Player Matchup

Merlin
Merlin
CoronaVirus22
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 19L
1,594 Elo+
Solo
Arachne
Arachne
Doinks11
Arachne
Level 18
God Stats
12W - 5L
1,737 SR
Queue Stats
43W - 34L
1,521 Elo+
Solo
Neith
Neith
HzaoYivy
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,663 Elo+
Party 2
Athena
Athena
Skord901
Athena
Level 24
God Stats
5W - 6L
1,573 SR
Queue Stats
119W - 93L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
laikebao
Erlang Shen
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,663 Elo+
Party 2
Team Averages
Level 13
1,562 SR
1,604 Elo+

VS

Team Averages
Level 18
1,590 SR
1,584 Elo+
Erlang Shen
Erlang Shen
DOlNYERMOM
Erlang Shen
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
FinestCocoa
Loki
Level 8
God Stats
7W - 0L
1,712 SR
Queue Stats
31W - 4L
1,701 Elo+
Party 1
Hel
Hel
SacredDawn25
Hel
Level 30
God Stats
15W - 7L
1,596 SR
Queue Stats
53W - 77L
1,339 Elo+
Party 3
Ymir
Ymir
Tolban
Ymir
Level 26
God Stats
4W - 4L
1,557 SR
Queue Stats
6W - 8L
1,817 Elo+
Party 3
Ra
Ra
astolenboat
Ra
Level 13
God Stats
1W - 2L
1,586 SR
Queue Stats
8W - 4L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 1
11,257
512
17,959
14,349
5,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Doinks11
Arachne
19
10 / 7 / 2
12,015
546
11,012
17,094
6,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
HzaoYivy
Neith
13
2 / 11 / 7
8,761
398
9,236
14,935
5,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Skord901
Athena
14
3 / 7 / 6
9,040
411
8,019
26,262
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
laikebao
Erlang Shen
14
1 / 8 / 1
8,947
407
3,369
15,077
9,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DOlNYERMOM
Erlang Shen
20
12 / 4 / 10
14,187
645
21,599
15,918
9,138
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
12 / 4 / 7
13,092
595
11,827
14,803
8,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 8 / 2
8,829
401
1,557
11,804
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Tolban
Ymir
15
7 / 5 / 6
10,707
487
12,957
16,666
8,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 4 / 15
13,344
607
20,451
14,424
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
25
Kills
39
39
Deaths
25
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
9
6
1
1.58
W
Erlang Shen
DOlNYERMOM
Erlang Shen
12
4
10
4.25
L
Arachne
Doinks11
Arachne
10
7
2
1.57
W
12
4
7
3.88
L
Neith
HzaoYivy
Neith
2
11
7
0.5
W
0
8
2
0.13
L
Athena
Skord901
Athena
3
7
6
0.86
W
Ymir
Tolban
Ymir
7
5
6
2
W
8
4
15
3.88
L
Erlang Shen
laikebao
Erlang Shen
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,595
Damage
68,391
87,717
Taken
73,615
38,871
Mitigated
37,358
12,812
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,959
586
0
2,496
14,349
5,486
76
1,601
12,674
79,114
0
W
Erlang Shen
DOlNYERMOM
Erlang Shen
21,599
12,064
0
2,114
15,918
9,138
4,449
5,019
10,899
0
114,925
L
Arachne
Doinks11
Arachne
11,012
8,093
0
1,576
17,094
6,309
84
5,665
11,309
0
84,438
W
11,827
2,934
625
2,752
14,803
8,003
1,010
6,875
7,928
0
59,176
L
Neith
HzaoYivy
Neith
9,236
3,661
0
1,887
14,935
5,149
102
8,179
6,756
0
33,297
W
1,557
553
529
1,416
11,804
5,336
575
5,873
5,931
23,111
0
L
Athena
Skord901
Athena
8,019
1,513
0
5,723
26,262
12,632
0
12,630
13,552
31,538
0
W
Ymir
Tolban
Ymir
12,957
3,843
0
2,503
16,666
8,738
2,199
3,389
13,277
46,446
0
W
20,451
1,713
3,225
6,635
14,424
6,143
3,325
4,822
9,602
85,619
0
L
Erlang Shen
laikebao
Erlang Shen
3,369
1,750
0
1,130
15,077
9,295
1,222
6,616
8,461
0
37,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,020
Gold Earned
60,159
430
Minions Killed
528
0
Camps Cleared
0
1,877,637
Distance Traveled
1,976,714
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,257
512
119
5
0
344,566
1
W
Erlang Shen
14,187
645
168
8
0
433,914
1
L
Arachne
12,015
546
134
6
0
415,983
4
W
Loki
13,092
595
81
4
0
444,584
5
L
Neith
8,761
398
58
3
0
366,817
2
W
Hel
8,829
401
54
2
0
329,424
2
L
Athena
9,040
411
40
2
0
399,821
3
W
Ymir
10,707
487
73
3
0
358,603
0
W
Ra
13,344
607
152
7
0
410,189
3
L
Erlang Shen
8,947
407
79
4
0
350,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role