Player Matchup

Nu Wa
Nu Wa
Alejandra__Danix
Nu Wa
Level 84
God Stats
25W - 13L
1,723 SR
Queue Stats
71W - 64L
1,417 Elo+
Party 2
Ymir
Ymir
Ariel1234HD
Ymir
Level 8
God Stats
36W - 24L
1,637 SR
Queue Stats
39W - 36L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
Henry_Zero930
Cthulhu
Level 13
God Stats
8W - 2L
1,659 SR
Queue Stats
23W - 23L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
Itz_R-T_Darck
Danzaburou
Level 18
God Stats
38W - 33L
1,471 SR
Queue Stats
114W - 108L
1,400 Elo+
Party 2
Nemesis
Nemesis
pikettdeoro
Nemesis
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
81W - 76L
1,430 Elo+
Party 2
Team Averages
Level 28
1,598 SR
1,404 Elo+

VS

Team Averages
Level 18
1,393 SR
1,326 Elo+
Anubis
Anubis
FaZeSaxx3161
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,430 Elo+
Party 1
Arachne
Arachne
Lunafaith16
Arachne
Level 27
God Stats
36W - 31L
1,439 SR
Queue Stats
74W - 91L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
MythicHippie
Danzaburou
Level 28
God Stats
67W - 76L
1,462 SR
Queue Stats
175W - 229L
1,332 Elo+
Solo
Hel
Hel
Psycadelic16
Hel
Level 24
God Stats
6W - 7L
1,443 SR
Queue Stats
343W - 370L
1,409 Elo+
Solo
Neith
Neith
wheelie_Queen
Neith
Level 5
God Stats
0W - 4L
1,120 SR
Queue Stats
0W - 4L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 20
14,729
1,227
33,015
11,224
4,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 2 / 23
12,419
1,035
11,723
18,914
18,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
20
4 / 3 / 29
13,222
1,102
19,320
15,162
15,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Itz_R-T_Darck
Danzaburou
19
9 / 5 / 18
12,955
1,080
20,744
14,196
5,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
pikettdeoro
Nemesis
20
17 / 4 / 15
15,132
1,261
21,499
15,855
5,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
1 / 9 / 7
11,083
924
8,273
18,540
7,713
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Lunafaith16
Arachne
18
6 / 14 / 8
13,190
1,099
20,246
34,715
14,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
MythicHippie
Danzaburou
17
2 / 8 / 6
11,594
966
8,667
17,267
4,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 6 / 9
12,293
1,024
19,389
21,611
7,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 13 / 4
10,862
905
9,908
22,812
7,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
48
49
Kills
14
14
Deaths
50
105
Assists
34
Player
Kills
Deaths
Assists
KDA
W
15
0
20
25
W
4
2
23
7.75
L
Anubis
1
9
7
0.5
W
Cthulhu
4
3
29
6.17
W
Danzaburou
Itz_R-T_Darck
Danzaburou
9
5
18
3.6
L
Arachne
Lunafaith16
Arachne
6
14
8
0.71
L
Danzaburou
MythicHippie
Danzaburou
2
8
6
0.63
L
4
6
9
1.42
W
Nemesis
pikettdeoro
Nemesis
17
4
15
6.13
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,301
Damage
66,483
75,351
Taken
114,945
49,902
Mitigated
41,599
6,834
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,015
11,916
1,347
2,133
11,224
4,025
0
3,277
7,794
53,954
0
W
11,723
1,832
0
0
18,914
18,839
0
8,628
9,733
22,953
0
L
Anubis
8,273
1,830
0
0
18,540
7,713
0
9,440
9,100
18,398
0
W
Cthulhu
19,320
913
870
264
15,162
15,834
0
5,278
9,651
40,785
0
W
Danzaburou
Itz_R-T_Darck
Danzaburou
20,744
10,140
0
1,560
14,196
5,394
0
3,098
10,987
0
33,456
L
Arachne
Lunafaith16
Arachne
20,246
12,894
182
3,952
34,715
14,431
0
18,717
15,998
0
39,667
L
Danzaburou
MythicHippie
Danzaburou
8,667
2,724
0
1,449
17,267
4,791
0
11,468
5,799
0
37,086
L
19,389
1,857
4,407
4,328
21,611
7,607
0
11,968
9,643
32,672
0
W
Nemesis
pikettdeoro
Nemesis
21,499
13,099
0
660
15,855
5,810
0
6,154
9,246
0
36,249
L
9,908
6,266
0
856
22,812
7,057
0
12,465
10,347
0
34,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,457
Gold Earned
59,022
190
Minions Killed
177
4
Camps Cleared
7
1,180,116
Distance Traveled
993,248
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,729
1,227
54
5
1
243,331
0
W
Ymir
12,419
1,035
24
2
2
227,880
1
L
Anubis
11,083
924
20
2
0
162,001
1
W
Cthulhu
13,222
1,102
42
4
0
253,948
0
W
Danzaburou
12,955
1,080
38
3
1
184,195
0
L
Arachne
13,190
1,099
37
3
3
211,498
1
L
Danzaburou
11,594
966
44
4
4
185,041
2
L
Hel
12,293
1,024
31
3
0
241,098
0
W
Nemesis
15,132
1,261
32
3
0
270,762
0
L
Neith
10,862
905
45
4
0
193,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role