Player Matchup

Thor
Thor
Baba Yaga MJ
Thor
Level 7
God Stats
19W - 32L
1,353 SR
Queue Stats
51W - 66L
1,247 Elo+
Party 1
Poseidon
Poseidon
StoRmVoRtex
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Ullr
Ullr
XinoBlast03
Ullr
Level 25
God Stats
3W - 5L
1,450 SR
Queue Stats
6W - 23L
1,186 Elo+
Party 2
Nemesis
Nemesis
memomerjalife
Nemesis
Level 7
God Stats
2W - 7L
1,458 SR
Queue Stats
30W - 42L
1,247 Elo+
Party 1
Cerberus
Cerberus
nerpol
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,339 Elo+
Solo
Team Averages
Level 12
1,452 SR
1,255 Elo+

VS

Team Averages
Level 24
1,475 SR
1,400 Elo+
Chang'e
Chang'e
FelicityGz
Chang'e
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Furry_Slayer_
He Bo
Level 63
God Stats
3W - 4L
1,453 SR
Queue Stats
148W - 174L
1,347 Elo+
Party 3
Khepri
Khepri
YouBugginnnnnnnn
Khepri
Level 16
God Stats
75W - 81L
1,439 SR
Queue Stats
224W - 294L
1,308 Elo+
Party 3
Danzaburou
Danzaburou
edwintheshooter
Danzaburou
Level 24
God Stats
20W - 22L
1,486 SR
Queue Stats
141W - 200L
1,347 Elo+
Party 3
Hun Batz
Hun Batz
王瓜瓜同学1610
Hun Batz
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,279
352
2,146
5,084
1,604
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
StoRmVoRtex
Poseidon
13
5 / 6 / 1
8,052
537
5,764
8,602
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 7 / 1
5,900
393
4,335
11,576
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
10
2 / 5 / 1
6,564
438
5,616
10,427
3,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
nerpol
Cerberus
11
0 / 2 / 0
6,388
426
1,958
7,026
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FelicityGz
Chang'e
12
4 / 3 / 6
7,730
515
5,466
9,230
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 4
9,275
618
7,878
10,856
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 12
8,198
547
4,054
6,667
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
edwintheshooter
Danzaburou
14
11 / 0 / 3
8,665
578
12,125
4,569
1,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

3
0 / 3 / 0
4,959
331
34
2,382
553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
9
Kills
23
23
Deaths
9
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chang'e
FelicityGz
Chang'e
4
3
6
2.33
W
7
2
4
4.5
L
Poseidon
StoRmVoRtex
Poseidon
5
6
1
0.92
L
2
7
1
0.36
W
1
1
12
7
W
Danzaburou
edwintheshooter
Danzaburou
11
0
3
12.5
L
Nemesis
2
5
1
0.5
L
Cerberus
nerpol
Cerberus
0
2
0
0
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,819
Damage
29,557
42,715
Taken
33,704
16,428
Mitigated
12,275
5,979
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,146
63
0
511
5,084
1,604
0
1,271
3,773
0
15,509
W
Chang'e
FelicityGz
Chang'e
5,466
1,126
90
1,752
9,230
2,926
1,109
2,313
6,673
28,106
0
W
7,878
779
0
4,424
10,856
3,292
971
2,964
7,728
55,429
0
L
Poseidon
StoRmVoRtex
Poseidon
5,764
1,775
0
1,000
8,602
2,734
254
4,537
3,817
30,107
0
L
4,335
2,390
0
1,457
11,576
3,851
35
3,825
7,695
0
24,237
W
4,054
300
0
2,404
6,667
3,869
763
884
5,737
19,532
0
W
Danzaburou
edwintheshooter
Danzaburou
12,125
7,308
0
1,954
4,569
1,635
2,666
68
4,491
0
50,121
L
Nemesis
5,616
2,422
0
2,080
10,427
3,552
0
3,470
6,799
0
20,341
L
Cerberus
nerpol
Cerberus
1,958
262
0
931
7,026
4,687
616
3,773
3,233
17,920
0
W
34
34
0
122
2,382
553
177
963
1,353
0
2,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
38,827
213
Minions Killed
273
0
Camps Cleared
0
1,324,196
Distance Traveled
1,219,184
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,279
352
12
1
0
241,231
3
W
Chang'e
7,730
515
46
3
0
258,089
1
W
He Bo
9,275
618
113
8
0
260,904
0
L
Poseidon
8,052
537
60
4
0
246,564
1
L
Ullr
5,900
393
55
4
0
270,634
0
W
Khepri
8,198
547
30
2
0
312,804
1
W
Danzaburou
8,665
578
79
5
0
293,185
0
L
Nemesis
6,564
438
35
2
0
287,065
0
L
Cerberus
6,388
426
51
3
0
278,702
3
W
Hun Batz
4,959
331
5
0
0
94,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role