Player Matchup

Cthulhu
Cthulhu
FazeDerm2983
Cthulhu
Level 18
God Stats
17W - 15L
1,540 SR
Queue Stats
22W - 24L
1,342 Elo+
Party 2
Hun Batz
Hun Batz
Muhreeoh
Hun Batz
Level 27
God Stats
4W - 3L
1,861 SR
Queue Stats
188W - 147L
1,646 Elo+
Solo
Thoth
Thoth
SayonaraUwu
Thoth
Level 7
God Stats
1W - 2L
1,533 SR
Queue Stats
13W - 10L
1,589 Elo+
Solo
Neith
Neith
SplashDaddy2
Neith
Level 16
God Stats
13W - 16L
1,518 SR
Queue Stats
63W - 61L
1,342 Elo+
Party 2
Sun Wukong
Sun Wukong
l ITz l Knight
Sun Wukong
Level 23
God Stats
2W - 2L
1,674 SR
Queue Stats
26W - 22L
1,515 Elo+
Solo
Team Averages
Level 18
1,625 SR
1,487 Elo+

VS

Team Averages
Level 25
1,476 SR
1,481 Elo+
Scylla
Scylla
Dive 0n ln
Scylla
Level 17
God Stats
10W - 8L
1,464 SR
Queue Stats
27W - 23L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
ImAsper
Cernunnos
Level 29
God Stats
8W - 4L
1,750 SR
Queue Stats
438W - 374L
1,685 Elo+
Solo
Khepri
Khepri
Neinerr
Khepri
Level 27
God Stats
2W - 3L
1,209 SR
Queue Stats
8W - 9L
1,565 Elo+
Solo
Ravana
Ravana
Poontatious
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 101L
1,374 Elo+
Party 1
Bellona
Bellona
super Sh4d0w
Bellona
Level 27
God Stats
35W - 27L
1,458 SR
Queue Stats
436W - 484L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FazeDerm2983
Cthulhu
3
0 / 0 / 0
7,671
213
0
0
0
Hun Batz
Muhreeoh
Hun Batz
20
18 / 4 / 14
19,216
534
38,527
33,862
40,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 9 / 14
17,073
474
41,908
30,791
16,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
0 / 14 / 3
16,157
449
6,791
23,122
9,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
l ITz l Knight
Sun Wukong
20
14 / 7 / 12
18,770
521
27,773
41,996
37,583
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dive 0n ln
Scylla
20
4 / 11 / 10
17,335
482
13,863
25,864
9,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
ImAsper
Cernunnos
20
14 / 12 / 5
18,569
516
36,532
39,479
16,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Neinerr
Khepri
20
3 / 1 / 11
17,468
485
7,708
21,785
22,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
20
6 / 9 / 7
19,617
545
21,925
29,987
26,898
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
super Sh4d0w
Bellona
20
7 / 11 / 3
17,045
473
18,772
34,132
32,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
70
42
Kills
34
34
Deaths
44
43
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dive 0n ln
Scylla
4
11
10
0.82
L
Cthulhu
FazeDerm2983
Cthulhu
0
0
0
0
W
Cernunnos
ImAsper
Cernunnos
14
12
5
1.38
L
Hun Batz
Muhreeoh
Hun Batz
18
4
14
6.25
W
Khepri
Neinerr
Khepri
3
1
11
8.5
W
Ravana
6
9
7
1.06
L
10
9
14
1.89
L
0
14
3
0.11
L
Sun Wukong
l ITz l Knight
Sun Wukong
14
7
12
2.86
W
Bellona
super Sh4d0w
Bellona
7
11
3
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,999
Damage
98,800
129,771
Taken
151,247
104,063
Mitigated
108,944
22,301
Healing
39,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dive 0n ln
Scylla
13,863
503
0
4,248
25,864
9,384
2,257
6,255
19,295
97,372
0
L
Cthulhu
FazeDerm2983
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
ImAsper
Cernunnos
36,532
18,877
0
15,396
39,479
16,847
2,018
9,991
28,931
0
151,238
L
Hun Batz
Muhreeoh
Hun Batz
38,527
12,101
0
5,316
33,862
40,169
2,062
3,494
30,128
0
143,148
W
Khepri
Neinerr
Khepri
7,708
538
1,115
6,075
21,785
22,938
1,134
11,075
9,014
70,202
0
W
Ravana
21,925
5,614
0
6,767
29,987
26,898
79
6,304
23,241
0
181,380
L
41,908
1,840
757
7,108
30,791
16,824
453
5,710
24,921
128,422
0
L
6,791
2,891
0
1,930
23,122
9,487
4,612
5,789
17,333
0
95,292
L
Sun Wukong
l ITz l Knight
Sun Wukong
27,773
5,893
0
7,190
41,996
37,583
687
6,578
35,178
0
135,711
W
Bellona
super Sh4d0w
Bellona
18,772
7,964
522
5,798
34,132
32,877
1,326
10,908
23,012
0
84,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,887
Gold Earned
90,034
683
Minions Killed
750
0
Camps Cleared
0
2,492,355
Distance Traveled
3,159,445
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,335
482
151
4
0
635,367
1
L
Cthulhu
7,671
213
0
0
0
0
0
W
Cernunnos
18,569
516
151
4
0
500,546
0
L
Hun Batz
19,216
534
191
5
0
670,835
2
W
Khepri
17,468
485
90
3
0
706,619
0
W
Ravana
19,617
545
240
7
0
665,653
3
L
Thoth
17,073
474
126
4
0
628,658
2
L
Neith
16,157
449
190
5
0
534,414
0
L
Sun Wukong
18,770
521
176
5
0
658,448
0
W
Bellona
17,045
473
118
3
0
651,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role