Player Matchup

Loki
Loki
FredricoGlizzy
Loki
Level 28
God Stats
39W - 18L
1,500 SR
Queue Stats
199W - 113L
1,652 Elo+
Party 2
Nu Wa
Nu Wa
PreppyChimp
Nu Wa
Level 125
God Stats
14W - 13L
1,662 SR
Queue Stats
568W - 474L
1,665 Elo+
Party 2
Sobek
Sobek
SpazyNuggetStack
Sobek
Level 101
God Stats
9W - 8L
1,453 SR
Queue Stats
282W - 294L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
Sven ll
Baron Samedi
Level 88
God Stats
79W - 45L
1,714 SR
Queue Stats
490W - 348L
1,649 Elo+
Party 2
Danzaburou
Danzaburou
TrapDaddyCade
Danzaburou
Level 80
God Stats
5W - 3L
1,742 SR
Queue Stats
55W - 41L
1,583 Elo+
Party 2
Team Averages
Level 84
1,614 SR
1,583 Elo+

VS

Team Averages
Level 87
1,518 SR
1,600 Elo+
Chaac
Chaac
BlackFoot612
Chaac
Level 124
God Stats
28W - 18L
1,577 SR
Queue Stats
624W - 693L
1,443 Elo+
Solo
Heimdallr
Heimdallr
Drewski69
Heimdallr
Level 5
God Stats
7W - 6L
1,411 SR
Queue Stats
32W - 13L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
Lucid_Puff
Sylvanus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 64L
1,533 Elo+
Party 1
Mercury
Mercury
hugePERSONALITY
Mercury
Level 104
God Stats
17W - 14L
1,602 SR
Queue Stats
276W - 231L
1,599 Elo+
Party 1
Agni
Agni
iamzaiah
Agni
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 149L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,516
568
7,174
9,913
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 1 / 8
9,028
602
9,594
8,771
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
5 / 1 / 3
7,234
482
4,646
9,818
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Sven ll
Baron Samedi
15
1 / 0 / 0
8,459
564
12,417
10,100
7,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TrapDaddyCade
Danzaburou
12
1 / 2 / 4
7,746
516
3,145
6,201
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,404
494
6,521
15,657
6,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Drewski69
Heimdallr
11
1 / 3 / 1
6,716
448
7,952
8,900
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Lucid_Puff
Sylvanus
10
0 / 6 / 0
5,802
387
3,477
10,307
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 3 / 1
7,265
484
4,144
9,708
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
12
1 / 5 / 1
7,143
476
7,647
9,401
3,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
6
6
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Heimdallr
Drewski69
Heimdallr
1
3
1
0.5
W
6
2
4
4
L
Sylvanus
Lucid_Puff
Sylvanus
0
6
0
0
W
4
1
8
8
W
5
1
3
6.5
W
Baron Samedi
Sven ll
Baron Samedi
1
0
0
1
W
Danzaburou
TrapDaddyCade
Danzaburou
1
2
4
1.5
L
4
3
1
1.5
L
Agni
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,976
Damage
29,741
44,803
Taken
53,973
20,849
Mitigated
20,778
21,663
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,521
1,177
0
8,412
15,657
6,708
0
11,980
3,621
0
44,599
L
Heimdallr
Drewski69
Heimdallr
7,952
4,515
0
2,796
8,900
2,501
854
2,818
5,968
0
37,778
W
7,174
2,131
0
4,000
9,913
3,158
0
2,840
7,073
0
43,476
L
Sylvanus
Lucid_Puff
Sylvanus
3,477
916
514
1,540
10,307
5,741
152
4,029
6,172
20,999
4,748
W
9,594
2,224
0
3,000
8,771
2,891
138
5,143
3,628
60,164
0
W
4,646
389
0
5,356
9,818
5,025
0
1,860
7,958
14,660
0
W
Baron Samedi
Sven ll
Baron Samedi
12,417
2,588
0
7,492
10,100
7,739
0
182
9,918
61,530
0
W
Danzaburou
TrapDaddyCade
Danzaburou
3,145
1,581
0
1,815
6,201
2,036
0
842
5,359
0
40,555
L
4,144
1,426
0
3,387
9,708
2,746
0
2,388
7,132
0
34,718
L
Agni
7,647
1,075
0
2,218
9,401
3,082
0
4,705
4,423
52,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,983
Gold Earned
34,330
427
Minions Killed
404
0
Camps Cleared
0
1,386,012
Distance Traveled
1,374,191
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,404
494
100
7
0
282,078
0
L
Heimdallr
6,716
448
61
4
0
266,158
2
W
Loki
8,516
568
77
5
0
325,518
3
L
Sylvanus
5,802
387
49
3
0
263,427
1
W
Nu Wa
9,028
602
114
8
0
257,998
3
W
Sobek
7,234
482
16
1
0
307,720
7
W
Baron Samedi
8,459
564
135
9
0
236,096
0
W
Danzaburou
7,746
516
85
6
0
258,680
1
L
Mercury
7,265
484
76
5
0
311,517
5
L
Agni
7,143
476
118
8
0
251,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role