Player Matchup

Jormungandr
Jormungandr
Arscents
Jormungandr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 113L
1,477 Elo+
Party 1
Tyr
Tyr
Ixanxl
Tyr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 106L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
Skulldragger
Jing Wei
Level 62
God Stats
14W - 13L
1,638 SR
Queue Stats
90W - 94L
1,594 Elo+
Solo
Ra
Ra
gotnobittiez
Ra
Level 28
God Stats
5W - 4L
1,643 SR
Queue Stats
25W - 30L
1,394 Elo+
Party 1
Scylla
Scylla
gotnobittiez
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 78L
1,436 Elo+
Party 1
Team Averages
Level 54
1,556 SR
1,473 Elo+

VS

Team Averages
Level 78
1,529 SR
1,539 Elo+
Aphrodite
Aphrodite
EyeOfTheAzure
Aphrodite
Level 113
God Stats
1W - 0L
1,826 SR
Queue Stats
9W - 12L
1,597 Elo+
Party 2
Susano
Susano
H0MICIDALJOKER
Susano
Level 126
God Stats
2W - 2L
1,262 SR
Queue Stats
26W - 27L
1,553 Elo+
Party 2
Arachne
Arachne
Tatermaker
Arachne
Level 62
God Stats
28W - 30L
1,491 SR
Queue Stats
1,223W - 1,279L
1,492 Elo+
Solo
Jing Wei
Jing Wei
ZackSal
Jing Wei
Level 42
God Stats
38W - 54L
1,465 SR
Queue Stats
406W - 407L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
ZeeSal
Nu Wa
Level 45
God Stats
183W - 161L
1,599 SR
Queue Stats
446W - 433L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arscents
Jormungandr
20
5 / 3 / 5
15,630
919
23,945
18,303
6,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Ixanxl
Tyr
20
2 / 5 / 6
14,936
879
10,802
27,734
28,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Skulldragger
Jing Wei
20
3 / 9 / 5
16,234
955
23,364
25,125
8,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 7 / 3
12,710
748
4,863
12,801
8,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
20
1 / 10 / 5
14,199
835
11,242
19,437
6,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EyeOfTheAzure
Aphrodite
20
5 / 0 / 25
16,905
994
12,573
16,648
17,094
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 1 / 7
13,370
786
6,469
4,428
1,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Tatermaker
Arachne
20
10 / 5 / 13
15,791
929
21,915
26,541
13,220
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
ZackSal
Jing Wei
20
10 / 1 / 15
16,801
988
25,611
18,037
8,278
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
ZeeSal
Nu Wa
20
7 / 4 / 17
15,742
926
30,323
13,796
5,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
11
Kills
34
34
Deaths
11
24
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Arscents
Jormungandr
5
3
5
2.5
W
Aphrodite
EyeOfTheAzure
Aphrodite
5
0
25
17.5
W
2
1
7
5.5
L
Tyr
Ixanxl
Tyr
2
5
6
1
L
Jing Wei
Skulldragger
Jing Wei
3
9
5
0.61
W
Arachne
Tatermaker
Arachne
10
5
13
3.3
W
Jing Wei
ZackSal
Jing Wei
10
1
15
17.5
W
Nu Wa
ZeeSal
Nu Wa
7
4
17
3.88
L
0
7
3
0.21
L
Scylla
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,216
Damage
96,891
103,400
Taken
79,450
57,724
Mitigated
45,282
4,091
Healing
35,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Arscents
Jormungandr
23,945
2,159
0
0
18,303
6,288
0
9,151
9,152
68,617
0
W
Aphrodite
EyeOfTheAzure
Aphrodite
12,573
683
12,147
11,510
16,648
17,094
0
8,432
8,216
45,922
0
W
6,469
1,417
0
500
4,428
1,670
0
2,554
1,874
0
15,107
L
Tyr
Ixanxl
Tyr
10,802
1,125
0
2,200
27,734
28,075
0
8,447
19,287
0
25,821
L
Jing Wei
Skulldragger
Jing Wei
23,364
16,846
195
1,143
25,125
8,638
0
11,558
13,567
0
112,818
W
Arachne
Tatermaker
Arachne
21,915
16,191
0
7,346
26,541
13,220
0
10,863
14,968
0
40,982
W
Jing Wei
ZackSal
Jing Wei
25,611
21,479
0
0
18,037
8,278
0
8,131
9,906
0
64,609
W
Nu Wa
ZeeSal
Nu Wa
30,323
8,246
2,217
1,553
13,796
5,020
0
10,070
3,726
54,671
0
L
4,863
387
0
0
12,801
8,350
0
4,776
8,025
9,343
0
L
Scylla
11,242
284
0
553
19,437
6,373
0
8,964
10,473
44,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,709
Gold Earned
78,609
412
Minions Killed
314
13
Camps Cleared
10
1,420,613
Distance Traveled
1,409,305
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,630
919
97
6
1
299,181
2
W
Aphrodite
16,905
994
95
6
0
359,662
0
W
Susano
13,370
786
19
1
2
106,326
0
L
Tyr
14,936
879
22
1
2
336,366
0
L
Jing Wei
16,234
955
208
12
7
321,171
0
W
Arachne
15,791
929
53
3
4
322,008
1
W
Jing Wei
16,801
988
101
6
1
368,074
0
W
Nu Wa
15,742
926
46
3
3
253,235
0
L
Ra
12,710
748
10
1
1
221,822
0
L
Scylla
14,199
835
75
4
2
242,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role