Player Matchup

Bastet
Bastet
Lilith Lust xXx
Bastet
Level 28
God Stats
0W - 3L
1,698 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
Vlaynie Confusa
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
keyjose
Anubis
Level 104
God Stats
5W - 8L
1,552 SR
Queue Stats
155W - 171L
1,633 Elo+
Solo
Team Averages
Level 45
1,583 SR
1,544 Elo+

VS

Team Averages
Level 78
1,470 SR
1,309 Elo+
Terra
Terra
DilcoFrion
Terra
Level 50
God Stats
16W - 26L
1,447 SR
Queue Stats
62W - 78L
1,357 Elo+
Party 2
Izanami
Izanami
KindaChown
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
969 Elo+
Party 2
Raijin
Raijin
Shiku Hikan
Raijin
Level 159
God Stats
6W - 8L
1,463 SR
Queue Stats
282W - 331L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
6,897
627
3,387
5,108
2,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 5
7,281
662
1,605
6,400
2,304
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
keyjose
Anubis
13
8 / 6 / 1
9,788
890
10,819
9,763
4,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
7 / 3 / 4
8,739
794
3,679
9,701
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
KindaChown
Izanami
10
2 / 5 / 9
7,761
706
3,538
6,373
1,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
13
6 / 1 / 6
9,104
828
8,708
7,744
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
15
15
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
7
3
4
3
W
Izanami
KindaChown
Izanami
2
5
9
1.3
L
1
3
3
0.83
W
Raijin
6
1
6
9
L
0
6
5
0.42
L
Anubis
keyjose
Anubis
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,811
Damage
15,925
21,271
Taken
23,818
9,433
Mitigated
7,106
3,815
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,679
327
672
772
9,701
3,675
507
3,495
6,132
22,265
697
W
Izanami
KindaChown
Izanami
3,538
2,689
342
591
6,373
1,366
102
3,566
2,757
0
16,277
L
3,387
1,462
0
379
5,108
2,230
0
3,821
1,287
0
5,353
W
Raijin
8,708
821
0
2,062
7,744
2,065
634
3,798
3,921
40,817
0
L
1,605
648
0
394
6,400
2,304
0
3,360
3,040
0
12,283
L
Anubis
keyjose
Anubis
10,819
315
0
3,042
9,763
4,899
185
5,206
4,557
38,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
25,604
94
Minions Killed
136
0
Camps Cleared
0
477,227
Distance Traveled
562,608
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,739
794
40
4
0
216,125
3
W
Izanami
7,761
706
18
2
0
165,568
2
L
Bastet
6,897
627
4
0
0
177,927
1
W
Raijin
9,104
828
78
7
0
180,915
4
L
Neith
7,281
662
31
3
0
152,962
1
L
Anubis
9,788
890
59
5
0
146,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role