Player Matchup

Hachiman
Hachiman
AngelicHeresy
Hachiman
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 27L
1,762 Elo+
Party 2
Bellona
Bellona
ClintWestfield
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Solo
Yemoja
Yemoja
ShelteredTruth
Yemoja
Level 11
God Stats
9W - 2L
1,854 SR
Queue Stats
46W - 28L
1,762 Elo+
Party 2
Discordia
Discordia
Thighdeologie
Discordia
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 28L
1,762 Elo+
Party 2
Thor
Thor
WhiskeyDirty
Thor
Level 16
God Stats
18W - 13L
1,862 SR
Queue Stats
318W - 242L
1,757 Elo+
Solo
Team Averages
Level 12
1,643 SR
1,755 Elo+

VS

Team Averages
Level 34
1,534 SR
1,467 Elo+
Hou Yi
Hou Yi
PhiletKane
Hou Yi
Level 12
God Stats
2W - 1L
1,463 SR
Queue Stats
7W - 11L
1,308 Elo+
Party 1
Anubis
Anubis
Raskèi
Anubis
Level 27
God Stats
3W - 0L
1,869 SR
Queue Stats
59W - 45L
1,703 Elo+
Solo
Hera
Hera
Shirohoshineko
Hera
Level 89
God Stats
1W - 1L
1,482 SR
Queue Stats
28W - 40L
1,447 Elo+
Party 1
Apollo
Apollo
StanDarsh1
Apollo
Level 27
God Stats
6W - 4L
1,574 SR
Queue Stats
66W - 43L
1,625 Elo+
Solo
Kuzenbo
Kuzenbo
jarebearT
Kuzenbo
Level 17
God Stats
1W - 2L
1,282 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AngelicHeresy
Hachiman
18
6 / 5 / 3
11,812
537
17,684
17,594
6,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 9 / 5
8,647
393
3,784
12,849
9,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 6
9,895
450
4,069
12,254
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Thighdeologie
Discordia
14
0 / 8 / 7
8,559
389
9,089
10,760
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 6 / 2
11,166
508
6,240
16,110
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
PhiletKane
Hou Yi
15
3 / 6 / 8
11,067
503
5,987
18,029
7,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Raskèi
Anubis
20
9 / 0 / 4
14,130
642
9,731
12,020
7,801
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 5 / 8
12,665
576
14,478
11,235
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
StanDarsh1
Apollo
20
13 / 2 / 7
15,652
711
19,694
16,840
9,590
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
jarebearT
Kuzenbo
16
0 / 2 / 17
11,379
517
4,094
16,697
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
14
Kills
31
31
Deaths
15
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AngelicHeresy
Hachiman
6
5
3
1.5
L
1
9
5
0.39
W
Hou Yi
PhiletKane
Hou Yi
3
6
8
1.17
W
Anubis
Raskèi
Anubis
9
0
4
11
L
2
3
6
1.67
W
6
5
8
2
W
Apollo
StanDarsh1
Apollo
13
2
7
8.25
L
Discordia
Thighdeologie
Discordia
0
8
7
0.44
L
5
6
2
1
W
Kuzenbo
jarebearT
Kuzenbo
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,866
Damage
53,984
69,567
Taken
74,821
37,820
Mitigated
49,108
14,804
Healing
25,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AngelicHeresy
Hachiman
17,684
9,593
0
5,423
17,594
6,650
168
4,306
13,288
0
92,407
L
3,784
1,858
0
270
12,849
9,200
0
6,690
6,085
0
28,033
W
Hou Yi
PhiletKane
Hou Yi
5,987
2,835
0
5,271
18,029
7,163
1,783
1,921
16,064
0
52,667
W
Anubis
Raskèi
Anubis
9,731
819
0
9,420
12,020
7,801
480
420
11,562
108,898
0
L
4,069
593
1,373
2,954
12,254
11,881
0
6,178
5,910
30,787
0
W
14,478
3,936
229
3,202
11,235
4,837
637
3,470
7,463
77,735
0
W
Apollo
StanDarsh1
Apollo
19,694
14,893
0
3,662
16,840
9,590
2,458
3,235
13,419
0
166,089
L
Discordia
Thighdeologie
Discordia
9,089
64
0
564
10,760
3,743
186
5,212
5,344
47,600
0
L
6,240
684
0
4,220
16,110
6,346
0
5,367
10,637
0
76,554
W
Kuzenbo
jarebearT
Kuzenbo
4,094
1,296
0
4,155
16,697
19,717
1,172
4,259
12,074
19,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,079
Gold Earned
64,893
486
Minions Killed
629
0
Camps Cleared
0
1,768,677
Distance Traveled
2,005,567
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,812
537
140
6
0
344,213
1
L
Bellona
8,647
393
73
3
0
361,435
2
W
Hou Yi
11,067
503
88
4
0
348,779
2
W
Anubis
14,130
642
186
8
0
376,588
1
L
Yemoja
9,895
450
51
2
0
361,056
5
W
Hera
12,665
576
127
6
0
425,510
12
W
Apollo
15,652
711
203
9
0
455,344
2
L
Discordia
8,559
389
92
4
0
354,800
6
L
Thor
11,166
508
130
6
0
347,173
9
W
Kuzenbo
11,379
517
25
1
0
399,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role