Player Matchup

Cernunnos
Cernunnos
AngelSpanks
Cernunnos
Level 128
God Stats
4W - 4L
1,635 SR
Queue Stats
312W - 350L
1,537 Elo+
Solo
Sylvanus
Sylvanus
Impendingtag7
Sylvanus
Level 105
God Stats
0W - 2L
1,548 SR
Queue Stats
52W - 54L
1,584 Elo+
Solo
Ra
Ra
RinzlerSSJ
Ra
Level 89
God Stats
1W - 2L
1,231 SR
Queue Stats
194W - 200L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
RiseRebelResist1
Tsukuyomi
Level 156
God Stats
12W - 7L
1,614 SR
Queue Stats
341W - 315L
1,505 Elo+
Solo
King Arthur
King Arthur
SuperSaiyan172
King Arthur
Level 18
God Stats
4W - 7L
1,353 SR
Queue Stats
42W - 55L
1,493 Elo+
Solo
Team Averages
Level 99
1,476 SR
1,514 Elo+

VS

Team Averages
Level 74
1,597 SR
1,587 Elo+
Hercules
Hercules
Doinkulus
Hercules
Level 159
God Stats
7W - 4L
1,438 SR
Queue Stats
471W - 343L
1,601 Elo+
Party 1
Neith
Neith
ILLEGALAMIGO831
Neith
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,477 Elo+
Solo
Ares
Ares
Imuhballer
Ares
Level 20
God Stats
57W - 16L
1,807 SR
Queue Stats
357W - 184L
1,568 Elo+
Party 1
Merlin
Merlin
Mynameisdeclan
Merlin
Level 61
God Stats
6W - 4L
1,740 SR
Queue Stats
179W - 109L
1,673 Elo+
Party 1
Thor
Thor
xXKillerJXx
Thor
Level 70
God Stats
3W - 3L
1,500 SR
Queue Stats
340W - 246L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngelSpanks
Cernunnos
14
4 / 4 / 3
8,255
826
6,577
7,458
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Impendingtag7
Sylvanus
15
4 / 5 / 4
9,069
907
8,150
11,974
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 0
7,403
740
3,114
7,705
2,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
14
0 / 4 / 4
7,323
732
6,984
7,938
3,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
SuperSaiyan172
King Arthur
13
1 / 3 / 4
7,026
703
4,034
8,060
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doinkulus
Hercules
15
4 / 1 / 10
8,606
861
7,114
12,792
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
2 / 0 / 11
8,567
857
7,285
5,078
2,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
4 / 3 / 15
9,447
945
5,678
10,270
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 12
9,119
912
9,597
5,678
2,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 4 / 6
8,750
875
7,280
8,718
5,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
10
Kills
21
21
Deaths
10
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AngelSpanks
Cernunnos
4
4
3
1.38
W
Hercules
Doinkulus
Hercules
4
1
10
9
W
2
0
11
7.5
L
Sylvanus
Impendingtag7
Sylvanus
4
5
4
1.2
W
4
3
15
3.83
W
5
2
12
5.5
L
1
5
0
0.2
L
Tsukuyomi
0
4
4
0.5
L
King Arthur
SuperSaiyan172
King Arthur
1
3
4
1
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,859
Damage
36,954
43,135
Taken
42,536
21,934
Mitigated
29,437
5,191
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AngelSpanks
Cernunnos
6,577
2,648
0
1,029
7,458
2,722
495
2,598
4,582
0
22,028
W
Hercules
Doinkulus
Hercules
7,114
1,505
0
6,110
12,792
9,205
0
3,377
9,365
0
18,244
W
7,285
1,944
0
2,107
5,078
2,321
1,600
489
4,514
0
38,678
L
Sylvanus
Impendingtag7
Sylvanus
8,150
2,562
557
1,777
11,974
7,375
172
3,759
7,778
18,105
1,787
W
5,678
86
0
1,221
10,270
10,173
31
2,956
7,239
10,405
0
W
9,597
630
0
787
5,678
2,498
0
2,315
3,338
24,925
0
L
3,114
143
154
897
7,705
2,703
1
2,324
4,924
29,292
0
L
Tsukuyomi
6,984
1,165
0
55
7,938
3,170
0
2,242
5,386
0
29,867
L
King Arthur
SuperSaiyan172
King Arthur
4,034
235
0
722
8,060
5,964
0
3,654
4,091
0
12,187
W
7,280
1,704
0
350
8,718
5,240
0
1,772
6,896
0
20,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
44,489
238
Minions Killed
231
7
Camps Cleared
7
831,945
Distance Traveled
945,719
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,255
826
49
5
2
167,158
2
W
Hercules
8,606
861
28
3
1
197,462
0
W
Neith
8,567
857
103
10
3
176,366
2
L
Sylvanus
9,069
907
36
4
3
151,751
0
W
Ares
9,447
945
10
1
1
204,869
0
W
Merlin
9,119
912
45
5
1
189,063
1
L
Ra
7,403
740
71
7
1
177,636
1
L
Tsukuyomi
7,323
732
59
6
1
172,895
0
L
King Arthur
7,026
703
23
2
0
162,505
1
W
Thor
8,750
875
45
5
1
177,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role