Player Matchup

Awilix
Awilix
Deokid23
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Party 1
Ah Puch
Ah Puch
HeaviestFoot
Ah Puch
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Neith
Neith
Jovial_Clarity
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
cortfranci
Chaac
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 16L
1,114 Elo+
Party 1
Medusa
Medusa
fukwitme1213
Medusa
Level 24
God Stats
71W - 64L
1,446 SR
Queue Stats
82W - 75L
1,410 Elo+
Solo
Team Averages
Level 25
1,489 SR
1,328 Elo+

VS

Team Averages
Level 23
1,329 SR
1,173 Elo+
Fenrir
Fenrir
DJ_Howler
Fenrir
Level 18
God Stats
16W - 58L
1,179 SR
Queue Stats
25W - 78L
1,119 Elo+
Party 2
Kukulkan
Kukulkan
Tigerninja1661
Kukulkan
Level 27
God Stats
0W - 2L
1,360 SR
Queue Stats
122W - 189L
1,144 Elo+
Party 2
Jormungandr
Jormungandr
WhiteWolf1897
Jormungandr
Level 25
God Stats
33W - 114L
1,171 SR
Queue Stats
43W - 133L
1,129 Elo+
Party 2
Zeus
Zeus
ZEEEEP0420
Zeus
Level 16
God Stats
2W - 2L
1,433 SR
Queue Stats
25W - 32L
1,348 Elo+
Solo
Cernunnos
Cernunnos
darkenzarlex
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 35L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Deokid23
Awilix
20
11 / 3 / 18
13,357
1,113
11,865
9,634
4,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
HeaviestFoot
Ah Puch
20
9 / 2 / 22
14,225
1,185
30,036
9,021
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 6 / 18
11,179
932
4,946
9,777
4,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chaac
20
5 / 2 / 26
13,572
1,131
17,875
15,305
18,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
23 / 5 / 16
17,143
1,429
34,838
13,192
6,662
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DJ_Howler
Fenrir
18
9 / 13 / 3
13,664
1,139
9,374
29,353
24,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
18
1 / 9 / 7
11,744
979
12,765
18,921
7,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
WhiteWolf1897
Jormungandr
19
2 / 14 / 9
12,122
1,010
7,445
29,838
27,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 8 / 6
11,008
917
8,594
17,692
6,603
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
darkenzarlex
Cernunnos
19
4 / 7 / 8
12,472
1,039
11,852
17,740
7,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
51
50
Kills
18
18
Deaths
51
100
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DJ_Howler
Fenrir
9
13
3
0.81
W
Awilix
Deokid23
Awilix
11
3
18
6.67
W
Ah Puch
HeaviestFoot
Ah Puch
9
2
22
10
W
2
6
18
1.83
L
Kukulkan
1
9
7
0.5
L
Jormungandr
WhiteWolf1897
Jormungandr
2
14
9
0.46
L
2
8
6
0.63
W
Chaac
5
2
26
9
L
Cernunnos
darkenzarlex
Cernunnos
4
7
8
1.14
W
Medusa
23
5
16
6.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,560
Damage
50,030
56,929
Taken
113,544
37,308
Mitigated
72,469
11,629
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DJ_Howler
Fenrir
9,374
1,872
514
2,216
29,353
24,316
0
7,105
22,248
0
25,525
W
Awilix
Deokid23
Awilix
11,865
5,464
0
551
9,634
4,083
0
6,252
3,382
0
20,952
W
Ah Puch
HeaviestFoot
Ah Puch
30,036
580
0
1,558
9,021
3,880
0
3,851
5,170
63,704
0
W
4,946
3,318
0
52
9,777
4,089
0
5,096
4,681
0
11,461
L
Kukulkan
12,765
2,441
0
242
18,921
7,163
0
4,047
14,874
44,366
0
L
Jormungandr
WhiteWolf1897
Jormungandr
7,445
2,023
0
0
29,838
27,088
0
7,412
22,426
20,658
0
L
8,594
2,311
0
1,515
17,692
6,603
0
7,597
10,095
26,534
0
W
Chaac
17,875
4,614
0
6,083
15,305
18,594
0
8,346
6,959
0
46,041
L
Cernunnos
darkenzarlex
Cernunnos
11,852
6,230
0
1,262
17,740
7,299
0
3,875
13,865
0
39,252
W
Medusa
34,838
24,833
687
2,698
13,192
6,662
0
5,259
7,933
0
49,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,476
Gold Earned
61,010
204
Minions Killed
234
6
Camps Cleared
9
1,031,945
Distance Traveled
957,087
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,664
1,139
38
3
0
232,990
0
W
Awilix
13,357
1,113
23
2
2
241,679
0
W
Ah Puch
14,225
1,185
70
6
0
218,902
0
W
Neith
11,179
932
16
1
0
167,595
0
L
Kukulkan
11,744
979
69
6
2
209,198
0
L
Jormungandr
12,122
1,010
33
3
1
163,700
0
L
Zeus
11,008
917
40
3
0
147,813
0
W
Chaac
13,572
1,131
53
4
3
205,647
2
L
Cernunnos
12,472
1,039
54
5
6
203,386
1
W
Medusa
17,143
1,429
42
4
1
198,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role