Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Millz305
Ah Muzen Cab
Level 107
God Stats
5W - 5L
1,646 SR
Queue Stats
22W - 22L
1,659 Elo+
Party 2
Sun Wukong
Sun Wukong
NakedAndAfraid
Sun Wukong
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
375W - 264L
1,700 Elo+
Party 2
Zeus
Zeus
WetonbothSides
Zeus
Level 155
God Stats
15W - 8L
1,787 SR
Queue Stats
489W - 361L
1,680 Elo+
Party 2
Team Averages
Level 138
1,644 SR
1,680 Elo+

VS

Team Averages
Level 117
1,732 SR
1,673 Elo+
Hou Yi
Hou Yi
DelphicMaxims
Hou Yi
Level 125
God Stats
3W - 6L
1,587 SR
Queue Stats
211W - 267L
1,588 Elo+
Solo
Sobek
Sobek
VVVBlack
Sobek
Level 141
God Stats
26W - 25L
1,870 SR
Queue Stats
304W - 265L
1,690 Elo+
Party 1
Zeus
Zeus
VvVTyler
Zeus
Level 86
God Stats
95W - 59L
1,740 SR
Queue Stats
136W - 95L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Millz305
Ah Muzen Cab
15
3 / 1 / 5
10,917
642
9,580
11,242
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
NakedAndAfraid
Sun Wukong
14
5 / 2 / 5
11,337
667
15,504
24,645
19,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 6
10,513
618
20,014
7,818
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
9,307
547
6,233
13,068
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sobek
VVVBlack
Sobek
14
1 / 2 / 3
10,622
625
8,478
25,592
22,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
13
3 / 5 / 1
10,317
607
13,760
12,472
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Ah Muzen Cab
Millz305
Ah Muzen Cab
3
1
5
5.5
W
Sun Wukong
NakedAndAfraid
Sun Wukong
5
2
5
3.75
L
Sobek
VVVBlack
Sobek
1
2
3
1.25
L
Zeus
3
5
1
0.7
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,098
Damage
28,471
43,705
Taken
51,132
26,375
Mitigated
31,488
20,447
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,233
3,849
0
1,830
13,068
4,568
0
3,744
9,034
0
37,947
W
Ah Muzen Cab
Millz305
Ah Muzen Cab
9,580
3,385
0
6,579
11,242
4,399
2,463
6,631
4,261
0
59,881
W
Sun Wukong
NakedAndAfraid
Sun Wukong
15,504
3,205
460
10,148
24,645
19,285
386
9,446
14,665
0
47,845
L
Sobek
VVVBlack
Sobek
8,478
392
0
8,268
25,592
22,958
0
11,857
12,929
40,385
0
L
Zeus
13,760
502
0
3,015
12,472
3,962
0
3,176
9,127
45,803
0
W
20,014
1,492
0
3,260
7,818
2,691
356
5,181
2,393
59,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
30,246
208
Minions Killed
202
0
Camps Cleared
0
984,771
Distance Traveled
929,256
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,307
547
65
4
0
296,190
3
W
Ah Muzen Cab
10,917
642
93
5
0
346,416
0
W
Sun Wukong
11,337
667
44
3
0
338,934
3
L
Sobek
10,622
625
67
4
0
358,030
7
L
Zeus
10,317
607
70
4
0
275,036
5
W
Zeus
10,513
618
71
4
0
299,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role