Player Matchup

Heimdallr
Heimdallr
IsotonicPatioIII
Heimdallr
Level 69
God Stats
3W - 4L
1,514 SR
Queue Stats
29W - 59L
1,078 Elo+
Party 2
Hel
Hel
JuixyFroot
Hel
Level 17
God Stats
49W - 32L
1,569 SR
Queue Stats
52W - 44L
1,451 Elo+
Solo
Thor
Thor
JuranR
Thor
Level 24
God Stats
1W - 4L
1,090 SR
Queue Stats
132W - 134L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Kixeki
Nu Wa
Level 9
God Stats
22W - 24L
1,551 SR
Queue Stats
31W - 46L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
ReapzSoulz
Danzaburou
Level 27
God Stats
16W - 15L
1,488 SR
Queue Stats
97W - 113L
1,396 Elo+
Solo
Team Averages
Level 29
1,442 SR
1,352 Elo+

VS

Team Averages
Level 17
1,541 SR
1,458 Elo+
Hel
Hel
Eljavibi
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,186 Elo+
Solo
Yemoja
Yemoja
Finthar
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,240 Elo+
Party 1
He Bo
He Bo
Goopytex
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,764 Elo+
Party 1
Neith
Neith
handsomejaque
Neith
Level 18
God Stats
4W - 2L
1,495 SR
Queue Stats
4W - 2L
1,664 Elo+
Party 1
Sol
Sol
nachoboe
Sol
Level 4
God Stats
5W - 1L
1,708 SR
Queue Stats
5W - 5L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
10 / 3 / 17
14,787
1,056
20,177
19,007
9,083
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 2 / 28
14,018
1,001
11,080
14,718
8,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
JuranR
Thor
19
7 / 11 / 15
13,800
986
9,680
22,347
10,083
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Kixeki
Nu Wa
20
6 / 4 / 12
13,083
935
15,838
15,811
7,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ReapzSoulz
Danzaburou
20
10 / 6 / 18
15,739
1,124
38,829
26,102
11,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 21
12,823
916
11,875
16,520
10,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Finthar
Yemoja
19
3 / 2 / 21
13,337
953
12,135
15,659
23,072
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
Goopytex
He Bo
19
7 / 15 / 17
13,743
982
17,134
24,635
11,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 5 / 18
14,041
1,003
17,361
21,899
9,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 4 / 17
14,497
1,036
34,419
21,049
9,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
120
34
Kills
26
26
Deaths
34
90
Assists
94
Player
Kills
Deaths
Assists
KDA
L
3
8
21
1.69
L
Yemoja
Finthar
Yemoja
3
2
21
6.75
L
He Bo
Goopytex
He Bo
7
15
17
1.03
W
Heimdallr
10
3
17
6.17
W
1
2
28
7.5
W
Thor
JuranR
Thor
7
11
15
1.32
W
Nu Wa
Kixeki
Nu Wa
6
4
12
3
W
Danzaburou
ReapzSoulz
Danzaburou
10
6
18
3.17
L
5
5
18
2.8
L
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,604
Damage
92,924
97,985
Taken
99,762
47,458
Mitigated
63,811
32,075
Healing
26,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,875
3,318
3,548
1,950
16,520
10,442
0
4,482
12,036
19,123
0
L
Yemoja
Finthar
Yemoja
12,135
2,576
7,335
2,020
15,659
23,072
0
3,781
11,878
25,484
0
L
He Bo
Goopytex
He Bo
17,134
2,029
0
0
24,635
11,138
0
6,067
18,562
31,530
0
W
Heimdallr
20,177
8,426
0
180
19,007
9,083
0
13,592
5,415
0
36,902
W
11,080
1,025
19,205
9,588
14,718
8,706
0
11,595
3,123
46,191
0
W
Thor
JuranR
Thor
9,680
2,779
0
0
22,347
10,083
0
15,918
6,429
0
17,656
W
Nu Wa
Kixeki
Nu Wa
15,838
3,118
0
432
15,811
7,643
0
12,813
2,998
37,227
0
W
Danzaburou
ReapzSoulz
Danzaburou
38,829
17,596
0
2,670
26,102
11,943
0
21,645
4,457
0
75,724
L
17,361
7,853
0
2,425
21,899
9,842
0
7,942
13,957
0
76,408
L
34,419
7,739
0
9,194
21,049
9,317
0
4,646
16,403
65,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,427
Gold Earned
68,441
276
Minions Killed
277
6
Camps Cleared
3
1,247,788
Distance Traveled
1,237,105
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,823
916
16
1
0
258,506
0
L
Yemoja
13,337
953
11
1
0
275,229
0
L
He Bo
13,743
982
35
3
2
239,561
0
W
Heimdallr
14,787
1,056
40
3
1
295,981
0
W
Hel
14,018
1,001
100
7
1
300,446
0
W
Thor
13,800
986
15
1
0
196,269
0
W
Nu Wa
13,083
935
41
3
1
246,035
0
W
Danzaburou
15,739
1,124
80
6
3
209,057
0
L
Neith
14,041
1,003
131
9
1
216,511
0
L
Sol
14,497
1,036
84
6
0
247,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role