Player Matchup

Tiamat
Tiamat
Aruxiil
Tiamat
Level 8
God Stats
2W - 0L
1,303 SR
Queue Stats
4W - 7L
1,273 Elo+
Solo
Scylla
Scylla
Crypt1cEntitys
Scylla
Level 28
God Stats
4W - 4L
1,561 SR
Queue Stats
316W - 422L
1,271 Elo+
Party 1
Danzaburou
Danzaburou
oVo Arius
Danzaburou
Level 75
God Stats
35W - 25L
1,555 SR
Queue Stats
83W - 105L
1,308 Elo+
Party 1
Team Averages
Level 37
1,473 SR
1,284 Elo+

VS

Team Averages
Level 14
1,521 SR
1,178 Elo+
Guan Yu
Guan Yu
SquirtleDzNutz
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,035 Elo+
Solo
Ymir
Ymir
firenutz
Ymir
Level 20
God Stats
16W - 16L
1,564 SR
Queue Stats
47W - 57L
1,361 Elo+
Party 2
Neith
Neith
smoothster22
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aruxiil
Tiamat
13
3 / 1 / 9
9,709
694
8,839
7,330
3,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 7
9,623
687
7,211
7,115
2,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
oVo Arius
Danzaburou
13
7 / 1 / 5
10,117
723
13,858
7,890
2,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
8,346
596
4,201
17,693
11,933
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
12
2 / 4 / 2
8,846
632
5,609
12,924
8,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 5 / 1
8,114
580
2,660
8,334
3,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aruxiil
Tiamat
3
1
9
7.5
W
3
3
7
2.17
L
1
5
4
0.6
L
Ymir
2
4
2
0.75
W
Danzaburou
oVo Arius
Danzaburou
7
1
5
9.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,908
Damage
12,470
22,335
Taken
38,951
9,401
Mitigated
24,089
6,802
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aruxiil
Tiamat
8,839
1,229
0
3,473
7,330
3,592
291
3,134
4,196
27,139
0
W
7,211
2,033
0
836
7,115
2,908
484
2,145
4,970
35,381
0
L
4,201
662
241
5,042
17,693
11,933
0
8,486
9,207
0
14,169
L
Ymir
5,609
641
0
500
12,924
8,864
0
4,587
8,337
41,539
0
W
Danzaburou
oVo Arius
Danzaburou
13,858
7,189
0
2,493
7,890
2,901
868
441
7,449
0
44,039
L
2,660
893
0
334
8,334
3,292
0
3,029
5,305
0
16,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
25,306
113
Minions Killed
129
0
Camps Cleared
0
674,281
Distance Traveled
683,798
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,709
694
21
2
0
244,968
0
W
Scylla
9,623
687
49
4
0
199,211
1
L
Guan Yu
8,346
596
32
2
0
245,901
0
L
Ymir
8,846
632
63
5
0
215,906
2
W
Danzaburou
10,117
723
43
3
0
230,102
3
L
Neith
8,114
580
34
2
0
221,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role