Player Matchup

Merlin
Merlin
BaltiLA_
Merlin
Level 17
God Stats
290W - 303L
1,487 SR
Queue Stats
621W - 689L
1,385 Elo+
Solo
Chernobog
Chernobog
DarthLordShadow
Chernobog
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Golden_heat12
Baron Samedi
Level 13
God Stats
16W - 11L
1,447 SR
Queue Stats
65W - 70L
1,436 Elo+
Party 1
Bellona
Bellona
Heatrulesv2
Bellona
Level 5
God Stats
4W - 5L
1,343 SR
Queue Stats
4W - 5L
1,299 Elo+
Party 1
Heimdallr
Heimdallr
KanedaSupreme
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,331 Elo+
Party 1
Team Averages
Level 10
1,455 SR
1,390 Elo+

VS

Team Averages
Level 16
1,426 SR
1,329 Elo+
Fenrir
Fenrir
CompxDraco
Fenrir
Level 7
God Stats
2W - 1L
1,703 SR
Queue Stats
22W - 28L
1,224 Elo+
Solo
Izanami
Izanami
MoeBreezy24
Izanami
Level 19
God Stats
8W - 4L
1,519 SR
Queue Stats
18W - 22L
1,333 Elo+
Solo
Cthulhu
Cthulhu
MrTutuca
Cthulhu
Level 26
God Stats
6W - 9L
1,512 SR
Queue Stats
84W - 106L
1,310 Elo+
Party 2
Ra
Ra
energeticseat862
Ra
Level 5
God Stats
2W - 2L
1,075 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
walflameo0
Kukulkan
Level 22
God Stats
2W - 1L
1,322 SR
Queue Stats
70W - 98L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaltiLA_
Merlin
20
5 / 2 / 9
15,355
1,024
13,782
31,157
24,986
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
DarthLordShadow
Chernobog
19
0 / 7 / 9
14,034
936
2,095
16,344
8,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baron Samedi
Golden_heat12
Baron Samedi
20
8 / 5 / 6
15,319
1,021
27,495
21,788
10,683
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Heatrulesv2
Bellona
20
1 / 6 / 10
13,176
878
11,861
24,089
21,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
KanedaSupreme
Heimdallr
20
0 / 16 / 12
12,984
866
13,131
27,407
13,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CompxDraco
Fenrir
20
6 / 1 / 14
16,142
1,076
14,961
24,961
30,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
MoeBreezy24
Izanami
20
17 / 6 / 11
16,731
1,115
45,221
22,433
11,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
MrTutuca
Cthulhu
14
0 / 0 / 0
10,960
731
0
0
0
20
5 / 7 / 18
14,857
990
29,555
21,746
13,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
walflameo0
Kukulkan
20
8 / 0 / 10
15,263
1,018
25,283
5,265
3,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
14
Kills
36
36
Deaths
14
46
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Merlin
BaltiLA_
Merlin
5
2
9
4.75
W
Fenrir
CompxDraco
Fenrir
6
1
14
13
L
Chernobog
DarthLordShadow
Chernobog
0
7
9
0.64
L
Baron Samedi
Golden_heat12
Baron Samedi
8
5
6
2.2
L
Bellona
Heatrulesv2
Bellona
1
6
10
1
L
Heimdallr
KanedaSupreme
Heimdallr
0
16
12
0.38
W
Izanami
MoeBreezy24
Izanami
17
6
11
3.75
W
Cthulhu
MrTutuca
Cthulhu
0
0
0
0
W
5
7
18
2
W
Kukulkan
walflameo0
Kukulkan
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,364
Damage
115,020
120,785
Taken
74,405
78,481
Mitigated
58,785
17,505
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BaltiLA_
Merlin
13,782
563
1,107
2,865
31,157
24,986
0
12,355
18,802
64,480
0
W
Fenrir
CompxDraco
Fenrir
14,961
4,486
0
4,148
24,961
30,848
0
13,380
10,890
0
24,189
L
Chernobog
DarthLordShadow
Chernobog
2,095
1,339
0
50
16,344
8,044
0
5,695
10,649
0
9,771
L
Baron Samedi
Golden_heat12
Baron Samedi
27,495
1,184
6,472
5,951
21,788
10,683
0
14,550
7,238
53,889
0
L
Bellona
Heatrulesv2
Bellona
11,861
2,051
0
1,060
24,089
21,589
0
10,460
13,629
0
25,149
L
Heimdallr
KanedaSupreme
Heimdallr
13,131
6,539
0
0
27,407
13,179
0
11,778
15,629
0
28,630
W
Izanami
MoeBreezy24
Izanami
45,221
36,890
0
0
22,433
11,521
0
11,951
9,952
0
88,445
W
Cthulhu
MrTutuca
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
29,555
3,061
3,353
4,515
21,746
13,229
0
12,800
8,409
49,476
0
W
Kukulkan
walflameo0
Kukulkan
25,283
1,341
0
0
5,265
3,187
0
2,029
3,210
69,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,868
Gold Earned
73,953
268
Minions Killed
277
2
Camps Cleared
9
1,253,463
Distance Traveled
1,171,108
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,355
1,024
133
9
2
292,082
2
W
Fenrir
16,142
1,076
10
1
2
333,868
1
L
Chernobog
14,034
936
15
1
0
187,383
1
L
Baron Samedi
15,319
1,021
64
4
0
274,828
0
L
Bellona
13,176
878
24
2
0
283,421
0
L
Heimdallr
12,984
866
32
2
0
215,749
0
W
Izanami
16,731
1,115
110
7
4
288,312
0
W
Cthulhu
10,960
731
0
0
0
0
0
W
Ra
14,857
990
36
2
1
291,650
0
W
Kukulkan
15,263
1,018
121
8
2
257,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role