Player Matchup

Xing Tian
Xing Tian
BETOxyz9
Xing Tian
Level 27
God Stats
0W - 2L
1,348 SR
Queue Stats
123W - 142L
1,481 Elo+
Party 2
Thanatos
Thanatos
Chito-elGorila
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 88L
1,466 Elo+
Party 2
Chaac
Chaac
Moonfire_1811
Chaac
Level 13
God Stats
22W - 13L
1,920 SR
Queue Stats
66W - 59L
1,422 Elo+
Solo
Vulcan
Vulcan
The_Bros_002
Vulcan
Level 29
God Stats
2W - 1L
1,452 SR
Queue Stats
100W - 111L
1,548 Elo+
Party 2
Heimdallr
Heimdallr
x519x DIrtYdoTz
Heimdallr
Level 28
God Stats
2W - 2L
1,636 SR
Queue Stats
44W - 41L
1,505 Elo+
Solo
Team Averages
Level 25
1,571 SR
1,484 Elo+

VS

Team Averages
Level 48
1,577 SR
1,646 Elo+
Jing Wei
Jing Wei
GGFitnessPro
Jing Wei
Level 28
God Stats
3W - 0L
1,827 SR
Queue Stats
58W - 43L
1,553 Elo+
Solo
Bellona
Bellona
Im_NoSmurf-___-
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,766 Elo+
Party 1
Hel
Hel
Moneyreid17
Hel
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 127L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
Onii-Chan-Kenobi
Sun Wukong
Level 86
God Stats
7W - 5L
1,559 SR
Queue Stats
46W - 43L
1,533 Elo+
Party 1
Set
Set
SteA1k__Sauce
Set
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,874 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BETOxyz9
Xing Tian
17
2 / 4 / 6
10,945
438
6,814
24,934
22,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
13
1 / 11 / 2
9,119
365
3,968
22,087
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 8 / 3
12,181
487
17,407
27,068
32,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
16
6 / 2 / 2
11,378
455
14,636
10,444
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
x519x DIrtYdoTz
Heimdallr
16
3 / 14 / 4
10,598
424
14,081
26,069
8,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GGFitnessPro
Jing Wei
16
3 / 8 / 12
12,174
487
14,318
21,625
7,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 1 / 4
14,286
571
17,291
20,459
16,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 1 / 5
13,970
559
15,201
17,644
13,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Onii-Chan-Kenobi
Sun Wukong
20
10 / 1 / 5
15,837
633
21,221
21,100
25,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 4
14,300
572
13,216
28,562
17,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
13
Kills
39
39
Deaths
15
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BETOxyz9
Xing Tian
2
4
6
1.25
L
Thanatos
1
11
2
0.18
W
Jing Wei
GGFitnessPro
Jing Wei
3
8
12
1.13
W
11
1
4
13
W
9
1
5
11.5
L
1
8
3
0.31
W
Sun Wukong
Onii-Chan-Kenobi
Sun Wukong
10
1
5
12.5
W
6
4
4
2
L
Vulcan
6
2
2
3.5
L
Heimdallr
x519x DIrtYdoTz
Heimdallr
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,906
Damage
81,247
110,602
Taken
109,390
75,116
Mitigated
80,544
33,023
Healing
48,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BETOxyz9
Xing Tian
6,814
687
1,221
2,472
24,934
22,566
0
4,355
20,277
38,932
0
L
Thanatos
3,968
1,587
0
10,050
22,087
7,123
0
2,991
18,896
0
47,571
W
Jing Wei
GGFitnessPro
Jing Wei
14,318
12,126
0
5,312
21,625
7,817
4,021
4,238
17,353
0
61,326
W
17,291
8,680
0
8,077
20,459
16,889
1,637
7,015
13,308
0
108,175
W
15,201
1,301
3,386
10,854
17,644
13,057
1,994
6,495
10,957
69,736
0
L
17,407
5,815
306
11,224
27,068
32,560
873
662
26,382
505
92,104
W
Sun Wukong
Onii-Chan-Kenobi
Sun Wukong
21,221
5,337
0
4,518
21,100
25,399
1,840
1,055
19,829
0
121,862
W
13,216
9,444
534
16,220
28,562
17,382
3,212
6,096
22,264
0
120,169
L
Vulcan
14,636
2,748
0
2,269
10,444
4,131
213
1,588
8,696
68,294
0
L
Heimdallr
x519x DIrtYdoTz
Heimdallr
14,081
6,505
0
5,481
26,069
8,736
317
4,819
21,150
0
81,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,221
Gold Earned
70,567
523
Minions Killed
731
0
Camps Cleared
0
2,031,574
Distance Traveled
2,389,821
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,945
438
46
2
0
444,992
2
L
Thanatos
9,119
365
77
3
0
356,795
0
W
Jing Wei
12,174
487
60
2
0
486,298
0
W
Bellona
14,286
571
135
5
0
517,192
3
W
Hel
13,970
559
128
5
0
469,460
3
L
Chaac
12,181
487
163
7
0
446,235
2
W
Sun Wukong
15,837
633
227
9
0
471,531
3
W
Set
14,300
572
181
7
0
445,340
1
L
Vulcan
11,378
455
130
5
0
379,214
4
L
Heimdallr
10,598
424
107
4
0
404,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role