Player Matchup

Cthulhu
Cthulhu
Charİzard
Cthulhu
Level 157
God Stats
5W - 2L
1,292 SR
Queue Stats
214W - 193L
1,690 Elo+
Party 1
Skadi
Skadi
Chıpmunk
Skadi
Level 124
God Stats
2W - 1L
1,404 SR
Queue Stats
65W - 71L
1,481 Elo+
Party 1
Cerberus
Cerberus
IGotVictims
Cerberus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 2L
1,845 Elo+
Party 1
Neith
Neith
JasonS630
Neith
Level 157
God Stats
8W - 2L
1,723 SR
Queue Stats
100W - 79L
1,697 Elo+
Party 1
Awilix
Awilix
Soooo Dangerous
Awilix
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 141L
1,676 Elo+
Party 1
Team Averages
Level 122
1,484 SR
1,678 Elo+

VS

Team Averages
Level 60
1,669 SR
1,468 Elo+
Cthulhu
Cthulhu
Canzar
Cthulhu
Level 60
God Stats
4W - 3L
1,927 SR
Queue Stats
7W - 11L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
Demonic_X_Shark
Ah Puch
Level 47
God Stats
7W - 4L
1,592 SR
Queue Stats
75W - 90L
1,502 Elo+
Solo
Loki
Loki
Draconian_Apex
Loki
Level 16
God Stats
3W - 12L
1,400 SR
Queue Stats
68W - 92L
1,432 Elo+
Party 2
Apollo
Apollo
Katthatmeows
Apollo
Level 151
God Stats
1W - 4L
1,719 SR
Queue Stats
66W - 52L
1,484 Elo+
Party 2
The Morrigan
The Morrigan
Xx-NuClear_5-xX
The Morrigan
Level 28
God Stats
13W - 20L
1,708 SR
Queue Stats
463W - 535L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charİzard
Cthulhu
7
0 / 0 / 0
3,739
748
852
1,488
685
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
Chıpmunk
Skadi
6
0 / 0 / 1
3,697
739
410
2,664
773
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
IGotVictims
Cerberus
5
0 / 1 / 3
3,505
701
913
2,475
897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
JasonS630
Neith
6
3 / 0 / 0
3,981
796
2,703
2,171
698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 3
3,881
776
2,079
2,759
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Canzar
Cthulhu
4
0 / 1 / 1
3,269
654
985
3,202
1,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 1 / 0
3,441
688
1,884
1,794
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
2,571
514
0
88
23
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
6
1 / 1 / 0
3,298
660
974
2,822
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Xx-NuClear_5-xX
The Morrigan
3
0 / 2 / 0
2,984
597
661
3,108
679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Canzar
Cthulhu
0
1
1
0.5
W
Cthulhu
Charİzard
Cthulhu
0
0
0
0
W
Skadi
Chıpmunk
Skadi
0
0
1
0.5
L
0
1
0
0
L
0
0
0
0
W
Cerberus
IGotVictims
Cerberus
0
1
3
1.5
W
Neith
JasonS630
Neith
3
0
0
3
L
Apollo
1
1
0
1
W
2
0
3
3.5
L
The Morrigan
Xx-NuClear_5-xX
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,957
Damage
4,504
11,557
Taken
11,014
3,686
Mitigated
2,840
5,600
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Canzar
Cthulhu
985
196
0
498
3,202
1,217
0
344
2,858
5,260
0
W
Cthulhu
Charİzard
Cthulhu
852
72
0
753
1,488
685
0
584
904
15,302
0
W
Skadi
Chıpmunk
Skadi
410
0
0
1,330
2,664
773
520
1,811
853
0
14,239
L
1,884
0
0
700
1,794
379
162
0
1,794
13,021
0
L
0
0
0
0
88
23
0
0
88
0
447
W
Cerberus
IGotVictims
Cerberus
913
74
99
710
2,475
897
0
283
2,192
8,174
0
W
Neith
JasonS630
Neith
2,703
1,417
0
894
2,171
698
0
626
1,545
0
14,410
L
Apollo
974
598
0
1,309
2,822
542
0
490
2,332
0
14,927
W
2,079
1,144
0
1,814
2,759
633
0
226
2,533
0
14,583
L
The Morrigan
Xx-NuClear_5-xX
The Morrigan
661
374
0
849
3,108
679
0
856
2,177
6,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
15,563
167
Minions Killed
87
0
Camps Cleared
0
502,807
Distance Traveled
412,393
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,269
654
6
1
0
100,107
1
W
Cthulhu
3,739
748
35
7
0
98,212
1
W
Skadi
3,697
739
45
9
0
88,097
2
L
Ah Puch
3,441
688
30
6
0
100,523
2
L
Loki
2,571
514
1
0
0
17,758
0
W
Cerberus
3,505
701
13
3
0
95,408
1
W
Neith
3,981
796
39
8
0
102,516
1
L
Apollo
3,298
660
26
5
0
98,974
2
W
Awilix
3,881
776
35
7
0
118,574
3
L
The Morrigan
2,984
597
24
5
0
95,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role