Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FlameEndure
Athena
Level 75
God Stats
3W - 7L
1,518 SR
Queue Stats
36W - 46L
1,481 Elo+
Party 1
Zeus
Zeus
II MikeFOOL II
Zeus
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 69L
1,512 Elo+
Solo
Apollo
Apollo
Ignitedd
Apollo
Level 87
God Stats
3W - 0L
1,552 SR
Queue Stats
32W - 34L
1,521 Elo+
Party 1
Bellona
Bellona
Phoenix LeX
Bellona
Level 69
God Stats
1W - 2L
1,154 SR
Queue Stats
36W - 27L
1,546 Elo+
Party 1
Team Averages
Level 89
1,445 SR
1,512 Elo+

VS

Team Averages
Level 84
1,624 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MikaelTheBellTTV
Nu Wa
Level 84
God Stats
16W - 10L
1,709 SR
Queue Stats
119W - 101L
1,598 Elo+
Party 2
Chang'e
Chang'e
NZL_KINGPIN
Chang'e
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,539 Elo+
Solo
Heimdallr
Heimdallr
Velocirapitron
Heimdallr
Level 101
God Stats
6W - 4L
1,694 SR
Queue Stats
233W - 208L
1,499 Elo+
Party 2
He Bo
He Bo
Zer00AndTen
He Bo
Level 91
God Stats
1W - 1L
1,718 SR
Queue Stats
472W - 401L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 2
5,629
563
1,275
4,646
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
3 / 0 / 7
5,773
577
3,038
4,462
1,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 3
5,776
578
4,095
4,644
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Ignitedd
Apollo
11
7 / 0 / 3
6,055
606
7,073
6,788
2,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Phoenix LeX
Bellona
8
0 / 1 / 0
4,557
456
747
3,629
1,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 0 / 0
5,891
589
1,771
3,439
2,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 1
5,093
509
3,132
5,092
1,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
NZL_KINGPIN
Chang'e
5
0 / 4 / 0
3,918
392
1,636
4,482
884
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Velocirapitron
Heimdallr
7
0 / 4 / 0
4,213
421
4,006
6,445
1,668
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,180
518
1,507
5,334
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
2
3
L
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Athena
3
0
7
6.5
W
1
1
3
2.5
W
Apollo
Ignitedd
Apollo
7
0
3
8.5
L
0
3
1
0.17
L
Chang'e
NZL_KINGPIN
Chang'e
0
4
0
0
W
Bellona
Phoenix LeX
Bellona
0
1
0
0
L
Heimdallr
Velocirapitron
Heimdallr
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,228
Damage
12,052
24,169
Taken
24,792
8,449
Mitigated
7,501
9,084
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,275
389
0
967
4,646
1,345
0
407
4,239
0
30,514
L
Cu Chulainn
 
Cu Chulainn
1,771
266
0
1,482
3,439
2,024
0
337
3,102
0
28,543
W
Athena
3,038
1,014
0
1,283
4,462
1,901
60
959
3,478
11,364
0
W
4,095
153
0
1,782
4,644
1,565
356
3,410
1,234
36,772
0
W
Apollo
Ignitedd
Apollo
7,073
4,542
0
4,080
6,788
2,070
664
1,186
5,602
0
35,891
L
3,132
623
0
942
5,092
1,524
55
2,472
2,318
27,125
0
L
Chang'e
NZL_KINGPIN
Chang'e
1,636
134
571
1,090
4,482
884
0
855
3,627
11,330
0
W
Bellona
Phoenix LeX
Bellona
747
73
0
972
3,629
1,568
0
313
3,166
0
15,529
L
Heimdallr
Velocirapitron
Heimdallr
4,006
2,134
0
1,302
6,445
1,668
0
1,566
4,879
0
15,778
L
1,507
162
0
2,394
5,334
1,401
0
1,517
3,733
25,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
24,295
256
Minions Killed
233
0
Camps Cleared
0
944,447
Distance Traveled
843,093
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,629
563
69
7
0
194,582
2
L
Cu Chulainn
5,891
589
75
8
0
173,164
2
W
Athena
5,773
577
9
1
0
196,737
3
W
Zeus
5,776
578
80
8
0
172,287
5
W
Apollo
6,055
606
61
6
0
193,768
2
L
Nu Wa
5,093
509
58
6
0
170,942
1
L
Chang'e
3,918
392
17
2
0
144,070
2
W
Bellona
4,557
456
37
4
0
187,073
0
L
Heimdallr
4,213
421
24
2
0
172,330
2
L
He Bo
5,180
518
59
6
0
182,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role