Player Matchup

Hades
Hades
AllTh3Cooth
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,394 Elo+
Party 2
Pele
Pele
AllTh3Salt
Pele
Level 7
God Stats
2W - 0L
1,801 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 2
Tiamat
Tiamat
AllTh3Worl
Tiamat
Level 30
God Stats
21W - 20L
1,557 SR
Queue Stats
155W - 157L
1,437 Elo+
Party 2
Artemis
Artemis
CyanWidow
Artemis
Level 108
God Stats
15W - 11L
1,498 SR
Queue Stats
249W - 213L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
xIOYS
Cthulhu
Level 67
God Stats
6W - 1L
1,784 SR
Queue Stats
243W - 254L
1,425 Elo+
Party 2
Team Averages
Level 43
1,628 SR
1,401 Elo+

VS

Team Averages
Level 17
1,422 SR
1,306 Elo+
Cthulhu
Cthulhu
Brent_Blackstone
Cthulhu
Level 24
God Stats
14W - 10L
1,446 SR
Queue Stats
118W - 121L
1,389 Elo+
Party 3
Bacchus
Bacchus
FunkyDevil76
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,318 Elo+
Party 1
Bellona
Bellona
HolMyBluntBobby
Bellona
Level 0
God Stats
0W - 2L
1,166 SR
Queue Stats
0W - 2L
1,094 Elo+
Party 3
Skadi
Skadi
OnyxImpulse
Skadi
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 191L
1,420 Elo+
Party 3
Loki
Loki
grimmjow7546
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 11L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
9,394
447
5,883
8,853
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 6
10,641
507
7,242
7,885
3,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
AllTh3Worl
Tiamat
18
8 / 2 / 5
12,401
591
14,726
11,475
11,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
CyanWidow
Artemis
20
15 / 2 / 7
14,831
706
22,976
16,920
6,960
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
xIOYS
Cthulhu
17
9 / 3 / 10
12,013
572
10,082
14,510
15,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 11 / 1
10,140
483
7,914
20,127
9,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
FunkyDevil76
Bacchus
14
1 / 2 / 2
8,480
404
3,412
17,387
18,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 6 / 1
7,328
349
3,651
10,489
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 13 / 1
6,899
329
5,031
15,341
3,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
5 / 5 / 3
9,763
465
6,815
19,230
6,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
36
Kills
12
13
Deaths
37
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
5
0
0.4
W
2
1
6
5
W
Tiamat
AllTh3Worl
Tiamat
8
2
5
5.25
L
4
11
1
0.41
W
Artemis
CyanWidow
Artemis
15
2
7
9.25
L
Bacchus
FunkyDevil76
Bacchus
1
2
2
1
L
1
6
1
0.25
L
1
13
1
0.12
L
5
5
3
1.3
W
Cthulhu
xIOYS
Cthulhu
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,909
Damage
26,823
59,643
Taken
82,574
41,076
Mitigated
44,376
15,634
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,883
984
0
926
8,853
3,838
1,398
2,055
5,112
23,707
0
W
7,242
1,774
0
822
7,885
3,021
2,078
827
7,058
0
48,363
W
Tiamat
AllTh3Worl
Tiamat
14,726
2,552
0
4,675
11,475
11,980
4,857
1,295
10,180
74,003
0
L
7,914
433
128
2,282
20,127
9,317
519
5,797
14,065
40,841
0
W
Artemis
CyanWidow
Artemis
22,976
14,878
0
7,526
16,920
6,960
2,288
4,451
12,344
0
135,566
L
Bacchus
FunkyDevil76
Bacchus
3,412
1,105
93
2,402
17,387
18,409
336
7,043
10,182
24,815
0
L
3,651
1,623
0
1,030
10,489
6,882
99
3,753
6,373
0
16,628
L
5,031
2,195
0
0
15,341
3,514
140
7,129
7,862
0
24,996
L
6,815
2,826
0
5,765
19,230
6,254
0
5,654
13,401
0
51,206
W
Cthulhu
xIOYS
Cthulhu
10,082
1,055
39
1,646
14,510
15,277
350
2,503
11,937
56,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,280
Gold Earned
42,610
522
Minions Killed
300
0
Camps Cleared
0
1,855,089
Distance Traveled
1,537,250
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,394
447
41
2
0
341,773
1
W
Pele
10,641
507
86
4
0
430,745
1
W
Tiamat
12,401
591
144
7
0
369,829
0
L
Cthulhu
10,140
483
82
4
0
321,653
1
W
Artemis
14,831
706
180
9
0
349,944
5
L
Bacchus
8,480
404
49
2
0
349,308
0
L
Bellona
7,328
349
41
2
0
240,009
0
L
Skadi
6,899
329
40
2
0
259,919
1
L
Loki
9,763
465
88
4
0
366,361
0
W
Cthulhu
12,013
572
71
3
0
362,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role