Player Matchup

Apollo
Apollo
DOlNYERMOM
Apollo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
FinestCocoa
Athena
Level 8
God Stats
12W - 1L
1,724 SR
Queue Stats
31W - 4L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
UrBishBusted
Danzaburou
Level 16
God Stats
1W - 0L
1,899 SR
Queue Stats
10W - 4L
1,460 Elo+
Party 1
Susano
Susano
Vexur14
Susano
Level 24
God Stats
5W - 7L
1,339 SR
Queue Stats
26W - 24L
1,430 Elo+
Solo
Scylla
Scylla
astolenboat
Scylla
Level 12
God Stats
3W - 0L
1,973 SR
Queue Stats
8W - 4L
1,503 Elo+
Party 1
Team Averages
Level 15
1,687 SR
1,510 Elo+

VS

Team Averages
Level 5
1,419 SR
1,331 Elo+
Danzaburou
Danzaburou
ImGonnaGetYou
Danzaburou
Level 6
God Stats
5W - 6L
1,324 SR
Queue Stats
52W - 47L
1,379 Elo+
Party 2
Neith
Neith
ItzaLegend
Neith
Level 4
God Stats
1W - 3L
1,449 SR
Queue Stats
1W - 3L
1,297 Elo+
Party 2
Susano
Susano
Jellyonmyballs
Susano
Level 5
God Stats
0W - 1L
1,322 SR
Queue Stats
5W - 7L
1,302 Elo+
Party 2
Geb
Geb
TRONQUEEEFTON
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
Ziben
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DOlNYERMOM
Apollo
11
5 / 0 / 3
6,407
712
3,271
4,520
1,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
4 / 0 / 8
6,299
700
3,107
4,930
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
UrBishBusted
Danzaburou
11
6 / 1 / 2
6,351
706
4,632
6,026
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Vexur14
Susano
8
3 / 2 / 4
5,349
594
2,393
3,911
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
10
3 / 2 / 2
5,844
649
3,476
3,317
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImGonnaGetYou
Danzaburou
8
3 / 5 / 0
4,805
534
2,458
6,804
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
5
0 / 6 / 0
3,804
423
1,757
4,330
765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 3 / 0
3,667
407
767
3,741
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 2 / 0
3,666
407
925
3,647
1,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Ziben
Cthulhu
8
2 / 5 / 0
4,920
547
3,464
7,046
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
21
Kills
5
5
Deaths
21
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
DOlNYERMOM
Apollo
5
0
3
6.5
W
Athena
4
0
8
8
L
Danzaburou
ImGonnaGetYou
Danzaburou
3
5
0
0.6
L
Neith
0
6
0
0
L
0
3
0
0
L
0
2
0
0
W
Danzaburou
UrBishBusted
Danzaburou
6
1
2
7
W
Susano
Vexur14
Susano
3
2
4
2.5
L
Cthulhu
Ziben
Cthulhu
2
5
0
0.4
W
Scylla
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
9,371
22,704
Taken
25,568
8,643
Mitigated
9,370
10,916
Healing
1,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DOlNYERMOM
Apollo
3,271
2,944
0
3,741
4,520
1,235
576
563
3,957
0
41,241
W
Athena
3,107
1,204
0
2,783
4,930
2,768
540
478
4,427
11,103
0
L
Danzaburou
ImGonnaGetYou
Danzaburou
2,458
1,434
0
152
6,804
1,830
0
3,212
3,350
0
11,611
L
Neith
1,757
968
0
289
4,330
765
150
526
3,804
0
14,145
L
767
400
0
882
3,741
793
0
323
3,418
0
8,093
L
925
202
0
199
3,647
1,099
0
637
2,970
4,665
0
W
Danzaburou
UrBishBusted
Danzaburou
4,632
1,830
0
3,315
6,026
2,623
1,342
2,285
3,516
0
29,666
W
Susano
Vexur14
Susano
2,393
432
0
777
3,911
1,144
276
604
3,282
0
15,846
L
Cthulhu
Ziben
Cthulhu
3,464
551
0
367
7,046
4,883
0
1,597
5,443
10,687
0
W
Scylla
3,476
315
0
300
3,317
873
1,212
159
3,133
24,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,250
Gold Earned
20,862
250
Minions Killed
87
0
Camps Cleared
0
787,648
Distance Traveled
723,732
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,407
712
90
10
0
138,762
1
W
Athena
6,299
700
17
2
0
172,773
1
L
Danzaburou
4,805
534
23
3
0
166,503
0
L
Neith
3,804
423
20
2
0
125,855
1
L
Susano
3,667
407
20
2
0
113,276
2
L
Geb
3,666
407
8
1
0
152,481
1
W
Danzaburou
6,351
706
53
6
0
151,691
1
W
Susano
5,349
594
39
4
0
175,590
0
L
Cthulhu
4,920
547
16
2
0
165,617
0
W
Scylla
5,844
649
51
6
0
148,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role