Player Matchup

Awilix
Awilix
Mal139
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 180L
1,484 Elo+
Party 3
Sun Wukong
Sun Wukong
WesTayFISH
Sun Wukong
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,555 Elo+
Party 3
Izanami
Izanami
cornedfrog
Izanami
Level 69
God Stats
17W - 15L
1,576 SR
Queue Stats
272W - 288L
1,455 Elo+
Party 3
Hel
Hel
lamasse_13
Hel
Level 41
God Stats
20W - 17L
1,456 SR
Queue Stats
192W - 213L
1,507 Elo+
Party 1
Khepri
Khepri
merdouille44
Khepri
Level 107
God Stats
14W - 7L
1,594 SR
Queue Stats
504W - 473L
1,493 Elo+
Party 1
Team Averages
Level 65
1,525 SR
1,499 Elo+

VS

Team Averages
Level 94
1,586 SR
1,617 Elo+
Terra
Terra
ChargedFive7
Terra
Level 116
God Stats
7W - 1L
1,651 SR
Queue Stats
16W - 13L
1,720 Elo+
Party 2
Arachne
Arachne
DonnieMoth
Arachne
Level 107
God Stats
9W - 5L
1,509 SR
Queue Stats
150W - 136L
1,532 Elo+
Solo
Anubis
Anubis
Draygun1
Anubis
Level 46
God Stats
9W - 9L
1,601 SR
Queue Stats
33W - 29L
1,677 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MattytheDimes
Cu Chulainn
Level 109
God Stats
13W - 8L
1,620 SR
Queue Stats
644W - 590L
1,614 Elo+
Solo
Apollo
Apollo
Stevanoplays
Apollo
Level 90
God Stats
3W - 1L
1,547 SR
Queue Stats
9W - 10L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Mal139
Awilix
12
1 / 10 / 2
7,689
384
6,727
18,376
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
WesTayFISH
Sun Wukong
15
0 / 5 / 0
8,706
435
2,586
15,070
14,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
cornedfrog
Izanami
14
2 / 8 / 1
8,613
431
10,424
15,966
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 7 / 0
8,982
449
8,148
11,845
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
12
0 / 7 / 3
8,096
405
6,610
19,984
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 15
12,145
607
7,367
13,757
8,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
DonnieMoth
Arachne
20
11 / 0 / 8
13,387
669
17,804
17,968
9,590
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Draygun1
Anubis
17
7 / 2 / 9
11,626
581
14,400
11,280
6,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
MattytheDimes
Cu Chulainn
18
4 / 0 / 10
12,080
604
11,179
16,741
16,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
19
12 / 2 / 6
12,319
616
14,692
14,279
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
85
5
Kills
37
37
Deaths
5
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
W
Arachne
DonnieMoth
Arachne
11
0
8
15
W
Anubis
Draygun1
Anubis
7
2
9
5.75
L
Awilix
Mal139
Awilix
1
10
2
0.2
W
Cu Chulainn
MattytheDimes
Cu Chulainn
4
0
10
9
W
Apollo
12
2
6
7.5
L
Sun Wukong
WesTayFISH
Sun Wukong
0
5
0
0
L
Izanami
cornedfrog
Izanami
2
8
1
0.31
L
2
7
0
0.29
L
Khepri
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
65,442
81,241
Taken
74,025
39,214
Mitigated
45,993
15,932
Healing
29,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,367
1,044
2,777
5,669
13,757
8,696
270
1,857
11,876
31,745
0
W
Arachne
DonnieMoth
Arachne
17,804
11,597
0
6,547
17,968
9,590
1,096
4,393
13,525
0
135,534
W
Anubis
Draygun1
Anubis
14,400
992
0
6,586
11,280
6,225
1,692
4,569
6,661
73,805
0
L
Awilix
Mal139
Awilix
6,727
2,644
0
3,181
18,376
5,679
0
2,577
15,799
0
40,733
W
Cu Chulainn
MattytheDimes
Cu Chulainn
11,179
2,338
0
3,413
16,741
16,199
1,254
2,317
14,274
8,623
72,371
W
Apollo
14,692
10,084
0
4,146
14,279
5,283
5,447
1,622
12,657
0
74,618
L
Sun Wukong
WesTayFISH
Sun Wukong
2,586
362
0
2,337
15,070
14,137
0
3,083
11,987
0
48,753
L
Izanami
cornedfrog
Izanami
10,424
7,033
0
3,865
15,966
5,270
467
4,795
11,171
0
60,227
L
8,148
62
1,619
2,938
11,845
3,977
0
5,387
6,458
61,686
0
L
Khepri
6,610
1,109
0
1,992
19,984
10,151
0
7,570
12,414
27,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,086
Gold Earned
61,557
442
Minions Killed
580
0
Camps Cleared
0
1,804,183
Distance Traveled
2,059,283
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,145
607
43
2
0
400,655
4
W
Arachne
13,387
669
164
8
0
448,487
3
W
Anubis
11,626
581
122
6
0
383,887
1
L
Awilix
7,689
384
77
4
0
413,612
5
W
Cu Chulainn
12,080
604
124
6
0
419,274
1
W
Apollo
12,319
616
127
6
0
406,980
1
L
Sun Wukong
8,706
435
100
5
0
359,084
3
L
Izanami
8,613
431
98
5
0
331,596
9
L
Hel
8,982
449
129
6
0
357,539
0
L
Khepri
8,096
405
38
2
0
342,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role