Player Matchup

Jing Wei
Jing Wei
AuraZT
Jing Wei
Level 12
God Stats
1W - 1L
1,747 SR
Queue Stats
144W - 116L
1,559 Elo+
Party 2
Arachne
Arachne
COBYNN
Arachne
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 37L
1,447 Elo+
Party 2
Hades
Hades
iiZoomafi
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,643 Elo+
Party 2
Team Averages
Level 29
1,582 SR
1,550 Elo+

VS

Team Averages
Level 100
1,575 SR
1,542 Elo+
Anhur
Anhur
Lunchbox2453
Anhur
Level 147
God Stats
10W - 5L
1,609 SR
Queue Stats
52W - 37L
1,600 Elo+
Party 1
Scylla
Scylla
Shieldguard2
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
squonkzilla
Cthulhu
Level 129
God Stats
6W - 3L
1,615 SR
Queue Stats
27W - 18L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AuraZT
Jing Wei
8
0 / 7 / 2
6,212
565
1,800
9,979
2,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
COBYNN
Arachne
9
0 / 6 / 2
6,379
580
3,794
9,424
2,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
iiZoomafi
Hades
11
2 / 2 / 0
7,209
655
2,267
5,654
1,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 6
8,768
797
7,087
5,312
1,774
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
11
6 / 0 / 5
8,100
736
8,323
5,195
1,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
squonkzilla
Cthulhu
11
2 / 0 / 8
8,522
775
4,497
4,248
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
15
15
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AuraZT
Jing Wei
0
7
2
0.14
L
Arachne
COBYNN
Arachne
0
6
2
0.17
W
7
2
6
5
W
Scylla
6
0
5
8.5
L
Hades
iiZoomafi
Hades
2
2
0
1
W
Cthulhu
squonkzilla
Cthulhu
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,861
Damage
19,907
25,057
Taken
14,755
6,846
Mitigated
6,430
1,849
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AuraZT
Jing Wei
1,800
1,082
0
0
9,979
2,589
0
5,470
4,509
0
12,352
L
Arachne
COBYNN
Arachne
3,794
2,840
0
1,265
9,424
2,541
0
4,612
4,812
0
17,727
W
7,087
3,660
465
1,428
5,312
1,774
1,039
888
4,424
0
38,349
W
Scylla
8,323
1,610
0
925
5,195
1,369
439
819
4,376
17,389
0
L
Hades
iiZoomafi
Hades
2,267
755
0
584
5,654
1,716
0
2,870
2,784
9,451
0
W
Cthulhu
squonkzilla
Cthulhu
4,497
315
208
734
4,248
3,287
33
592
3,656
24,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,800
Gold Earned
25,390
61
Minions Killed
153
0
Camps Cleared
0
545,375
Distance Traveled
603,490
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,212
565
19
2
0
179,803
0
L
Arachne
6,379
580
27
2
0
194,357
1
W
Anhur
8,768
797
73
7
0
176,610
0
W
Scylla
8,100
736
35
3
0
207,095
0
L
Hades
7,209
655
15
1
0
171,215
0
W
Cthulhu
8,522
775
45
4
0
219,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role