Player Matchup

Odin
Odin
KhanJohnson
Odin
Level 10
God Stats
1W - 3L
1,280 SR
Queue Stats
39W - 48L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
RedoxG2
Erlang Shen
Level 5
God Stats
0W - 1L
1,899 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Discordia
Discordia
grimraziel
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Ymir
Ymir
zAutem
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Neith
Neith
zVairox
Neith
Level 5
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Team Averages
Level 8
1,581 SR
1,630 Elo+

VS

Team Averages
Level 37
1,656 SR
1,526 Elo+
Merlin
Merlin
Dbrow077
Merlin
Level 18
God Stats
8W - 11L
1,529 SR
Queue Stats
171W - 136L
1,588 Elo+
Party 2
Ganesha
Ganesha
Holm
Ganesha
Level 144
God Stats
7W - 2L
1,937 SR
Queue Stats
26W - 23L
1,506 Elo+
Party 2
Tiamat
Tiamat
HomeBoySnipes
Tiamat
Level 17
God Stats
15W - 14L
1,618 SR
Queue Stats
36W - 27L
1,535 Elo+
Party 2
Thanatos
Thanatos
HzaoYivy
Thanatos
Level 4
God Stats
3W - 1L
1,698 SR
Queue Stats
3W - 7L
1,501 Elo+
Party 3
Heimdallr
Heimdallr
laikebao
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,940
467
5,354
12,631
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Erlang Shen
RedoxG2
Erlang Shen
12
3 / 9 / 1
7,626
449
3,179
12,504
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
grimraziel
Discordia
12
8 / 12 / 3
9,122
537
12,722
12,046
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
zAutem
Ymir
12
4 / 10 / 8
8,013
471
5,956
16,323
7,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
zVairox
Neith
12
1 / 9 / 9
7,254
427
5,512
11,202
2,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dbrow077
Merlin
17
14 / 3 / 7
11,307
665
15,432
8,755
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Holm
Ganesha
15
4 / 3 / 19
10,200
600
9,697
11,433
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 3 / 5
10,552
621
12,066
10,047
7,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
HzaoYivy
Thanatos
16
14 / 2 / 6
10,695
629
8,937
16,388
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
laikebao
Heimdallr
13
6 / 7 / 2
8,983
528
6,359
11,458
5,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
18
Kills
46
46
Deaths
18
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dbrow077
Merlin
14
3
7
5.83
W
Ganesha
Holm
Ganesha
4
3
19
4.5
W
8
3
5
3.5
W
Thanatos
HzaoYivy
Thanatos
14
2
6
8.5
L
2
6
3
0.58
L
Erlang Shen
RedoxG2
Erlang Shen
3
9
1
0.39
L
Discordia
grimraziel
Discordia
8
12
3
0.79
W
Heimdallr
laikebao
Heimdallr
6
7
2
1
L
Ymir
zAutem
Ymir
4
10
8
0.8
L
Neith
zVairox
Neith
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,723
Damage
52,491
64,706
Taken
58,081
21,313
Mitigated
31,257
5,156
Healing
22,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dbrow077
Merlin
15,432
727
0
1,873
8,755
3,309
1,657
2,532
5,965
59,453
0
W
Ganesha
Holm
Ganesha
9,697
291
0
1,203
11,433
8,468
375
3,667
7,590
43,914
0
W
12,066
1,677
0
4,600
10,047
7,936
3,852
2,308
7,653
60,631
0
W
Thanatos
HzaoYivy
Thanatos
8,937
3,212
0
13,445
16,388
6,184
754
5,089
10,936
0
59,913
L
5,354
1,512
0
2,698
12,631
3,505
0
6,428
6,105
0
42,846
L
Erlang Shen
RedoxG2
Erlang Shen
3,179
1,206
0
774
12,504
4,428
0
9,307
3,034
0
17,387
L
Discordia
grimraziel
Discordia
12,722
983
0
37
12,046
3,230
0
5,976
5,751
35,466
0
W
Heimdallr
laikebao
Heimdallr
6,359
2,618
0
929
11,458
5,360
3,378
4,118
7,176
0
37,517
L
Ymir
zAutem
Ymir
5,956
937
0
453
16,323
7,261
115
10,606
5,477
22,286
0
L
Neith
zVairox
Neith
5,512
2,456
0
1,194
11,202
2,889
231
3,980
7,144
0
26,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,955
Gold Earned
51,737
248
Minions Killed
468
0
Camps Cleared
0
1,506,182
Distance Traveled
1,514,991
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,307
665
127
7
0
311,849
0
W
Ganesha
10,200
600
40
2
0
335,158
1
W
Tiamat
10,552
621
126
7
0
273,049
0
W
Thanatos
10,695
629
91
5
0
340,076
0
L
Odin
7,940
467
87
5
0
324,901
0
L
Erlang Shen
7,626
449
28
2
0
339,642
2
L
Discordia
9,122
537
50
3
0
270,870
1
W
Heimdallr
8,983
528
84
5
0
254,859
0
L
Ymir
8,013
471
46
3
0
291,010
0
L
Neith
7,254
427
37
2
0
279,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role