Player Matchup

Thor
Thor
ChambGame
Thor
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 77L
1,632 Elo+
Party 1
Janus
Janus
Dash1030
Janus
Level 155
God Stats
6W - 6L
1,661 SR
Queue Stats
150W - 142L
1,651 Elo+
Party 1
Danzaburou
Danzaburou
Swooney
Danzaburou
Level 27
God Stats
24W - 8L
1,739 SR
Queue Stats
71W - 45L
1,661 Elo+
Party 1
Nu Wa
Nu Wa
slappykyl3
Nu Wa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 71L
1,693 Elo+
Party 1
Xing Tian
Xing Tian
zHybrid
Xing Tian
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 165L
1,682 Elo+
Party 1
Team Averages
Level 127
1,580 SR
1,664 Elo+

VS

Team Averages
Level 85
1,690 SR
1,663 Elo+
Sun Wukong
Sun Wukong
ANTHONYSEMPAI
Sun Wukong
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
689W - 371L
1,682 Elo+
Party 2
The Morrigan
The Morrigan
Grimmjaw728
The Morrigan
Level 85
God Stats
6W - 5L
1,693 SR
Queue Stats
213W - 234L
1,556 Elo+
Party 2
Kuzenbo
Kuzenbo
ItssForever
Kuzenbo
Level 155
God Stats
8W - 10L
1,712 SR
Queue Stats
445W - 340L
1,621 Elo+
Party 2
Cupid
Cupid
Klenzy420
Cupid
Level 43
God Stats
7W - 1L
1,972 SR
Queue Stats
238W - 64L
1,837 Elo+
Party 2
Tiamat
Tiamat
SaltyCasper
Tiamat
Level 65
God Stats
16W - 13L
1,575 SR
Queue Stats
83W - 65L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 7 / 6
11,060
442
6,695
22,585
14,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Janus
Dash1030
Janus
18
4 / 4 / 8
11,606
464
18,163
14,930
5,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Swooney
Danzaburou
17
1 / 10 / 4
10,199
408
11,091
22,573
9,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
17
0 / 9 / 3
10,894
436
14,132
17,909
14,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
zHybrid
Xing Tian
16
5 / 7 / 6
11,554
462
9,111
27,698
29,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANTHONYSEMPAI
Sun Wukong
20
9 / 2 / 4
15,407
616
13,236
20,065
23,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
Grimmjaw728
The Morrigan
20
8 / 4 / 7
13,640
546
10,354
12,263
5,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kuzenbo
ItssForever
Kuzenbo
20
9 / 2 / 14
14,670
587
14,144
23,853
35,998
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Klenzy420
Cupid
20
10 / 4 / 11
15,123
605
30,173
20,091
8,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
19
1 / 3 / 7
12,231
489
13,934
17,669
21,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
15
Kills
37
37
Deaths
15
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ANTHONYSEMPAI
Sun Wukong
9
2
4
5.5
L
Thor
5
7
6
1.14
L
Janus
Dash1030
Janus
4
4
8
2
W
The Morrigan
Grimmjaw728
The Morrigan
8
4
7
2.88
W
Kuzenbo
ItssForever
Kuzenbo
9
2
14
8
W
Cupid
Klenzy420
Cupid
10
4
11
3.88
W
Tiamat
1
3
7
1.5
L
Danzaburou
Swooney
Danzaburou
1
10
4
0.3
L
Nu Wa
0
9
3
0.17
L
Xing Tian
zHybrid
Xing Tian
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,192
Damage
81,841
105,695
Taken
93,941
73,655
Mitigated
94,785
19,099
Healing
27,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ANTHONYSEMPAI
Sun Wukong
13,236
3,117
0
7,504
20,065
23,957
2,442
9,670
10,013
0
117,428
L
Thor
6,695
847
0
4,842
22,585
14,617
0
11,586
10,837
0
52,956
L
Janus
Dash1030
Janus
18,163
1,097
194
3,732
14,930
5,866
0
7,089
7,829
89,457
0
W
The Morrigan
Grimmjaw728
The Morrigan
10,354
1,389
0
730
12,263
5,383
2,100
7,651
4,417
90,265
515
W
Kuzenbo
ItssForever
Kuzenbo
14,144
4,057
0
2,254
23,853
35,998
782
8,546
13,964
73,401
0
W
Cupid
Klenzy420
Cupid
30,173
14,775
0
11,127
20,091
8,196
3,743
7,645
12,376
12,285
123,679
W
Tiamat
13,934
2,476
0
6,022
17,669
21,251
2,129
6,924
10,235
82,030
0
L
Danzaburou
Swooney
Danzaburou
11,091
5,178
0
5,190
22,573
9,863
0
8,476
14,060
0
67,078
L
Nu Wa
14,132
3,705
0
2,229
17,909
14,004
114
6,458
10,970
75,925
0
L
Xing Tian
zHybrid
Xing Tian
9,111
1,052
0
2,912
27,698
29,305
0
7,826
19,716
43,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,313
Gold Earned
71,071
583
Minions Killed
755
0
Camps Cleared
0
2,021,573
Distance Traveled
2,320,396
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,407
616
207
8
0
498,693
1
L
Thor
11,060
442
99
4
0
417,662
2
L
Janus
11,606
464
157
6
0
498,496
7
W
The Morrigan
13,640
546
144
6
0
454,589
2
W
Kuzenbo
14,670
587
84
3
0
503,996
6
W
Cupid
15,123
605
184
7
0
412,247
1
W
Tiamat
12,231
489
136
5
0
450,871
3
L
Danzaburou
10,199
408
108
4
0
352,758
1
L
Nu Wa
10,894
436
165
7
0
325,355
4
L
Xing Tian
11,554
462
54
2
0
427,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role