
11,731
451
119
5
0
362,916
5
W
Chronos
11,942
459
88
3
0
519,113
2
W
Bastet
15,026
578
135
5
0
527,372
3
W
Nike
13,105
504
113
4
0
518,128
1
W
Cthulhu
12,976
499
80
3
0
475,910
0
L
Ganesha
9,843
379
16
1
0
441,765
3
L
Aphrodite
13,253
510
133
5
0
441,641
2
L
Mercury
13,249
510
144
6
0
504,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role