Player Matchup

He Bo
He Bo
Bhananatos
He Bo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,525 Elo+
Party 3
Sun Wukong
Sun Wukong
BigMCharlamagne
Sun Wukong
Level 105
God Stats
2W - 4L
1,572 SR
Queue Stats
94W - 76L
1,538 Elo+
Party 2
Rama
Rama
Jweeezy
Rama
Level 32
God Stats
0W - 1L
1,424 SR
Queue Stats
3W - 4L
1,510 Elo+
Party 3
Chernobog
Chernobog
NimmitzOP
Chernobog
Level 143
God Stats
6W - 4L
1,710 SR
Queue Stats
232W - 271L
1,456 Elo+
Solo
Scylla
Scylla
Quantavias lll
Scylla
Level 100
God Stats
1W - 2L
1,297 SR
Queue Stats
151W - 150L
1,515 Elo+
Party 2
Team Averages
Level 89
1,501 SR
1,509 Elo+

VS

Team Averages
Level 103
1,499 SR
1,501 Elo+
Artio
Artio
Abells_Fable
Artio
Level 106
God Stats
1W - 0L
1,305 SR
Queue Stats
11W - 23L
1,467 Elo+
Solo
Neith
Neith
Raz0r v2
Neith
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,504 Elo+
Solo
Ah Puch
Ah Puch
WOLFEKID1
Ah Puch
Level 126
God Stats
2W - 3L
1,806 SR
Queue Stats
172W - 168L
1,482 Elo+
Party 1
Vulcan
Vulcan
WolfepaccBoi
Vulcan
Level 98
God Stats
5W - 2L
1,383 SR
Queue Stats
168W - 178L
1,519 Elo+
Party 1
Fenrir
Fenrir
j_amiel
Fenrir
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 154L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
2 / 12 / 18
11,816
656
15,780
18,596
6,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
BigMCharlamagne
Sun Wukong
20
5 / 10 / 23
13,538
752
19,629
30,178
27,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
Jweeezy
Rama
19
5 / 12 / 19
12,858
714
21,882
20,134
6,954
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
NimmitzOP
Chernobog
20
6 / 11 / 18
13,475
749
15,458
24,607
8,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
17 / 7 / 13
16,167
898
28,068
15,037
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 28
13,821
768
8,825
42,162
39,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Raz0r v2
Neith
20
14 / 5 / 14
16,059
892
16,802
17,597
8,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
WOLFEKID1
Ah Puch
20
8 / 7 / 22
13,500
750
20,859
20,922
8,435
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
20
18 / 5 / 22
16,580
921
41,189
17,454
7,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
j_amiel
Fenrir
19
7 / 12 / 18
12,892
716
13,209
24,210
12,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
156
35
Kills
52
52
Deaths
37
91
Assists
104
Player
Kills
Deaths
Assists
KDA
W
5
8
28
2.38
L
He Bo
2
12
18
0.92
L
Sun Wukong
BigMCharlamagne
Sun Wukong
5
10
23
1.65
L
Rama
Jweeezy
Rama
5
12
19
1.21
L
Chernobog
NimmitzOP
Chernobog
6
11
18
1.36
L
17
7
13
3.36
W
Neith
Raz0r v2
Neith
14
5
14
4.2
W
Ah Puch
WOLFEKID1
Ah Puch
8
7
22
2.71
W
Vulcan
18
5
22
5.8
W
Fenrir
j_amiel
Fenrir
7
12
18
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,817
Damage
100,884
108,552
Taken
122,345
54,386
Mitigated
76,627
27,225
Healing
44,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,825
329
4,174
14,003
42,162
39,175
825
12,187
29,565
15,099
0
L
He Bo
15,780
1,794
997
1,945
18,596
6,014
343
10,643
7,953
28,344
0
L
Sun Wukong
BigMCharlamagne
Sun Wukong
19,629
4,168
1,559
9,365
30,178
27,280
306
18,057
12,121
500
45,382
L
Rama
Jweeezy
Rama
21,882
13,106
1,300
1,455
20,134
6,954
1,250
15,530
4,604
0
36,213
L
Chernobog
NimmitzOP
Chernobog
15,458
8,852
1,604
4,667
24,607
8,841
1,141
14,761
9,846
0
37,458
L
28,068
1,624
2,009
2,324
15,037
5,297
447
11,882
3,155
48,458
0
W
Neith
Raz0r v2
Neith
16,802
5,943
1,033
7,155
17,597
8,026
947
4,881
12,544
0
43,575
W
Ah Puch
WOLFEKID1
Ah Puch
20,859
651
1,821
5,517
20,922
8,435
1,210
8,754
11,948
45,626
0
W
Vulcan
41,189
10,903
2,961
2,717
17,454
7,998
1,261
6,880
10,386
74,700
0
W
Fenrir
j_amiel
Fenrir
13,209
3,158
1,584
3,951
24,210
12,993
1,014
10,014
13,938
0
17,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,854
Gold Earned
72,852
228
Minions Killed
193
0
Camps Cleared
0
1,258,979
Distance Traveled
1,451,415
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,821
768
10
1
0
296,421
0
L
He Bo
11,816
656
27
2
0
240,641
0
L
Sun Wukong
13,538
752
52
3
0
237,954
0
L
Rama
12,858
714
38
2
0
233,462
2
L
Chernobog
13,475
749
50
3
0
245,154
0
L
Scylla
16,167
898
61
3
0
301,768
0
W
Neith
16,059
892
54
3
0
316,788
0
W
Ah Puch
13,500
750
49
3
0
247,208
0
W
Vulcan
16,580
921
70
4
0
333,309
0
W
Fenrir
12,892
716
10
1
0
257,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role