Player Matchup

Cerberus
Cerberus
Aecelia
Cerberus
Level 27
God Stats
0W - 1L
1,885 SR
Queue Stats
41W - 57L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
Chewiewan
Sun Wukong
Level 28
God Stats
7W - 4L
1,658 SR
Queue Stats
43W - 58L
1,518 Elo+
Party 1
Thanatos
Thanatos
Slothypooo
Thanatos
Level 28
God Stats
4W - 4L
1,424 SR
Queue Stats
43W - 58L
1,518 Elo+
Party 1
Janus
Janus
TwinJupiter5350
Janus
Level 28
God Stats
11W - 14L
1,589 SR
Queue Stats
445W - 463L
1,554 Elo+
Solo
Neith
Neith
creammmyyy
Neith
Level 6
God Stats
7W - 12L
1,962 SR
Queue Stats
7W - 12L
1,841 Elo+
Party 1
Team Averages
Level 23
1,704 SR
1,589 Elo+

VS

Team Averages
Level 17
1,650 SR
1,584 Elo+
Nu Wa
Nu Wa
Marina Henz
Nu Wa
Level 5
God Stats
6W - 4L
1,662 SR
Queue Stats
8W - 8L
1,643 Elo+
Solo
Guan Yu
Guan Yu
Rumbleshade3
Guan Yu
Level 29
God Stats
5W - 0L
2,049 SR
Queue Stats
130W - 88L
1,625 Elo+
Solo
Merlin
Merlin
Thehobonamedbob
Merlin
Level 5
God Stats
1W - 4L
1,132 SR
Queue Stats
4W - 13L
1,534 Elo+
Solo
Loki
Loki
ZMonay
Loki
Level 28
God Stats
10W - 4L
1,727 SR
Queue Stats
302W - 292L
1,571 Elo+
Solo
Neith
Neith
jzbabyfacekilla
Neith
Level 20
God Stats
5W - 11L
1,683 SR
Queue Stats
78W - 73L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aecelia
Cerberus
14
1 / 10 / 5
9,178
437
9,126
21,828
20,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Chewiewan
Sun Wukong
16
1 / 4 / 3
9,627
458
10,036
20,145
16,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Slothypooo
Thanatos
15
6 / 7 / 3
10,443
497
8,908
17,139
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 6 / 2
10,836
516
5,811
12,938
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
3 / 11 / 1
9,425
449
6,991
15,773
4,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 11
12,569
599
19,962
14,674
6,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Rumbleshade3
Guan Yu
18
16 / 1 / 9
12,685
604
18,673
19,771
26,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 6 / 0
7,031
335
837
3,923
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
ZMonay
Loki
17
5 / 3 / 11
11,187
533
7,297
12,443
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
11 / 3 / 15
12,943
616
19,139
13,935
4,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
14
Kills
38
38
Deaths
15
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aecelia
Cerberus
1
10
5
0.35
L
Sun Wukong
Chewiewan
Sun Wukong
1
4
3
0.63
W
6
2
11
5.75
W
Guan Yu
Rumbleshade3
Guan Yu
16
1
9
20.5
L
Thanatos
Slothypooo
Thanatos
6
7
3
1.07
W
0
6
0
0
L
3
6
2
0.67
W
Loki
ZMonay
Loki
5
3
11
3.5
L
Neith
3
11
1
0.32
W
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,872
Damage
65,908
87,823
Taken
64,746
51,803
Mitigated
44,090
23,518
Healing
22,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aecelia
Cerberus
9,126
1,171
0
3,957
21,828
20,042
716
3,485
18,343
38,397
0
L
Sun Wukong
Chewiewan
Sun Wukong
10,036
2,638
500
3,197
20,145
16,531
0
9,442
10,703
0
65,851
W
19,962
4,764
396
8,002
14,674
6,873
2,532
2,647
11,917
99,497
0
W
Guan Yu
Rumbleshade3
Guan Yu
18,673
2,063
823
3,474
19,771
26,632
298
3,904
15,733
0
62,299
L
Thanatos
Slothypooo
Thanatos
8,908
2,040
0
10,500
17,139
6,259
204
2,324
14,791
0
54,674
W
837
391
0
0
3,923
992
0
837
2,902
10,037
0
L
5,811
182
304
2,849
12,938
4,694
700
1,468
11,350
69,052
0
W
Loki
ZMonay
Loki
7,297
2,189
0
4,026
12,443
4,937
0
3,113
9,188
0
61,023
L
Neith
6,991
4,076
0
2,211
15,773
4,277
941
3,936
11,837
0
48,384
W
19,139
10,825
0
6,025
13,935
4,656
3,789
3,866
10,069
0
72,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,509
Gold Earned
56,415
504
Minions Killed
471
0
Camps Cleared
0
1,850,746
Distance Traveled
1,716,678
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,178
437
79
4
0
353,239
6
L
Sun Wukong
9,627
458
103
5
0
390,324
4
W
Nu Wa
12,569
599
169
8
0
361,718
3
W
Guan Yu
12,685
604
59
3
0
429,659
0
L
Thanatos
10,443
497
90
4
0
382,664
0
W
Merlin
7,031
335
20
1
0
143,393
2
L
Janus
10,836
516
147
7
0
370,433
0
W
Loki
11,187
533
107
5
0
429,491
0
L
Neith
9,425
449
85
4
0
354,086
0
W
Neith
12,943
616
116
6
0
352,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role