Player Matchup

Ullr
Ullr
Darkness12369
Ullr
Level 65
God Stats
37W - 20L
1,749 SR
Queue Stats
43W - 21L
1,740 Elo+
Party 1
Jing Wei
Jing Wei
Imperius0
Jing Wei
Level 144
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 13L
1,703 Elo+
Party 1
Sol
Sol
Indrana
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 29L
1,720 Elo+
Party 1
Scylla
Scylla
Izayoika
Scylla
Level 57
God Stats
7W - 0L
1,686 SR
Queue Stats
45W - 18L
1,749 Elo+
Party 1
Team Averages
Level 103
1,555 SR
1,728 Elo+

VS

Team Averages
Level 93
1,492 SR
1,392 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChaoticGNeutral
Ah Muzen Cab
Level 68
God Stats
13W - 15L
1,516 SR
Queue Stats
23W - 49L
1,287 Elo+
Party 2
Medusa
Medusa
Nuitchere
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
StarTheUnbroken
Ares
Level 82
God Stats
4W - 5L
1,454 SR
Queue Stats
23W - 50L
1,281 Elo+
Party 2
Anubis
Anubis
Viezvow
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
7,928
793
6,511
7,185
2,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Imperius0
Jing Wei
13
3 / 2 / 7
7,834
783
4,279
6,300
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
14
5 / 0 / 8
8,214
821
9,160
4,682
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Izayoika
Scylla
14
7 / 1 / 6
8,772
877
10,388
6,401
2,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChaoticGNeutral
Ah Muzen Cab
12
3 / 4 / 1
7,424
742
6,978
8,487
3,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Nuitchere
Medusa
14
1 / 3 / 0
7,872
787
5,217
6,702
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 6 / 2
6,657
666
2,730
12,542
8,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Viezvow
Anubis
13
1 / 4 / 2
7,524
752
2,794
8,068
4,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
5
5
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ChaoticGNeutral
Ah Muzen Cab
3
4
1
0.88
W
2
2
6
2.5
W
Jing Wei
Imperius0
Jing Wei
3
2
7
3.25
W
Sol
5
0
8
9
W
Scylla
Izayoika
Scylla
7
1
6
10
L
Medusa
Nuitchere
Medusa
1
3
0
0.33
L
0
6
2
0.17
L
Anubis
Viezvow
Anubis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
17,719
24,568
Taken
35,799
9,682
Mitigated
19,917
7,321
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ChaoticGNeutral
Ah Muzen Cab
6,978
1,788
123
1,182
8,487
3,855
49
5,159
3,328
0
26,247
W
6,511
1,577
0
1,280
7,185
2,647
0
2,432
4,753
0
24,510
W
Jing Wei
Imperius0
Jing Wei
4,279
2,993
0
575
6,300
2,503
1,384
1,543
4,757
0
25,483
W
Sol
9,160
3,051
0
2,665
4,682
1,539
874
1,222
3,460
25,674
0
W
Scylla
Izayoika
Scylla
10,388
1,186
0
2,801
6,401
2,993
674
658
5,743
28,236
0
L
Medusa
Nuitchere
Medusa
5,217
1,838
0
307
6,702
3,104
802
3,393
3,309
0
25,170
L
2,730
48
13
2,316
12,542
8,373
216
6,968
5,574
11,126
0
L
Anubis
Viezvow
Anubis
2,794
281
0
1,466
8,068
4,585
0
4,469
3,599
21,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
29,477
200
Minions Killed
146
8
Camps Cleared
9
729,274
Distance Traveled
657,874
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,424
742
46
5
0
164,038
0
W
Ullr
7,928
793
54
5
5
177,163
3
W
Jing Wei
7,834
783
56
6
2
203,079
1
W
Sol
8,214
821
44
4
0
165,189
0
W
Scylla
8,772
877
46
5
1
183,843
2
L
Medusa
7,872
787
43
4
6
181,558
4
L
Ares
6,657
666
10
1
2
157,358
0
L
Anubis
7,524
752
47
5
1
154,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role