Player Matchup

Khepri
Khepri
Appledude
Khepri
Level 21
God Stats
38W - 16L
1,420 SR
Queue Stats
171W - 104L
1,585 Elo+
Party 3
Chaac
Chaac
Kovako
Chaac
Level 28
God Stats
26W - 17L
1,668 SR
Queue Stats
272W - 226L
1,559 Elo+
Party 3
Heimdallr
Heimdallr
Salchichachica
Heimdallr
Level 48
God Stats
8W - 6L
1,850 SR
Queue Stats
113W - 77L
1,675 Elo+
Solo
Hel
Hel
Tasit68
Hel
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 147L
1,464 Elo+
Party 3
Nox
Nox
schplee
Nox
Level 28
God Stats
38W - 43L
1,446 SR
Queue Stats
418W - 386L
1,534 Elo+
Party 3
Team Averages
Level 35
1,577 SR
1,563 Elo+

VS

Team Averages
Level 68
1,656 SR
1,622 Elo+
Cthulhu
Cthulhu
AstuteSoldier
Cthulhu
Level 157
God Stats
0W - 2L
1,700 SR
Queue Stats
206W - 156L
1,636 Elo+
Party 1
Jing Wei
Jing Wei
DasFokker
Jing Wei
Level 16
God Stats
3W - 1L
1,762 SR
Queue Stats
90W - 53L
1,636 Elo+
Party 1
Hercules
Hercules
MackeeGH
Hercules
Level 35
God Stats
3W - 2L
1,786 SR
Queue Stats
22W - 14L
1,730 Elo+
Party 2
Anubis
Anubis
PigBenis24
Anubis
Level 37
God Stats
5W - 9L
1,493 SR
Queue Stats
8W - 15L
1,492 Elo+
Solo
King Arthur
King Arthur
godimissgab
King Arthur
Level 97
God Stats
1W - 4L
1,538 SR
Queue Stats
163W - 150L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Appledude
Khepri
20
4 / 1 / 28
16,273
1,017
16,616
31,806
52,927
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Kovako
Chaac
20
4 / 5 / 25
15,215
951
38,572
32,167
44,349
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Salchichachica
Heimdallr
20
16 / 1 / 21
18,974
1,186
58,410
20,706
16,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
20
9 / 7 / 23
16,111
1,007
46,489
36,921
35,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
20
5 / 7 / 23
14,852
928
24,622
23,377
17,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 9 / 10
14,667
917
38,240
43,669
51,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
DasFokker
Jing Wei
20
2 / 11 / 14
14,193
887
27,459
32,688
13,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
MackeeGH
Hercules
20
6 / 6 / 11
14,488
906
15,547
46,191
50,384
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
PigBenis24
Anubis
20
4 / 7 / 8
14,659
916
26,352
26,865
14,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
godimissgab
King Arthur
20
5 / 5 / 13
14,840
928
33,772
43,399
45,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
77
38
Kills
21
21
Deaths
38
120
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Khepri
Appledude
Khepri
4
1
28
18
L
Cthulhu
4
9
10
1
L
Jing Wei
DasFokker
Jing Wei
2
11
14
0.82
W
Chaac
Kovako
Chaac
4
5
25
3.3
L
Hercules
MackeeGH
Hercules
6
6
11
1.92
L
Anubis
PigBenis24
Anubis
4
7
8
1.14
W
Heimdallr
Salchichachica
Heimdallr
16
1
21
26.5
W
Hel
9
7
23
2.93
L
King Arthur
godimissgab
King Arthur
5
5
13
2.3
W
Nox
5
7
23
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,709
Damage
141,370
144,977
Taken
192,812
166,391
Mitigated
175,926
45,627
Healing
53,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Appledude
Khepri
16,616
2,793
0
1,424
31,806
52,927
0
14,384
17,297
23,738
0
L
Cthulhu
38,240
3,871
922
7,577
43,669
51,920
0
22,173
21,175
70,062
0
L
Jing Wei
DasFokker
Jing Wei
27,459
22,575
0
5,414
32,688
13,696
0
13,928
18,635
0
54,347
W
Chaac
Kovako
Chaac
38,572
7,860
0
10,287
32,167
44,349
0
19,650
12,338
534
68,726
L
Hercules
MackeeGH
Hercules
15,547
5,646
0
18,881
46,191
50,384
0
21,538
24,328
0
22,987
L
Anubis
PigBenis24
Anubis
26,352
1,584
0
11,913
26,865
14,288
0
10,737
16,053
67,477
0
W
Heimdallr
Salchichachica
Heimdallr
58,410
27,242
0
2,480
20,706
16,300
0
6,648
13,965
0
103,154
W
Hel
46,489
4,866
18,002
11,406
36,921
35,022
0
15,814
20,802
66,645
0
L
King Arthur
godimissgab
King Arthur
33,772
2,603
0
9,260
43,399
45,638
0
19,885
23,249
397
53,919
W
Nox
24,622
4,332
1,112
916
23,377
17,793
0
8,142
15,085
44,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,425
Gold Earned
72,847
278
Minions Killed
278
9
Camps Cleared
7
1,520,415
Distance Traveled
1,726,376
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
16,273
1,017
10
1
0
328,602
1
L
Cthulhu
14,667
917
74
5
0
363,970
0
L
Jing Wei
14,193
887
48
3
4
339,375
0
W
Chaac
15,215
951
78
5
3
321,377
1
L
Hercules
14,488
906
13
1
0
297,824
0
L
Anubis
14,659
916
101
6
3
334,283
1
W
Heimdallr
18,974
1,186
81
5
5
306,159
3
W
Hel
16,111
1,007
55
3
0
310,786
0
L
King Arthur
14,840
928
42
3
0
390,924
0
W
Nox
14,852
928
54
3
1
253,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role