Player Matchup

Mulan
Mulan
FredricoGlizzy
Mulan
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 113L
1,671 Elo+
Party 2
The Morrigan
The Morrigan
PreppyChimp
The Morrigan
Level 125
God Stats
33W - 16L
1,661 SR
Queue Stats
568W - 474L
1,674 Elo+
Party 2
Baron Samedi
Baron Samedi
Sven ll
Baron Samedi
Level 88
God Stats
79W - 45L
1,720 SR
Queue Stats
490W - 348L
1,659 Elo+
Party 2
Sobek
Sobek
TrapDaddyCade
Sobek
Level 80
God Stats
3W - 1L
1,773 SR
Queue Stats
55W - 41L
1,596 Elo+
Party 2
Artemis
Artemis
xlDyDylx
Artemis
Level 40
God Stats
4W - 7L
1,500 SR
Queue Stats
140W - 194L
1,193 Elo+
Solo
Team Averages
Level 72
1,631 SR
1,558 Elo+

VS

Team Averages
Level 74
1,566 SR
1,614 Elo+
The Morrigan
The Morrigan
BloodCl0tt
The Morrigan
Level 123
God Stats
5W - 8L
1,562 SR
Queue Stats
364W - 323L
1,668 Elo+
Party 1
Geb
Geb
CurtisTrash
Geb
Level 8
God Stats
4W - 3L
1,719 SR
Queue Stats
95W - 47L
1,792 Elo+
Party 1
Sylvanus
Sylvanus
iTz iEpsiLon
Sylvanus
Level 129
God Stats
20W - 15L
1,258 SR
Queue Stats
436W - 347L
1,704 Elo+
Party 1
Zeus
Zeus
iTz iTheta
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,583 Elo+
Party 1
Cupid
Cupid
tayitos2112
Cupid
Level 40
God Stats
2W - 3L
1,790 SR
Queue Stats
36W - 52L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,355
490
6,531
9,635
6,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
PreppyChimp
The Morrigan
16
6 / 2 / 9
9,197
613
7,969
7,709
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Sven ll
Baron Samedi
15
13 / 1 / 7
9,429
629
14,313
10,652
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 3
7,240
483
2,448
5,766
3,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
xlDyDylx
Artemis
12
0 / 3 / 3
6,853
457
3,457
9,785
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BloodCl0tt
The Morrigan
12
0 / 7 / 1
7,305
487
3,760
9,142
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 1
9,040
603
7,234
12,128
8,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
iTz iEpsiLon
Sylvanus
11
1 / 3 / 3
6,820
455
6,070
12,275
7,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 9 / 0
6,665
444
5,266
10,444
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
6,786
452
4,020
9,790
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
24
Kills
7
7
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BloodCl0tt
The Morrigan
0
7
1
0.07
L
3
2
1
1.75
W
3
0
8
7
W
The Morrigan
PreppyChimp
The Morrigan
6
2
9
5.25
W
Baron Samedi
Sven ll
Baron Samedi
13
1
7
16.5
W
2
1
3
3.5
L
Sylvanus
iTz iEpsiLon
Sylvanus
1
3
3
0.83
L
2
9
0
0.22
L
1
3
1
0.5
W
Artemis
xlDyDylx
Artemis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,718
Damage
26,350
43,547
Taken
53,779
20,467
Mitigated
26,402
19,716
Healing
18,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BloodCl0tt
The Morrigan
3,760
772
0
3,049
9,142
3,008
0
3,484
4,936
47,819
0
L
7,234
1,240
0
3,700
12,128
8,958
0
4,475
7,521
56,655
0
W
6,531
1,806
0
4,036
9,635
6,033
0
4,608
4,873
0
30,260
W
The Morrigan
PreppyChimp
The Morrigan
7,969
1,721
0
2,246
7,709
2,953
386
3,416
4,265
61,533
0
W
Baron Samedi
Sven ll
Baron Samedi
14,313
1,404
1,038
6,083
10,652
4,794
62
6,607
3,807
47,836
0
W
2,448
0
0
3,320
5,766
3,705
0
3,656
2,062
24,755
0
L
Sylvanus
iTz iEpsiLon
Sylvanus
6,070
1,845
1,192
5,737
12,275
7,823
0
6,795
5,338
27,162
6,823
L
5,266
252
0
758
10,444
3,435
0
5,722
4,331
27,944
0
L
4,020
2,274
364
3,729
9,790
3,178
686
2,765
6,923
0
40,026
W
Artemis
xlDyDylx
Artemis
3,457
753
111
2,882
9,785
2,982
596
3,107
6,644
0
39,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,074
Gold Earned
36,616
372
Minions Killed
388
0
Camps Cleared
0
1,353,467
Distance Traveled
1,312,993
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,305
487
91
6
0
266,056
1
L
Geb
9,040
603
108
7
0
323,948
6
W
Mulan
7,355
490
57
4
0
314,933
2
W
The Morrigan
9,197
613
116
8
0
316,592
2
W
Baron Samedi
9,429
629
73
5
0
286,008
4
W
Sobek
7,240
483
54
4
0
216,363
0
L
Sylvanus
6,820
455
60
4
0
265,173
4
L
Zeus
6,665
444
55
4
0
223,572
0
L
Cupid
6,786
452
74
5
0
234,244
5
W
Artemis
6,853
457
72
5
0
219,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role