Player Matchup

Artemis
Artemis
IAmTheAtticus
Artemis
Level 29
God Stats
20W - 20L
1,513 SR
Queue Stats
202W - 162L
1,654 Elo+
Party 1
Poseidon
Poseidon
SicklyCamera800
Poseidon
Level 28
God Stats
45W - 43L
1,547 SR
Queue Stats
154W - 122L
1,645 Elo+
Party 1
Ne Zha
Ne Zha
Sunny Urban
Ne Zha
Level 24
God Stats
10W - 11L
1,500 SR
Queue Stats
169W - 115L
1,661 Elo+
Party 1
Hades
Hades
Yamison5391
Hades
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
195W - 147L
1,636 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ohpuppies
Cu Chulainn
Level 27
God Stats
25W - 17L
1,632 SR
Queue Stats
137W - 106L
1,630 Elo+
Party 1
Team Averages
Level 27
1,538 SR
1,645 Elo+

VS

Team Averages
Level 34
1,565 SR
1,505 Elo+
Khepri
Khepri
JohnnysWRLD
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,469 Elo+
Party 2
Skadi
Skadi
NoahMerkss
Skadi
Level 25
God Stats
27W - 25L
1,563 SR
Queue Stats
108W - 101L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
bradderzvilla2
Nu Wa
Level 103
God Stats
1W - 1L
1,524 SR
Queue Stats
130W - 98L
1,550 Elo+
Party 2
Fenrir
Fenrir
fadedVert
Fenrir
Level 8
God Stats
24W - 10L
1,644 SR
Queue Stats
32W - 25L
1,423 Elo+
Party 2
Ymir
Ymir
liljordyvert
Ymir
Level 18
God Stats
55W - 46L
1,594 SR
Queue Stats
72W - 65L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
9 / 5 / 20
13,663
1,051
27,375
17,055
5,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
19
1 / 4 / 19
12,421
955
13,711
12,000
4,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
20
10 / 4 / 23
14,602
1,123
29,635
21,930
13,540
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 17
14,167
1,090
27,867
22,519
23,067
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
ohpuppies
Cu Chulainn
20
11 / 2 / 18
14,724
1,133
20,724
20,068
20,087
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
2 / 6 / 9
12,541
965
9,574
28,634
37,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
19
10 / 9 / 6
14,709
1,131
25,514
22,866
11,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 10 / 11
14,065
1,082
32,241
22,345
11,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
fadedVert
Fenrir
18
0 / 8 / 8
11,194
861
6,305
24,130
12,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 6 / 11
11,972
921
12,579
26,678
24,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
61
39
Kills
16
16
Deaths
39
97
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
9
5
20
3.8
L
Khepri
2
6
9
1.08
L
Skadi
10
9
6
1.44
W
Poseidon
1
4
19
2.63
W
Ne Zha
10
4
23
5.38
W
8
1
17
16.5
L
4
10
11
0.95
L
Fenrir
fadedVert
Fenrir
0
8
8
0.5
L
0
6
11
0.92
W
Cu Chulainn
ohpuppies
Cu Chulainn
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,312
Damage
86,213
93,572
Taken
124,653
66,822
Mitigated
96,852
20,126
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
27,375
19,362
0
3,625
17,055
5,957
0
12,042
5,013
0
35,208
L
Khepri
9,574
1,348
262
243
28,634
37,704
0
10,501
18,133
18,291
0
L
Skadi
25,514
14,822
0
1,359
22,866
11,400
0
11,231
11,635
0
44,712
W
Poseidon
13,711
1,289
0
1,959
12,000
4,171
0
7,015
4,985
38,021
0
W
Ne Zha
29,635
14,961
0
3,250
21,930
13,540
0
10,803
11,127
0
58,225
W
27,867
2,148
2,146
9,146
22,519
23,067
0
13,084
9,435
62,001
0
L
32,241
8,689
0
0
22,345
11,186
0
5,489
16,856
76,242
0
L
Fenrir
fadedVert
Fenrir
6,305
2,959
0
954
24,130
12,424
0
9,376
14,754
0
10,700
L
12,579
1,355
152
674
26,678
24,138
0
6,883
19,795
32,090
0
W
Cu Chulainn
ohpuppies
Cu Chulainn
20,724
3,916
0
0
20,068
20,087
0
11,450
7,001
5,556
39,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,577
Gold Earned
64,481
256
Minions Killed
196
8
Camps Cleared
5
1,183,050
Distance Traveled
1,254,744
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,663
1,051
20
2
0
209,549
0
L
Khepri
12,541
965
20
2
0
271,177
0
L
Skadi
14,709
1,131
37
3
1
235,541
0
W
Poseidon
12,421
955
65
5
4
223,870
4
W
Ne Zha
14,602
1,123
54
4
2
273,869
0
W
Hades
14,167
1,090
84
6
2
225,756
0
L
Nu Wa
14,065
1,082
79
6
2
227,908
0
L
Fenrir
11,194
861
10
1
1
284,764
0
L
Ymir
11,972
921
50
4
1
235,354
0
W
Cu Chulainn
14,724
1,133
33
3
0
250,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role