Player Matchup

Zeus
Zeus
AhhMyLeg
Zeus
Level 28
God Stats
14W - 13L
1,642 SR
Queue Stats
380W - 312L
1,698 Elo+
Solo
Aphrodite
Aphrodite
Legit Munkey
Aphrodite
Level 25
God Stats
11W - 11L
1,673 SR
Queue Stats
15W - 14L
1,677 Elo+
Party 1
Hou Yi
Hou Yi
MeatusDeletus
Hou Yi
Level 29
God Stats
1W - 4L
1,606 SR
Queue Stats
16W - 14L
1,667 Elo+
Party 1
Ymir
Ymir
YAP Lion
Ymir
Level 29
God Stats
8W - 2L
1,967 SR
Queue Stats
92W - 79L
1,558 Elo+
Solo
Fenrir
Fenrir
sudden_horn2
Fenrir
Level 29
God Stats
5W - 5L
1,373 SR
Queue Stats
263W - 212L
1,692 Elo+
Solo
Team Averages
Level 28
1,652 SR
1,658 Elo+

VS

Team Averages
Level 18
1,527 SR
1,630 Elo+
Ares
Ares
Clappedtacoo
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,648 Elo+
Solo
Rama
Rama
Hachimaine
Rama
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 76L
1,698 Elo+
Party 2
Thanatos
Thanatos
TabsX_-
Thanatos
Level 28
God Stats
29W - 21L
1,602 SR
Queue Stats
304W - 289L
1,588 Elo+
Solo
Hercules
Hercules
Winston Switch
Hercules
Level 29
God Stats
11W - 8L
1,535 SR
Queue Stats
122W - 71L
1,706 Elo+
Party 2
Aphrodite
Aphrodite
qwurtyy
Aphrodite
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
1 / 2 / 1
4,856
694
3,291
2,916
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Legit Munkey
Aphrodite
7
0 / 2 / 0
3,865
552
1,108
4,953
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 2 / 0
4,122
589
1,438
4,043
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
4
0 / 1 / 0
3,363
480
1,057
2,249
1,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
8
2 / 2 / 0
4,886
698
1,467
4,273
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,212
602
1,543
3,125
1,520
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 2 / 1
5,244
749
2,459
6,171
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
TabsX_-
Thanatos
8
3 / 1 / 1
4,951
707
2,588
3,958
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
8
2 / 0 / 1
4,742
677
1,237
3,998
1,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
qwurtyy
Aphrodite
7
0 / 0 / 2
4,070
581
2,477
3,962
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
9
9
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
2
1
0.75
W
2
0
0
2
W
2
2
1
1.25
L
Aphrodite
Legit Munkey
Aphrodite
0
2
0
0
L
0
2
0
0
W
Thanatos
TabsX_-
Thanatos
3
1
1
3.5
W
Hercules
2
0
1
2.5
L
Ymir
0
1
0
0
W
Aphrodite
qwurtyy
Aphrodite
0
0
2
1
L
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,361
Damage
10,304
18,434
Taken
21,214
5,993
Mitigated
7,379
6,243
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,291
687
0
566
2,916
689
0
0
2,916
23,878
0
W
1,543
210
0
1,103
3,125
1,520
44
320
2,805
10,121
0
W
2,459
1,831
0
2,929
6,171
1,791
104
2,754
3,081
0
24,402
L
Aphrodite
Legit Munkey
Aphrodite
1,108
272
64
2,294
4,953
1,746
0
1,929
3,024
11,371
0
L
1,438
728
0
852
4,043
941
0
535
3,508
0
13,823
W
Thanatos
TabsX_-
Thanatos
2,588
874
0
3,626
3,958
1,591
0
183
3,757
0
24,588
W
Hercules
1,237
267
0
2,205
3,998
1,264
0
580
3,418
0
18,879
L
Ymir
1,057
328
0
780
2,249
1,073
0
1,388
861
6,653
0
W
Aphrodite
qwurtyy
Aphrodite
2,477
349
615
3,244
3,962
1,213
0
1,265
2,697
19,663
0
L
Fenrir
1,467
505
0
1,687
4,273
1,544
0
168
4,105
0
21,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,092
Gold Earned
23,219
171
Minions Killed
196
0
Camps Cleared
0
599,995
Distance Traveled
717,898
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,856
694
58
8
0
133,186
2
W
Ares
4,212
602
9
1
0
146,461
1
W
Rama
5,244
749
60
9
0
128,493
2
L
Aphrodite
3,865
552
20
3
0
139,920
3
L
Hou Yi
4,122
589
32
5
0
133,956
2
W
Thanatos
4,951
707
53
8
0
158,386
1
W
Hercules
4,742
677
43
6
0
157,558
0
L
Ymir
3,363
480
16
2
0
42,122
1
W
Aphrodite
4,070
581
31
4
0
127,000
0
L
Fenrir
4,886
698
45
6
0
150,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role