Player Matchup

Loki
Loki
GunZaga54
Loki
Level 40
God Stats
16W - 15L
1,453 SR
Queue Stats
20W - 17L
1,414 Elo+
Solo
Discordia
Discordia
V-Littles_H2O
Discordia
Level 123
God Stats
6W - 1L
1,559 SR
Queue Stats
165W - 90L
1,598 Elo+
Party 2
Kuzenbo
Kuzenbo
dee_drama18
Kuzenbo
Level 28
God Stats
13W - 11L
1,539 SR
Queue Stats
45W - 33L
1,560 Elo+
Party 2
Team Averages
Level 64
1,517 SR
1,524 Elo+

VS

Team Averages
Level 6
1,500 SR
1,340 Elo+
Tiamat
Tiamat
RosstheBoss512
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Try_Jerry
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,260 Elo+
Party 1
Bellona
Bellona
Try_iStormDemon
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 1 / 9
7,966
664
4,399
4,647
1,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
V-Littles_H2O
Discordia
13
11 / 0 / 1
10,071
839
16,062
5,381
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
dee_drama18
Kuzenbo
11
1 / 1 / 10
8,637
720
4,848
8,508
8,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,087
591
3,267
9,550
6,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Try_Jerry
Guan Yu
10
0 / 1 / 2
6,606
551
2,179
8,364
4,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 8 / 1
7,067
589
2,749
12,856
6,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
1
1
9
5.5
L
1
4
1
0.38
L
Guan Yu
Try_Jerry
Guan Yu
0
1
2
1
L
1
8
1
0.19
W
Discordia
V-Littles_H2O
Discordia
11
0
1
11.5
W
Kuzenbo
dee_drama18
Kuzenbo
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
8,195
18,536
Taken
30,770
11,510
Mitigated
17,884
5,440
Healing
4,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,399
0
702
249
4,647
1,662
178
708
3,872
0
25,076
L
3,267
363
162
2,576
9,550
6,823
0
6,460
2,782
20,300
0
L
Guan Yu
Try_Jerry
Guan Yu
2,179
394
533
737
8,364
4,842
0
5,737
2,383
0
13,277
L
2,749
827
0
190
12,856
6,219
0
7,860
4,614
43
14,350
W
Discordia
V-Littles_H2O
Discordia
16,062
0
0
2,986
5,381
1,833
605
881
4,386
54,447
0
W
Kuzenbo
dee_drama18
Kuzenbo
4,848
1,374
0
1,503
8,508
8,015
379
1,344
6,904
12,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
20,760
130
Minions Killed
82
0
Camps Cleared
0
672,558
Distance Traveled
585,678
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,966
664
31
3
0
241,818
0
L
Tiamat
7,087
591
44
4
0
159,592
0
L
Guan Yu
6,606
551
15
1
0
250,922
1
L
Bellona
7,067
589
23
2
0
175,164
2
W
Discordia
10,071
839
78
7
0
205,300
3
W
Kuzenbo
8,637
720
21
2
0
225,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role