Player Matchup

Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Blue iMaster
Ra
Level 115
God Stats
4W - 3L
1,690 SR
Queue Stats
285W - 229L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IlIlNLMBllIl
Tsukuyomi
Level 15
God Stats
7W - 10L
1,446 SR
Queue Stats
22W - 25L
1,528 Elo+
Party 3
Thanatos
Thanatos
MBP0525
Thanatos
Level 89
God Stats
4W - 6L
1,157 SR
Queue Stats
44W - 36L
1,563 Elo+
Party 3
Cupid
Cupid
lil Jew Money
Cupid
Level 129
God Stats
3W - 2L
1,693 SR
Queue Stats
342W - 286L
1,519 Elo+
Party 3
Team Averages
Level 91
1,497 SR
1,523 Elo+

VS

Team Averages
Level 61
1,567 SR
1,447 Elo+
Odin
Odin
JalenMelts
Odin
Level 19
God Stats
2W - 3L
1,611 SR
Queue Stats
7W - 12L
1,349 Elo+
Party 2
Hun Batz
Hun Batz
PaPa Isreal
Hun Batz
Level 41
God Stats
2W - 5L
1,469 SR
Queue Stats
110W - 97L
1,537 Elo+
Party 1
Artemis
Artemis
PaPa Spade19
Artemis
Level 98
God Stats
4W - 6L
1,727 SR
Queue Stats
143W - 123L
1,543 Elo+
Party 1
Ymir
Ymir
T0O MAnY BEARS
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,377 Elo+
Party 2
Merlin
Merlin
shkoopy
Merlin
Level 82
God Stats
6W - 10L
1,528 SR
Queue Stats
38W - 45L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 2 / 4
5,672
516
3,645
6,616
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
7 / 2 / 5
7,207
655
8,442
6,011
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
IlIlNLMBllIl
Tsukuyomi
10
1 / 1 / 0
5,890
535
2,836
5,791
2,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
MBP0525
Thanatos
11
2 / 3 / 9
6,586
599
2,866
6,863
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 3
6,073
552
7,533
5,588
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,855
441
1,923
4,920
2,464
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
PaPa Isreal
Hun Batz
7
1 / 3 / 1
5,114
465
1,578
6,337
1,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
PaPa Spade19
Artemis
9
2 / 4 / 5
5,664
515
4,957
6,701
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 4 / 3
5,263
478
3,569
9,365
3,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
shkoopy
Merlin
9
3 / 6 / 0
5,425
493
4,960
6,205
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
8
9
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
4
2
W
7
2
5
4.75
W
Tsukuyomi
IlIlNLMBllIl
Tsukuyomi
1
1
0
1
L
0
0
0
0
W
Thanatos
MBP0525
Thanatos
2
3
9
2.17
L
Hun Batz
PaPa Isreal
Hun Batz
1
3
1
0.5
L
Artemis
PaPa Spade19
Artemis
2
4
5
1.13
L
2
4
3
0.88
W
5
1
3
6.5
L
Merlin
shkoopy
Merlin
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,322
Damage
16,987
30,869
Taken
33,528
12,384
Mitigated
11,177
12,063
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,645
22
0
1,025
6,616
3,159
0
1,979
4,499
12,469
0
W
8,442
1,063
864
1,751
6,011
2,110
817
2,005
3,884
39,852
0
W
Tsukuyomi
IlIlNLMBllIl
Tsukuyomi
2,836
423
0
1,444
5,791
2,190
0
810
4,941
0
30,112
L
1,923
254
0
2,113
4,920
2,464
0
37
4,883
0
18,608
W
Thanatos
MBP0525
Thanatos
2,866
975
0
5,125
6,863
2,822
505
1,428
5,313
0
36,501
L
Hun Batz
PaPa Isreal
Hun Batz
1,578
725
0
1,294
6,337
1,714
0
2,077
4,166
0
12,772
L
Artemis
PaPa Spade19
Artemis
4,957
2,044
246
1,003
6,701
2,028
0
3,099
3,438
0
23,062
L
3,569
297
159
1,596
9,365
3,040
0
3,778
5,435
15,047
0
W
7,533
3,523
491
1,363
5,588
2,103
722
1,805
3,703
0
26,823
L
Merlin
shkoopy
Merlin
4,960
79
0
245
6,205
1,931
0
2,526
3,519
20,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,428
Gold Earned
26,321
261
Minions Killed
179
0
Camps Cleared
0
1,064,759
Distance Traveled
981,052
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,672
516
18
2
0
190,061
5
W
Ra
7,207
655
69
6
0
224,200
1
W
Tsukuyomi
5,890
535
58
5
0
228,041
3
L
Odin
4,855
441
40
4
0
193,375
1
W
Thanatos
6,586
599
75
7
0
232,555
1
L
Hun Batz
5,114
465
34
3
0
234,613
0
L
Artemis
5,664
515
40
4
0
179,269
3
L
Ymir
5,263
478
30
3
0
196,143
0
W
Cupid
6,073
552
41
4
0
189,902
3
L
Merlin
5,425
493
35
3
0
177,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role