Player Matchup

Sobek
Sobek
Bronze III
BigNibbaJim
Sobek
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Apollo
Apollo
Silver I
JuegoConAxel
Apollo
Silver I
Level 44
God Stats
2W - 2L
1,354 SR
Queue Stats
119W - 89L
1,589 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
Shɑwarma
Sun Wukong
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Gold II
smeagleeye
Anhur
Gold II
Level 141
God Stats
14W - 6L
1,684 SR
Queue Stats
165W - 164L
1,525 MMR
Solo
Chang'e
Chang'e
Gold III
Λνıcıı
Chang'e
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,508 SR
1,523 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,538 SR
1,491 MMR
Geb
Geb
Gold III
DarthSylux
Geb
Gold III
Level 119
God Stats
0W - 2L
1,350 SR
Queue Stats
24W - 28L
1,537 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
KRVD7
Tsukuyomi
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Newbfire
Baron Samedi
Gold IV
Level 110
God Stats
1W - 2L
1,379 SR
Queue Stats
8W - 18L
1,558 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
israelepstein15
Danzaburou
Gold IV
Level 82
God Stats
10W - 4L
1,646 SR
Queue Stats
33W - 36L
1,331 MMR
Party 1
Mulan
Mulan
Gold IV
yeaSKINNYyea4610
Mulan
Gold IV
Level 157
God Stats
0W - 1L
1,817 SR
Queue Stats
74W - 83L
1,528 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
10,561
528
7,794
14,458
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
20
13 / 3 / 8
12,885
644
17,230
19,536
8,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Shɑwarma
Sun Wukong
20
6 / 1 / 10
13,645
682
15,179
19,998
13,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
18
7 / 2 / 5
11,347
567
13,898
13,525
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Λνıcıı
Chang'e
17
0 / 2 / 11
10,374
519
8,286
15,610
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatAthenaPersephoneGuan YuSet

VS

Bans
ScyllaCu ChulainnRaijinJanusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,487
424
7,925
17,419
11,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
KRVD7
Tsukuyomi
17
3 / 4 / 2
9,956
498
8,448
15,239
6,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Newbfire
Baron Samedi
13
1 / 6 / 1
8,314
416
10,618
13,304
5,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
israelepstein15
Danzaburou
14
2 / 7 / 1
9,012
451
7,437
18,840
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 1
10,248
512
11,118
16,532
15,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
29
Kills
9
9
Deaths
29
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
1
7
2
0.29
W
Apollo
13
3
8
5.67
L
Tsukuyomi
KRVD7
Tsukuyomi
3
4
2
1
L
Baron Samedi
Newbfire
Baron Samedi
1
6
1
0.25
W
Sun Wukong
Shɑwarma
Sun Wukong
6
1
10
11
L
Danzaburou
israelepstein15
Danzaburou
2
7
1
0.36
W
Anhur
7
2
5
4.75
L
2
5
1
0.5
W
Chang'e
Λνıcıı
Chang'e
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,387
Damage
45,546
83,127
Taken
81,334
47,708
Mitigated
44,416
39,445
Healing
19,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,794
709
0
4,826
14,458
14,904
214
4,984
9,474
33,221
0
L
7,925
564
0
1,824
17,419
11,220
0
6,138
11,281
32,502
0
W
Apollo
17,230
12,527
0
6,834
19,536
8,388
5,592
4,970
14,516
0
94,285
L
Tsukuyomi
KRVD7
Tsukuyomi
8,448
1,562
0
1,549
15,239
6,731
0
2,496
12,743
0
76,024
L
Baron Samedi
Newbfire
Baron Samedi
10,618
1,031
716
3,491
13,304
5,436
0
3,642
9,662
54,523
0
W
Sun Wukong
Shɑwarma
Sun Wukong
15,179
4,023
0
8,322
19,998
13,825
332
406
18,683
0
105,150
L
Danzaburou
israelepstein15
Danzaburou
7,437
2,754
0
6,701
18,840
5,132
63
3,398
15,442
0
60,505
W
Anhur
13,898
5,583
0
7,294
13,525
4,731
1,939
2,501
11,024
0
90,497
L
11,118
2,139
0
5,715
16,532
15,897
0
406
16,126
0
58,061
W
Chang'e
Λνıcıı
Chang'e
8,286
571
4,434
7,735
15,610
5,860
335
5,682
9,928
86,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,812
Gold Earned
46,017
636
Minions Killed
484
0
Camps Cleared
0
1,979,574
Distance Traveled
1,783,538
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,561
528
34
2
0
397,768
5
L
Geb
8,487
424
43
2
0
399,862
4
W
Apollo
12,885
644
152
8
0
432,895
10
L
Tsukuyomi
9,956
498
131
7
0
398,751
5
L
Baron Samedi
8,314
416
93
5
0
321,004
5
W
Sun Wukong
13,645
682
195
10
0
417,463
4
L
Danzaburou
9,012
451
98
5
0
339,568
1
W
Anhur
11,347
567
135
7
0
356,643
7
L
Mulan
10,248
512
119
6
0
324,353
1
W
Chang'e
10,374
519
120
6
0
374,805
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role