Player Matchup

Erlang Shen
Erlang Shen
FearMyRathian
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Floppey
Ra
Level 118
God Stats
5W - 5L
1,771 SR
Queue Stats
76W - 60L
1,718 Elo+
Party 1
Chernobog
Chernobog
KingMeers
Chernobog
Level 123
God Stats
6W - 7L
1,882 SR
Queue Stats
154W - 132L
1,750 Elo+
Party 1
Team Averages
Level 115
1,718 SR
1,656 Elo+

VS

Team Averages
Level 38
1,540 SR
1,330 Elo+
Ymir
Ymir
Cotton73
Ymir
Level 7
God Stats
4W - 6L
1,530 SR
Queue Stats
4W - 13L
1,265 Elo+
Party 2
He Bo
He Bo
DapperDose
He Bo
Level 22
God Stats
9W - 16L
1,422 SR
Queue Stats
9W - 16L
1,345 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Souleateater671
Ah Muzen Cab
Level 85
God Stats
6W - 7L
1,670 SR
Queue Stats
115W - 147L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FearMyRathian
Erlang Shen
14
5 / 2 / 11
10,209
785
8,420
9,169
8,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 3 / 13
9,771
752
7,473
6,791
2,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
KingMeers
Chernobog
15
8 / 2 / 7
10,922
840
8,734
6,989
3,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 5 / 4
9,091
699
3,445
13,394
7,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
8
0 / 4 / 1
7,221
555
617
4,396
1,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Souleateater671
Ah Muzen Cab
13
4 / 7 / 1
9,786
753
9,344
11,021
4,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
6
7
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
4
0.8
L
He Bo
0
4
1
0.13
W
Erlang Shen
FearMyRathian
Erlang Shen
5
2
11
5.25
W
3
3
13
3.17
W
Chernobog
KingMeers
Chernobog
8
2
7
5.75
L
Ah Muzen Cab
Souleateater671
Ah Muzen Cab
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,627
Damage
13,406
22,949
Taken
28,811
13,911
Mitigated
12,921
9,666
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,445
513
147
821
13,394
7,290
0
3,897
9,497
11,444
0
L
He Bo
617
51
111
533
4,396
1,330
0
1,679
2,717
11,551
0
W
Erlang Shen
FearMyRathian
Erlang Shen
8,420
3,494
0
3,286
9,169
8,140
425
1,112
8,057
0
34,909
W
7,473
743
2,503
2,289
6,791
2,683
647
1,459
5,332
49,817
0
W
Chernobog
KingMeers
Chernobog
8,734
4,787
0
1,588
6,989
3,088
1,480
1,630
5,359
0
40,816
L
Ah Muzen Cab
Souleateater671
Ah Muzen Cab
9,344
5,040
0
1,763
11,021
4,301
410
1,909
9,112
0
44,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
26,098
208
Minions Killed
110
0
Camps Cleared
0
693,586
Distance Traveled
560,715
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,091
699
29
2
0
210,931
0
L
He Bo
7,221
555
15
1
0
120,189
3
W
Erlang Shen
10,209
785
49
4
0
247,717
2
W
Ra
9,771
752
80
6
0
228,759
3
W
Chernobog
10,922
840
79
6
0
217,110
1
L
Ah Muzen Cab
9,786
753
66
5
0
229,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role