Player Matchup

Cthulhu
Cthulhu
ElPolloEspino
Cthulhu
Level 121
God Stats
7W - 2L
1,559 SR
Queue Stats
44W - 36L
1,541 Elo+
Solo
Thor
Thor
Mike4MMA2
Thor
Level 15
God Stats
10W - 10L
1,425 SR
Queue Stats
144W - 68L
1,722 Elo+
Party 1
Apollo
Apollo
Spookmeister
Apollo
Level 149
God Stats
6W - 7L
1,734 SR
Queue Stats
108W - 96L
1,657 Elo+
Party 1
The Morrigan
The Morrigan
VenitasGU
The Morrigan
Level 127
God Stats
5W - 5L
1,584 SR
Queue Stats
176W - 149L
1,691 Elo+
Party 1
Ares
Ares
quietbabywolf
Ares
Level 118
God Stats
4W - 6L
1,621 SR
Queue Stats
340W - 330L
1,650 Elo+
Party 1
Team Averages
Level 106
1,584 SR
1,652 Elo+

VS

Team Averages
Level 89
1,562 SR
1,607 Elo+
Raijin
Raijin
Fragbian
Raijin
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
25W - 28L
1,927 Elo+
Party 3
Bellona
Bellona
Menabagle
Bellona
Level 123
God Stats
7W - 12L
1,588 SR
Queue Stats
190W - 185L
1,505 Elo+
Solo
Thor
Thor
MiddleHunter
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
NargaInDisguise
Cerberus
Level 115
God Stats
3W - 2L
1,723 SR
Queue Stats
13W - 9L
1,552 Elo+
Party 2
Chiron
Chiron
YourAchillesHeel
Chiron
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 244L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 3 / 0
6,046
605
6,902
8,296
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
12
6 / 1 / 3
6,823
682
5,638
6,144
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
10
0 / 1 / 3
5,364
536
1,878
5,358
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
VenitasGU
The Morrigan
12
7 / 0 / 1
7,388
739
5,807
3,484
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 3
5,768
577
2,318
3,925
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fragbian
Raijin
7
0 / 6 / 0
4,289
429
1,133
5,414
1,444
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Menabagle
Bellona
11
2 / 2 / 1
5,902
590
4,787
9,967
7,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 4 / 1
5,306
531
2,972
5,870
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
7
0 / 3 / 1
4,825
483
1,555
6,675
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
1 / 2 / 0
4,867
487
4,546
4,088
1,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
17
Kills
5
5
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
3
0
0.67
L
Raijin
Fragbian
Raijin
0
6
0
0
L
Bellona
Menabagle
Bellona
2
2
1
1.25
L
2
4
1
0.63
W
Thor
6
1
3
7.5
L
Cerberus
0
3
1
0.17
W
Apollo
0
1
3
1.5
W
The Morrigan
VenitasGU
The Morrigan
7
0
1
7.5
L
1
2
0
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
14,993
27,207
Taken
32,014
14,564
Mitigated
15,142
9,561
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,902
986
0
3,048
8,296
6,952
0
0
8,296
32,171
0
L
Raijin
Fragbian
Raijin
1,133
84
0
260
5,414
1,444
0
1,791
3,490
15,455
0
L
Bellona
Menabagle
Bellona
4,787
2,536
0
4,985
9,967
7,213
0
5,564
3,853
0
30,179
L
2,972
1,374
0
1,712
5,870
1,556
0
471
5,352
0
23,857
W
Thor
5,638
1,698
0
2,329
6,144
2,228
0
571
5,573
0
37,633
L
Cerberus
1,555
102
0
1,255
6,675
3,620
0
3,378
3,269
10,185
0
W
Apollo
1,878
1,234
0
2,259
5,358
1,707
935
839
4,519
0
33,856
W
The Morrigan
VenitasGU
The Morrigan
5,807
1,654
0
1,012
3,484
1,252
76
993
2,491
42,848
1,534
L
4,546
1,089
298
1,239
4,088
1,309
0
1,473
2,557
0
26,929
W
2,318
121
0
913
3,925
2,425
0
285
3,640
9,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
25,189
338
Minions Killed
234
0
Camps Cleared
0
976,611
Distance Traveled
895,401
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,046
605
71
7
0
196,157
2
L
Raijin
4,289
429
27
3
0
165,471
0
L
Bellona
5,902
590
68
7
0
185,249
0
L
Thor
5,306
531
55
6
0
198,382
5
W
Thor
6,823
682
83
8
0
223,199
2
L
Cerberus
4,825
483
16
2
0
182,243
1
W
Apollo
5,364
536
76
8
0
173,128
2
W
The Morrigan
7,388
739
98
10
0
188,797
2
L
Chiron
4,867
487
68
7
0
164,056
3
W
Ares
5,768
577
10
1
0
195,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role